Player Matchup

Aphrodite
Aphrodite
ChaircatMeow
Aphrodite
Level 158
God Stats
39W - 18L
1,664 SR
Queue Stats
772W - 757L
1,456 Elo+
Solo
Hercules
Hercules
EarthspiriTT
Hercules
Level 67
God Stats
3W - 3L
1,655 SR
Queue Stats
139W - 129L
1,316 Elo+
Solo
Discordia
Discordia
base1994qw
Discordia
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 68L
1,142 Elo+
Solo
Thanatos
Thanatos
soulpain263
Thanatos
Level 60
God Stats
3W - 1L
1,702 SR
Queue Stats
172W - 166L
1,438 Elo+
Solo
Izanami
Izanami
xXAznRuthlessXx
Izanami
Level 62
God Stats
6W - 9L
1,362 SR
Queue Stats
72W - 89L
1,420 Elo+
Solo
Team Averages
Level 75
1,577 SR
1,354 Elo+

VS

Team Averages
Level 40
1,509 SR
1,376 Elo+
Horus
Horus
 
Horus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cactusitooooo
Ishtar
Level 5
God Stats
0W - 3L
1,201 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Vamana
Vamana
DRLulu39
Vamana
Level 49
God Stats
10W - 8L
1,519 SR
Queue Stats
46W - 59L
1,398 Elo+
Party 1
Thanatos
Thanatos
franmore2002
Thanatos
Level 39
God Stats
2W - 5L
1,665 SR
Queue Stats
62W - 87L
1,361 Elo+
Solo
Nox
Nox
storymak3r
Nox
Level 67
God Stats
12W - 9L
1,658 SR
Queue Stats
148W - 139L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChaircatMeow
Aphrodite
8
1 / 0 / 5
5,703
518
1,592
5,006
2,876
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
EarthspiriTT
Hercules
9
3 / 0 / 3
5,807
528
4,530
6,836
4,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
base1994qw
Discordia
10
2 / 4 / 0
6,040
549
3,964
5,887
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
soulpain263
Thanatos
12
4 / 0 / 5
6,823
620
6,593
9,785
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 0 / 3
6,190
563
9,143
8,485
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 0
5,500
500
3,681
8,169
3,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
4,766
433
2,827
7,886
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
DRLulu39
Vamana
11
0 / 3 / 0
6,152
559
3,103
6,430
3,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
franmore2002
Thanatos
8
2 / 5 / 0
5,761
524
5,007
10,355
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
6,297
572
5,576
7,384
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
0
3
0
0
W
Aphrodite
ChaircatMeow
Aphrodite
1
0
5
3.5
L
Vamana
DRLulu39
Vamana
0
3
0
0
W
Hercules
EarthspiriTT
Hercules
3
0
3
4.5
W
Discordia
base1994qw
Discordia
2
4
0
0.5
L
Thanatos
franmore2002
Thanatos
2
5
0
0.4
W
Thanatos
soulpain263
Thanatos
4
0
5
6.5
L
2
2
1
1.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
20,194
35,999
Taken
40,224
15,766
Mitigated
15,969
17,227
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,681
945
1,817
3,198
8,169
3,689
114
700
7,469
0
19,850
L
2,827
1,197
0
1,005
7,886
2,596
531
892
6,994
0
20,487
W
Aphrodite
ChaircatMeow
Aphrodite
1,592
144
2,486
3,775
5,006
2,876
0
313
4,693
10,127
0
L
Vamana
DRLulu39
Vamana
3,103
2,217
0
1,198
6,430
3,191
474
0
6,430
0
43,901
W
Hercules
EarthspiriTT
Hercules
4,530
2,139
0
1,813
6,836
4,347
0
114
6,722
0
23,164
W
Discordia
base1994qw
Discordia
3,964
88
26
654
5,887
2,001
0
3,492
2,395
36,903
0
L
Thanatos
franmore2002
Thanatos
5,007
1,113
0
5,088
10,355
3,490
0
414
9,941
0
36,787
W
Thanatos
soulpain263
Thanatos
6,593
2,004
0
6,953
9,785
3,724
0
1,211
8,574
0
45,280
L
5,576
344
0
1,231
7,384
3,003
0
3,550
3,834
35,643
0
W
9,143
5,565
0
1,520
8,485
2,818
0
446
8,039
0
51,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
28,476
235
Minions Killed
260
0
Camps Cleared
0
1,103,099
Distance Traveled
1,074,781
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,500
500
28
3
0
230,272
0
L
Ishtar
4,766
433
44
4
0
185,556
0
W
Aphrodite
5,703
518
10
1
0
198,642
4
L
Vamana
6,152
559
74
7
0
217,361
3
W
Hercules
5,807
528
30
3
0
245,657
0
W
Discordia
6,040
549
50
5
0
195,939
0
L
Thanatos
5,761
524
52
5
0
226,696
0
W
Thanatos
6,823
620
76
7
0
260,827
2
L
Nox
6,297
572
62
6
0
214,896
0
W
Izanami
6,190
563
69
6
0
202,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role