Player Matchup

Arachne
Arachne
Peret14
Arachne
Level 104
God Stats
7W - 2L
1,474 SR
Queue Stats
162W - 165L
1,422 Elo+
Party 1
Achilles
Achilles
RawLemmy
Achilles
Level 109
God Stats
2W - 2L
1,469 SR
Queue Stats
150W - 156L
1,374 Elo+
Solo
Poseidon
Poseidon
arnaudlebinome
Poseidon
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 284L
1,401 Elo+
Solo
Bellona
Bellona
lkokosl
Bellona
Level 57
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 4L
1,401 Elo+
Solo
Cupid
Cupid
xToko-Guille-222
Cupid
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
43W - 56L
1,355 Elo+
Party 1
Team Averages
Level 80
1,536 SR
1,391 Elo+

VS

Team Averages
Level 57
1,522 SR
1,323 Elo+
Loki
Loki
Flomso
Loki
Level 78
God Stats
6W - 6L
1,619 SR
Queue Stats
71W - 85L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
PetroQVII
Sun Wukong
Level 75
God Stats
78W - 68L
1,492 SR
Queue Stats
205W - 239L
1,352 Elo+
Solo
Raijin
Raijin
SEEK_POOP
Raijin
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 41L
1,379 Elo+
Party 2
Martichoras
Martichoras
SKYYTTREY
Martichoras
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 2
Sylvanus
Sylvanus
Savvysatsuma760
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Peret14
Arachne
16
9 / 1 / 7
10,895
545
16,205
19,043
8,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
RawLemmy
Achilles
16
3 / 1 / 5
9,901
495
12,484
17,507
28,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
17
11 / 2 / 3
11,533
577
16,080
8,616
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lkokosl
Bellona
15
2 / 0 / 9
9,292
465
10,910
22,764
24,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 5
8,548
427
10,809
16,717
6,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Flomso
Loki
15
4 / 3 / 1
9,249
462
10,778
15,834
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
PetroQVII
Sun Wukong
16
2 / 3 / 1
10,177
509
12,959
23,449
18,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
SEEK_POOP
Raijin
13
1 / 7 / 2
8,296
415
7,030
15,266
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
SKYYTTREY
Martichoras
14
3 / 7 / 4
8,791
440
19,021
20,391
12,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
12
0 / 7 / 6
8,038
402
8,038
19,561
20,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
27
Kills
10
11
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
Flomso
Loki
4
3
1
1.5
W
Arachne
Peret14
Arachne
9
1
7
12.5
L
Sun Wukong
PetroQVII
Sun Wukong
2
3
1
0.83
W
Achilles
RawLemmy
Achilles
3
1
5
5.5
L
Raijin
SEEK_POOP
Raijin
1
7
2
0.29
L
Martichoras
SKYYTTREY
Martichoras
3
7
4
0.71
L
Sylvanus
0
7
6
0.43
W
Poseidon
11
2
3
6.25
W
Bellona
lkokosl
Bellona
2
0
9
6.5
W
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,488
Damage
57,826
84,647
Taken
94,501
70,839
Mitigated
63,473
19,846
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Flomso
Loki
10,778
2,178
0
3,379
15,834
6,557
0
3,548
11,694
0
82,663
W
Arachne
Peret14
Arachne
16,205
11,177
0
2,913
19,043
8,264
1,875
3,855
14,898
0
92,563
L
Sun Wukong
PetroQVII
Sun Wukong
12,959
1,851
0
9,529
23,449
18,177
0
1,813
20,534
0
72,965
W
Achilles
RawLemmy
Achilles
12,484
2,444
0
5,772
17,507
28,056
224
1,201
16,052
185
63,771
L
Raijin
SEEK_POOP
Raijin
7,030
335
70
907
15,266
5,866
0
7,074
7,702
47,016
0
L
Martichoras
SKYYTTREY
Martichoras
19,021
9,280
0
3,261
20,391
12,175
810
1,431
18,848
0
78,120
L
Sylvanus
8,038
3,218
2,418
4,970
19,561
20,698
112
1,710
17,622
23,927
0
W
Poseidon
16,080
2,084
0
1,240
8,616
3,323
652
2,486
5,911
87,981
0
W
Bellona
lkokosl
Bellona
10,910
2,751
0
6,780
22,764
24,486
675
3,158
19,565
435
61,609
W
10,809
5,862
218
2,923
16,717
6,710
1,339
3,526
13,153
0
47,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
44,551
516
Minions Killed
435
0
Camps Cleared
0
2,028,833
Distance Traveled
1,643,256
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,249
462
126
6
0
416,171
2
W
Arachne
10,895
545
112
6
0
409,463
0
L
Sun Wukong
10,177
509
111
6
0
389,088
0
W
Achilles
9,901
495
84
4
0
410,040
0
L
Raijin
8,296
415
78
4
0
262,509
0
L
Martichoras
8,791
440
87
4
0
306,359
0
L
Sylvanus
8,038
402
33
2
0
269,129
1
W
Poseidon
11,533
577
150
8
0
410,110
2
W
Bellona
9,292
465
82
4
0
433,411
0
W
Cupid
8,548
427
88
4
0
365,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role