Player Matchup

Charybdis
Charybdis
Beasty Ix
Charybdis
Level 84
God Stats
21W - 20L
1,475 SR
Queue Stats
354W - 365L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
JBladel23
Baron Samedi
Level 120
God Stats
18W - 17L
1,582 SR
Queue Stats
23W - 24L
1,413 Elo+
Solo
Bacchus
Bacchus
xoxicvxpe
Bacchus
Level 111
God Stats
3W - 1L
1,701 SR
Queue Stats
185W - 199L
1,375 Elo+
Solo
Team Averages
Level 105
1,586 SR
1,405 Elo+

VS

Team Averages
Level 71
1,394 SR
1,431 Elo+
Cupid
Cupid
FewerRhyme42500
Cupid
Level 67
God Stats
1W - 3L
1,182 SR
Queue Stats
614W - 627L
1,382 Elo+
Solo
Sylvanus
Sylvanus
PuN-cHi2TiMeS
Sylvanus
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Freya
Freya
SeanF001426
Freya
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 132L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beasty Ix
Charybdis
17
2 / 2 / 3
11,309
707
11,914
16,150
6,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JBladel23
Baron Samedi
17
3 / 1 / 3
11,420
714
14,344
9,160
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xoxicvxpe
Bacchus
16
2 / 1 / 5
10,674
667
6,815
13,361
16,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,751
609
9,961
19,741
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
PuN-cHi2TiMeS
Sylvanus
16
1 / 2 / 3
9,461
591
8,147
14,018
14,293
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
9,086
568
3,173
4,726
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Beasty Ix
Charybdis
2
2
3
1.75
L
1
4
2
0.5
W
Baron Samedi
JBladel23
Baron Samedi
3
1
3
4.5
L
Sylvanus
PuN-cHi2TiMeS
Sylvanus
1
2
3
1.25
L
1
1
1
1.5
W
Bacchus
xoxicvxpe
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
21,281
38,671
Taken
38,485
27,802
Mitigated
25,055
15,662
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Beasty Ix
Charybdis
11,914
8,173
328
5,696
16,150
6,553
1,986
4,037
12,113
0
71,305
L
9,961
5,517
104
3,983
19,741
8,698
0
10,569
9,172
0
39,610
W
Baron Samedi
JBladel23
Baron Samedi
14,344
546
2,302
3,788
9,160
4,478
275
3,129
6,031
69,318
0
L
Sylvanus
PuN-cHi2TiMeS
Sylvanus
8,147
1,390
1,077
2,524
14,018
14,293
0
8,164
5,854
24,923
0
L
3,173
881
0
1,030
4,726
2,064
0
2,516
2,210
16,495
4,702
W
Bacchus
xoxicvxpe
Bacchus
6,815
472
0
3,548
13,361
16,771
462
4,295
9,066
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
28,298
227
Minions Killed
126
0
Camps Cleared
0
831,024
Distance Traveled
722,445
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,309
707
100
6
0
256,713
0
L
Cupid
9,751
609
69
4
0
276,970
0
W
Baron Samedi
11,420
714
100
6
0
284,850
4
L
Sylvanus
9,461
591
30
2
0
220,305
0
L
Freya
9,086
568
27
2
0
225,170
0
W
Bacchus
10,674
667
27
2
0
289,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role