Player Matchup

Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Fulumbo
Tyr
Gold V
Level 155
God Stats
11W - 9L
1,558 SR
Queue Stats
150W - 159L
1,233 MMR
Solo
Martichoras
Martichoras
Gold V
PebbleSnatch
Martichoras
Gold V
Level 69
God Stats
6W - 3L
1,595 SR
Queue Stats
94W - 85L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,551 SR
1,351 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,529 SR
1,113 MMR
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
Marty_mar_135
Baron Samedi
Bronze IV
Level 60
God Stats
0W - 2L
1,822 SR
Queue Stats
1W - 11L
945 MMR
Party 1
Izanami
Izanami
Bronze III
teddythe_god
Izanami
Bronze III
Level 86
God Stats
2W - 4L
1,265 SR
Queue Stats
38W - 58L
893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 0 / 5
7,788
865
9,147
5,552
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
13
5 / 0 / 3
7,957
884
4,111
8,224
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
PebbleSnatch
Martichoras
13
0 / 0 / 8
7,469
830
7,130
3,482
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBakasuraAo KuangVamanaNe Zha

VS

Bans
SerqetArtemisPoseidonFenrirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 2 / 0
5,781
642
1,386
7,698
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Marty_mar_135
Baron Samedi
10
0 / 3 / 0
6,023
669
3,348
7,706
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
teddythe_god
Izanami
11
0 / 4 / 0
6,294
699
3,054
8,395
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
L
Khepri
 
Khepri
0
2
0
0
W
Tyr
5
0
3
6.5
L
Baron Samedi
Marty_mar_135
Baron Samedi
0
3
0
0
W
Martichoras
PebbleSnatch
Martichoras
0
0
8
4
L
Izanami
teddythe_god
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
7,788
17,258
Taken
23,799
12,163
Mitigated
13,706
7,287
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,147
878
0
2,652
5,552
1,941
780
1,341
4,211
32,136
0
L
Khepri
 
Khepri
1,386
94
0
1,411
7,698
6,422
0
1,572
5,967
5,955
0
W
Tyr
4,111
382
0
2,600
8,224
8,758
595
2,985
5,239
0
17,982
L
Baron Samedi
Marty_mar_135
Baron Samedi
3,348
80
371
1,321
7,706
3,747
0
2,489
5,008
17,393
0
W
Martichoras
PebbleSnatch
Martichoras
7,130
2,847
0
2,035
3,482
1,464
1,174
1,091
2,391
0
36,574
L
Izanami
teddythe_god
Izanami
3,054
2,636
210
950
8,395
3,537
0
5,094
3,211
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
18,098
130
Minions Killed
81
0
Camps Cleared
0
510,173
Distance Traveled
427,128
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,788
865
47
5
0
155,776
0
L
Khepri
5,781
642
6
1
0
109,392
0
W
Tyr
7,957
884
23
3
0
187,771
0
L
Baron Samedi
6,023
669
28
3
0
147,262
2
W
Martichoras
7,469
830
60
7
0
166,626
0
L
Izanami
6,294
699
47
5
0
170,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role