Player Matchup

Chang'e
Chang'e
AJewishFamily
Chang'e
Level 106
God Stats
359W - 331L
1,498 SR
Queue Stats
407W - 396L
1,431 Elo+
Solo
Bakasura
Bakasura
Chino321
Bakasura
Level 118
God Stats
14W - 25L
1,398 SR
Queue Stats
226W - 240L
1,446 Elo+
Solo
Danzaburou
Danzaburou
McSpulgoGroucho
Danzaburou
Level 154
God Stats
19W - 10L
1,625 SR
Queue Stats
113W - 108L
1,457 Elo+
Solo
Scylla
Scylla
PatchFadez
Scylla
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 2
Neith
Neith
mainn3x_
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,463 Elo+

VS

Team Averages
Level 47
1,448 SR
1,326 Elo+
Medusa
Medusa
DeadlyArruda
Medusa
Level 65
God Stats
2W - 2L
1,240 SR
Queue Stats
27W - 37L
1,294 Elo+
Party 1
Freya
Freya
Pittelli-IsLand
Freya
Level 68
God Stats
21W - 20L
1,496 SR
Queue Stats
464W - 464L
1,429 Elo+
Solo
Cerberus
Cerberus
VotableAutumn89
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,196 Elo+
Party 1
Awilix
Awilix
imvadron
Awilix
Level 68
God Stats
4W - 2L
1,504 SR
Queue Stats
373W - 359L
1,521 Elo+
Solo
Hades
Hades
x Nubbs
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
0 / 3 / 4
6,780
1,130
4,947
8,766
4,862
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
Chino321
Bakasura
12
4 / 3 / 1
7,722
1,287
4,645
8,792
4,718
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
McSpulgoGroucho
Danzaburou
12
1 / 2 / 3
7,110
1,185
8,810
4,066
1,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
PatchFadez
Scylla
10
0 / 0 / 0
5,746
958
0
0
0
Neith
mainn3x_
Neith
12
0 / 4 / 3
6,530
1,088
5,375
9,658
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

308

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 8
7,375
1,229
6,586
4,144
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 3
7,983
1,331
8,951
5,237
2,159
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
13
0 / 0 / 11
7,872
1,312
4,140
6,578
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
imvadron
Awilix
13
4 / 3 / 7
7,701
1,284
6,717
7,251
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
x Nubbs
Hades
12
0 / 1 / 8
6,644
1,107
1,881
4,591
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
12
12
Deaths
5
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
3
4
0.67
L
Bakasura
Chino321
Bakasura
4
3
1
1.5
W
Medusa
2
1
8
6
L
Danzaburou
McSpulgoGroucho
Danzaburou
1
2
3
1.25
L
Scylla
PatchFadez
Scylla
0
0
0
0
W
6
0
3
7.5
W
Cerberus
0
0
11
5.5
W
Awilix
imvadron
Awilix
4
3
7
2.5
L
Neith
mainn3x_
Neith
0
4
3
0.38
W
Hades
x Nubbs
Hades
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
28,275
31,282
Taken
27,801
14,407
Mitigated
15,299
5,613
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,947
506
1,708
1,823
8,766
4,862
0
4,176
4,590
26,640
0
L
Bakasura
Chino321
Bakasura
4,645
2,987
0
1,183
8,792
4,718
0
4,518
4,274
0
8,502
W
Medusa
6,586
2,230
0
641
4,144
1,768
0
1,271
2,848
0
29,122
L
Danzaburou
McSpulgoGroucho
Danzaburou
8,810
3,139
0
457
4,066
1,575
0
2,227
1,839
0
20,452
L
Scylla
PatchFadez
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
8,951
2,757
0
613
5,237
2,159
0
840
4,307
14,479
0
W
Cerberus
4,140
326
0
3,657
6,578
5,961
0
1,055
5,498
16,494
0
W
Awilix
imvadron
Awilix
6,717
1,988
0
184
7,251
3,186
0
871
6,305
0
14,293
L
Neith
mainn3x_
Neith
5,375
2,363
0
442
9,658
3,252
0
4,051
5,607
0
15,708
W
Hades
x Nubbs
Hades
1,881
412
155
412
4,591
2,225
0
910
3,456
7,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
37,575
103
Minions Killed
141
4
Camps Cleared
6
473,769
Distance Traveled
608,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,780
1,130
28
5
0
123,809
0
L
Bakasura
7,722
1,287
18
3
2
129,314
0
W
Medusa
7,375
1,229
55
9
2
124,615
0
L
Danzaburou
7,110
1,185
28
5
1
110,627
0
L
Scylla
5,746
958
0
0
0
0
0
W
Freya
7,983
1,331
11
2
1
129,748
0
W
Cerberus
7,872
1,312
42
7
2
125,778
0
W
Awilix
7,701
1,284
16
3
0
130,907
0
L
Neith
6,530
1,088
29
5
1
110,019
0
W
Hades
6,644
1,107
17
3
1
96,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role