Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond IV
CamelNuggets
Hercules
Diamond IV
Level 87
God Stats
15W - 5L
1,803 SR
Queue Stats
218W - 206L
2,141 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum I
LuckVoltia2
Ratatoskr
Platinum I
Level 76
God Stats
4W - 3L
1,698 SR
Queue Stats
116W - 84L
2,129 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Washedddd
Ao Kuang
Diamond V
Level 76
God Stats
14W - 14L
1,535 SR
Queue Stats
192W - 165L
2,093 MMR
Party 3
Hou Yi
Hou Yi
Diamond IV
YonkoG
Hou Yi
Diamond IV
Level 107
God Stats
46W - 53L
1,651 SR
Queue Stats
349W - 336L
2,089 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 99
1,638 SR
1,990 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,678 SR
2,118 MMR
Janus
Janus
Diamond IV
Dàyton
Janus
Diamond IV
Level 149
God Stats
4W - 9L
1,563 SR
Queue Stats
228W - 210L
2,107 MMR
Solo
Thor
Thor
Diamond III
GUCCIJG
Thor
Diamond III
Level 223
God Stats
22W - 14L
1,810 SR
Queue Stats
166W - 159L
2,220 MMR
Party 2
Chang'e
Chang'e
Diamond V
HereTokillBersi
Chang'e
Diamond V
Level 117
God Stats
1W - 1L
1,904 SR
Queue Stats
194W - 178L
2,098 MMR
Solo
Horus
Horus
Diamond III
NOVOANDRES
Horus
Diamond III
Level 153
God Stats
1W - 3L
1,439 SR
Queue Stats
257W - 229L
2,093 MMR
Party 2
Izanami
Izanami
Diamond V
goneforthemilk
Izanami
Diamond V
Level 148
God Stats
32W - 23L
1,675 SR
Queue Stats
106W - 92L
2,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 2
6,413
641
5,572
4,119
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CamelNuggets
Hercules
10
1 / 2 / 5
5,798
580
2,808
7,678
4,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
LuckVoltia2
Ratatoskr
12
4 / 0 / 1
6,989
699
7,435
8,715
4,713
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Washedddd
Ao Kuang
11
6 / 1 / 4
6,850
685
6,833
8,409
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
YonkoG
Hou Yi
10
2 / 1 / 3
5,732
573
6,999
6,013
2,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SerqetHe BoMercury

VS

Bans
VamanaAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dàyton
Janus
10
0 / 3 / 3
5,435
544
2,876
4,981
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
GUCCIJG
Thor
10
5 / 4 / 0
6,194
619
5,278
8,289
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
5,318
532
4,363
9,653
2,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Horus
8
0 / 3 / 3
4,866
487
2,557
9,300
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,534
553
4,683
7,502
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
5
5
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
W
Hercules
CamelNuggets
Hercules
1
2
5
1.75
L
Janus
Dàyton
Janus
0
3
3
0.5
L
Thor
GUCCIJG
Thor
5
4
0
1.25
L
0
5
0
0
W
Ratatoskr
LuckVoltia2
Ratatoskr
4
0
1
4.5
L
Horus
0
3
3
0.5
W
Ao Kuang
Washedddd
Ao Kuang
6
1
4
8
W
Hou Yi
YonkoG
Hou Yi
2
1
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
19,757
34,934
Taken
39,725
16,054
Mitigated
17,155
10,613
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,572
457
0
760
4,119
1,836
0
955
3,156
46,320
0
W
Hercules
CamelNuggets
Hercules
2,808
597
944
2,820
7,678
4,349
0
907
6,705
0
13,698
L
Janus
Dàyton
Janus
2,876
97
0
500
4,981
1,796
0
1,706
3,213
41,509
0
L
Thor
GUCCIJG
Thor
5,278
1,541
0
609
8,289
3,386
0
4,404
3,725
0
34,492
L
4,363
333
0
3,019
9,653
2,341
0
621
9,032
36,885
0
W
Ratatoskr
LuckVoltia2
Ratatoskr
7,435
1,396
0
1,803
8,715
4,713
0
4,027
4,352
0
57,866
L
Horus
2,557
1,247
320
2,223
9,300
7,060
0
4,438
4,688
0
14,374
W
Ao Kuang
Washedddd
Ao Kuang
6,833
1,151
0
2,096
8,409
3,084
0
886
7,469
43,382
0
W
Hou Yi
YonkoG
Hou Yi
6,999
3,842
0
2,190
6,013
2,072
918
0
6,013
0
42,484
L
4,683
3,197
0
1,962
7,502
2,572
0
840
6,662
0
42,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
27,347
339
Minions Killed
307
0
Camps Cleared
0
1,065,453
Distance Traveled
988,482
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,413
641
90
9
0
203,969
2
W
Hercules
5,798
580
19
2
0
216,682
2
L
Janus
5,435
544
86
9
0
227,830
0
L
Thor
6,194
619
61
6
0
197,429
0
L
Chang'e
5,318
532
68
7
0
200,816
0
W
Ratatoskr
6,989
699
89
9
0
211,576
0
L
Horus
4,866
487
20
2
0
175,349
0
W
Ao Kuang
6,850
685
78
8
0
244,337
0
W
Hou Yi
5,732
573
63
6
0
188,889
1
L
Izanami
5,534
553
72
7
0
187,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role