Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Arsm14PT
Charybdis
Level 129
God Stats
0W - 1L
1,656 SR
Queue Stats
61W - 44L
1,633 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaja62
Ah Muzen Cab
Level 156
God Stats
13W - 11L
1,601 SR
Queue Stats
430W - 462L
1,480 Elo+
Solo
Maui
Maui
QQiQQ
Maui
Level 129
God Stats
13W - 14L
1,547 SR
Queue Stats
778W - 754L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Staivros
Nu Wa
Level 156
God Stats
2W - 3L
1,265 SR
Queue Stats
274W - 274L
1,512 Elo+
Solo
Team Averages
Level 159
1,514 SR
1,530 Elo+

VS

Team Averages
Level 111
1,532 SR
1,535 Elo+
Ishtar
Ishtar
Carodejik
Ishtar
Level 140
God Stats
6W - 5L
1,280 SR
Queue Stats
413W - 436L
1,537 Elo+
Solo
Neith
Neith
K0sTniiX
Neith
Level 149
God Stats
8W - 7L
1,566 SR
Queue Stats
449W - 457L
1,565 Elo+
Solo
Ymir
Ymir
LogH_001
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 146L
1,589 Elo+
Solo
Ne Zha
Ne Zha
Sega23
Ne Zha
Level 138
God Stats
2W - 0L
1,811 SR
Queue Stats
73W - 64L
1,550 Elo+
Solo
Nike
Nike
Zartto97
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 6 / 10
7,780
778
5,895
11,378
9,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Arsm14PT
Charybdis
14
2 / 5 / 6
7,949
795
7,534
10,420
3,574
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Kaja62
Ah Muzen Cab
13
3 / 5 / 5
7,340
734
9,792
11,347
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
QQiQQ
Maui
13
4 / 5 / 7
8,143
814
6,590
10,078
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
Staivros
Nu Wa
13
2 / 4 / 6
7,616
762
6,032
6,173
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Carodejik
Ishtar
15
4 / 4 / 10
9,322
932
5,842
8,522
4,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
K0sTniiX
Neith
16
7 / 2 / 14
9,912
991
11,207
8,378
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
14
1 / 2 / 13
8,491
849
3,728
9,961
10,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Sega23
Ne Zha
16
9 / 2 / 12
9,819
982
17,707
11,494
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
4 / 2 / 14
8,884
888
8,604
11,235
9,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
12
Kills
25
25
Deaths
12
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
10
1
L
Charybdis
Arsm14PT
Charybdis
2
5
6
1
W
Ishtar
Carodejik
Ishtar
4
4
10
2.25
W
Neith
K0sTniiX
Neith
7
2
14
7
L
Ah Muzen Cab
Kaja62
Ah Muzen Cab
3
5
5
1.1
W
Ymir
1
2
13
3.75
L
Maui
QQiQQ
Maui
4
5
7
1.5
W
Ne Zha
Sega23
Ne Zha
9
2
12
7.5
L
Nu Wa
Staivros
Nu Wa
2
4
6
1.25
W
Nike
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
47,088
49,396
Taken
49,590
23,681
Mitigated
36,491
4,389
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,895
951
370
331
11,378
9,211
0
1,459
9,919
0
12,597
L
Charybdis
Arsm14PT
Charybdis
7,534
4,538
0
1,381
10,420
3,574
0
602
9,818
0
19,465
W
Ishtar
Carodejik
Ishtar
5,842
2,797
517
607
8,522
4,663
955
1,933
6,589
0
13,303
W
Neith
K0sTniiX
Neith
11,207
4,753
308
1,630
8,378
4,557
4,096
2,170
6,208
0
28,741
L
Ah Muzen Cab
Kaja62
Ah Muzen Cab
9,792
4,064
709
583
11,347
3,998
0
687
10,660
0
17,397
W
Ymir
3,728
402
537
249
9,961
10,760
279
3,137
6,689
11,695
0
L
Maui
QQiQQ
Maui
6,590
522
261
754
10,078
5,267
0
985
9,093
8,739
0
W
Ne Zha
Sega23
Ne Zha
17,707
1,697
1,838
3,609
11,494
6,844
1,290
2,982
8,512
0
35,784
L
Nu Wa
Staivros
Nu Wa
6,032
557
0
0
6,173
1,631
0
336
5,837
13,146
0
W
Nike
8,604
79
922
2,333
11,235
9,667
852
2,265
8,970
635
18,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
46,428
85
Minions Killed
144
0
Camps Cleared
0
727,251
Distance Traveled
963,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,780
778
13
1
0
153,398
0
L
Charybdis
7,949
795
38
4
0
146,113
0
W
Ishtar
9,322
932
23
2
0
183,322
0
W
Neith
9,912
991
47
5
0
183,583
0
L
Ah Muzen Cab
7,340
734
16
2
0
134,927
0
W
Ymir
8,491
849
18
2
0
166,430
0
L
Maui
8,143
814
4
0
0
157,020
0
W
Ne Zha
9,819
982
24
2
0
234,592
0
L
Nu Wa
7,616
762
14
1
0
135,793
0
W
Nike
8,884
888
32
3
0
195,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role