Player Matchup

Baron Samedi
Baron Samedi
Hard4Zard
Baron Samedi
Level 61
God Stats
42W - 39L
1,515 SR
Queue Stats
169W - 163L
1,406 Elo+
Party 1
Nike
Nike
Killswitch V
Nike
Level 115
God Stats
103W - 91L
1,588 SR
Queue Stats
351W - 350L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoodyAquarius
Ah Muzen Cab
Level 131
God Stats
5W - 3L
1,619 SR
Queue Stats
172W - 169L
1,543 Elo+
Solo
Team Averages
Level 102
1,574 SR
1,488 Elo+

VS

Team Averages
Level 103
1,575 SR
1,466 Elo+
Sylvanus
Sylvanus
DingNuoYi
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Pip Kam
Izanami
Level 86
God Stats
2W - 2L
1,725 SR
Queue Stats
75W - 67L
1,388 Elo+
Solo
Ah Puch
Ah Puch
a_awkwardturtle_
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hard4Zard
Baron Samedi
14
2 / 3 / 5
9,310
665
5,781
8,505
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 7
10,471
748
10,498
10,152
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
MoodyAquarius
Ah Muzen Cab
16
5 / 0 / 4
10,583
756
13,328
9,409
4,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DingNuoYi
Sylvanus
15
0 / 3 / 1
9,347
668
3,647
12,443
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Pip Kam
Izanami
15
2 / 2 / 1
8,985
642
6,076
9,319
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 0
8,438
603
12,249
12,485
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DingNuoYi
Sylvanus
0
3
1
0.17
W
Baron Samedi
Hard4Zard
Baron Samedi
2
3
5
1.5
W
2
0
7
5.5
W
Ah Muzen Cab
MoodyAquarius
Ah Muzen Cab
5
0
4
7
L
Izanami
Pip Kam
Izanami
2
2
1
1.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
21,972
28,066
Taken
34,247
21,701
Mitigated
26,628
7,354
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DingNuoYi
Sylvanus
3,647
844
3,426
3,929
12,443
14,859
0
3,263
9,180
14,435
0
W
Baron Samedi
Hard4Zard
Baron Samedi
5,781
779
1,015
978
8,505
4,550
0
4,206
4,299
43,984
0
W
10,498
185
0
2,311
10,152
12,472
0
5,189
4,963
80
18,203
W
Ah Muzen Cab
MoodyAquarius
Ah Muzen Cab
13,328
6,431
0
3,050
9,409
4,679
72
6,517
2,892
0
49,159
L
Izanami
Pip Kam
Izanami
6,076
3,163
0
1,578
9,319
5,211
0
1,546
7,773
0
42,659
L
12,249
290
0
3,026
12,485
6,558
0
1,080
11,405
39,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
26,770
188
Minions Killed
182
0
Camps Cleared
0
763,950
Distance Traveled
659,632
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,347
668
23
2
0
219,640
0
W
Baron Samedi
9,310
665
79
6
0
195,243
0
W
Nike
10,471
748
20
1
0
277,039
4
W
Ah Muzen Cab
10,583
756
89
6
0
291,668
0
L
Izanami
8,985
642
103
7
0
220,396
0
L
Ah Puch
8,438
603
56
4
0
219,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role