Player Matchup

Hun Batz
Hun Batz
AD4NG4M3R
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,547 Elo+
Solo
Anhur
Anhur
SuyK
Anhur
Level 125
God Stats
0W - 3L
1,146 SR
Queue Stats
130W - 123L
1,494 Elo+
Solo
Vulcan
Vulcan
doubleOshh
Vulcan
Level 64
God Stats
9W - 9L
1,612 SR
Queue Stats
739W - 719L
1,503 Elo+
Party 2
Bacchus
Bacchus
hakuxs1
Bacchus
Level 82
God Stats
2W - 5L
1,313 SR
Queue Stats
291W - 315L
1,497 Elo+
Solo
Hel
Hel
latseV
Hel
Level 74
God Stats
2W - 4L
1,163 SR
Queue Stats
757W - 746L
1,562 Elo+
Party 2
Team Averages
Level 93
1,347 SR
1,520 Elo+

VS

Team Averages
Level 82
1,470 SR
1,524 Elo+
Izanami
Izanami
AlexEspinozaa
Izanami
Level 82
God Stats
1W - 3L
1,348 SR
Queue Stats
301W - 306L
1,442 Elo+
Solo
Anubis
Anubis
BigTaTaTsunade
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,553 Elo+
Party 1
Medusa
Medusa
Moonkid_79
Medusa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 51L
1,528 Elo+
Solo
Aphrodite
Aphrodite
Neon8808
Aphrodite
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,668 Elo+
Solo
Jormungandr
Jormungandr
Speedy_2point0
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AD4NG4M3R
Hun Batz
13
3 / 9 / 8
8,255
688
10,151
14,282
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
SuyK
Anhur
15
1 / 6 / 11
8,796
733
7,085
14,448
5,051
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
doubleOshh
Vulcan
17
8 / 6 / 5
10,171
848
20,820
16,383
7,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
hakuxs1
Bacchus
18
4 / 3 / 7
10,069
839
11,809
22,414
23,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
latseV
Hel
15
2 / 6 / 6
8,425
702
5,055
15,196
7,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 5 / 18
9,709
809
9,063
11,544
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 4 / 15
11,705
975
23,169
12,706
8,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Moonkid_79
Medusa
18
8 / 3 / 17
10,912
909
13,322
14,531
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
Neon8808
Aphrodite
17
2 / 2 / 17
10,015
835
9,803
14,245
9,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Speedy_2point0
Jormungandr
18
6 / 5 / 22
10,855
905
17,474
15,884
18,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
18
Kills
30
30
Deaths
19
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AD4NG4M3R
Hun Batz
3
9
8
0.78
W
Izanami
2
5
18
2.2
W
12
4
15
4.88
W
Medusa
Moonkid_79
Medusa
8
3
17
5.5
W
Aphrodite
Neon8808
Aphrodite
2
2
17
5.25
W
Jormungandr
Speedy_2point0
Jormungandr
6
5
22
3.4
L
Anhur
SuyK
Anhur
1
6
11
1.08
L
Vulcan
doubleOshh
Vulcan
8
6
5
1.75
L
Bacchus
hakuxs1
Bacchus
4
3
7
2.5
L
Hel
latseV
Hel
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,920
Damage
72,831
82,723
Taken
68,910
47,378
Mitigated
49,645
28,952
Healing
30,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AD4NG4M3R
Hun Batz
10,151
1,247
246
207
14,282
4,915
0
8,201
5,889
0
16,008
W
Izanami
9,063
5,591
1,631
1,398
11,544
5,451
2,608
7,000
4,544
0
21,454
W
23,169
1,652
455
3,950
12,706
8,541
935
6,949
5,757
41,306
0
W
Medusa
Moonkid_79
Medusa
13,322
6,006
1,013
2,190
14,531
7,925
3,409
6,032
8,499
0
33,558
W
Aphrodite
Neon8808
Aphrodite
9,803
1,285
7,175
8,344
14,245
9,202
432
9,802
4,443
15,387
0
W
Jormungandr
Speedy_2point0
Jormungandr
17,474
3,533
1,638
2,697
15,884
18,526
515
7,901
7,983
37,732
0
L
Anhur
SuyK
Anhur
7,085
1,689
809
1,429
14,448
5,051
0
9,272
4,939
0
13,389
L
Vulcan
doubleOshh
Vulcan
20,820
6,715
842
2,436
16,383
7,122
474
10,528
5,327
42,732
0
L
Bacchus
hakuxs1
Bacchus
11,809
144
1,043
7,611
22,414
23,007
225
11,217
10,864
18,817
0
L
Hel
latseV
Hel
5,055
270
9,155
5,174
15,196
7,283
321
9,804
5,258
11,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
53,196
97
Minions Killed
162
0
Camps Cleared
0
1,032,618
Distance Traveled
1,067,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,255
688
6
1
0
179,732
0
W
Izanami
9,709
809
27
2
0
195,999
0
W
Anubis
11,705
975
30
3
0
183,155
0
W
Medusa
10,912
909
41
3
0
232,585
0
W
Aphrodite
10,015
835
29
2
0
228,387
0
W
Jormungandr
10,855
905
35
3
0
227,713
0
L
Anhur
8,796
733
21
2
0
195,691
0
L
Vulcan
10,171
848
42
4
0
241,499
0
L
Bacchus
10,069
839
14
1
0
218,303
0
L
Hel
8,425
702
14
1
0
197,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role