Player Matchup

Bacchus
Bacchus
Ancientlife
Bacchus
Level 148
God Stats
4W - 1L
1,720 SR
Queue Stats
48W - 40L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Floustar
Hun Batz
Level 38
God Stats
4W - 4L
1,470 SR
Queue Stats
59W - 35L
1,625 Elo+
Party 1
Janus
Janus
Zaurion_FB
Janus
Level 96
God Stats
1W - 0L
1,316 SR
Queue Stats
122W - 93L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
amaradi12
Cernunnos
Level 67
God Stats
27W - 8L
1,833 SR
Queue Stats
97W - 58L
1,641 Elo+
Party 1
Surtr
Surtr
qwerty564321
Surtr
Level 72
God Stats
3W - 1L
1,726 SR
Queue Stats
121W - 91L
1,537 Elo+
Party 2
Team Averages
Level 84
1,613 SR
1,580 Elo+

VS

Team Averages
Level 125
1,598 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Baz777
Maui
Level 129
God Stats
7W - 5L
1,753 SR
Queue Stats
109W - 83L
1,567 Elo+
Solo
Charybdis
Charybdis
Bycarlox
Charybdis
Level 126
God Stats
13W - 10L
1,561 SR
Queue Stats
189W - 192L
1,502 Elo+
Solo
Thanatos
Thanatos
w_hiteyy
Thanatos
Level 104
God Stats
18W - 13L
1,676 SR
Queue Stats
654W - 686L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ancientlife
Bacchus
10
1 / 1 / 7
7,237
557
5,395
8,057
6,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Floustar
Hun Batz
13
5 / 0 / 3
7,841
603
7,360
8,034
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
11
0 / 2 / 4
6,988
538
4,046
7,029
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
amaradi12
Cernunnos
13
6 / 3 / 4
8,369
644
13,835
13,365
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 1
7,937
611
9,410
11,299
7,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 1
6,809
524
6,916
7,392
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
 
Martichoras
10
1 / 5 / 0
6,211
478
5,412
11,436
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
Baz777
Maui
10
0 / 3 / 5
6,490
499
4,176
12,710
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Bycarlox
Charybdis
12
3 / 4 / 1
7,008
539
8,852
10,454
4,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
w_hiteyy
Thanatos
12
3 / 4 / 2
6,910
532
3,150
12,791
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
7
7
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Martichoras
 
Martichoras
1
5
0
0.2
W
Bacchus
Ancientlife
Bacchus
1
1
7
4.5
L
Maui
Baz777
Maui
0
3
5
0.83
L
Charybdis
Bycarlox
Charybdis
3
4
1
0.88
W
Hun Batz
Floustar
Hun Batz
5
0
3
6.5
W
Janus
0
2
4
1
W
Cernunnos
amaradi12
Cernunnos
6
3
4
2.67
W
5
1
1
5.5
L
Thanatos
w_hiteyy
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,046
Damage
28,506
47,784
Taken
54,783
24,606
Mitigated
27,970
13,521
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,916
284
0
1,250
7,392
2,308
0
1,885
5,357
55,673
0
L
Martichoras
 
Martichoras
5,412
1,845
0
1,747
11,436
4,379
0
697
10,739
0
41,681
W
Bacchus
Ancientlife
Bacchus
5,395
710
1,599
2,458
8,057
6,149
0
1,643
6,335
15,696
0
L
Maui
Baz777
Maui
4,176
939
0
3,026
12,710
11,752
0
3,898
8,696
20,030
0
L
Charybdis
Bycarlox
Charybdis
8,852
4,560
0
2,738
10,454
4,374
0
1,530
8,924
0
55,377
W
Hun Batz
Floustar
Hun Batz
7,360
2,060
0
845
8,034
3,321
0
1,203
6,767
0
65,784
W
Janus
4,046
309
0
545
7,029
2,015
853
3,922
2,865
42,982
0
W
Cernunnos
amaradi12
Cernunnos
13,835
7,765
0
4,681
13,365
5,325
999
2,473
10,850
0
66,636
W
9,410
3,318
0
3,393
11,299
7,796
398
1,316
9,875
699
53,599
L
Thanatos
w_hiteyy
Thanatos
3,150
792
0
5,792
12,791
5,157
0
1,457
11,256
0
44,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
33,428
359
Minions Killed
377
0
Camps Cleared
0
1,358,915
Distance Traveled
1,328,643
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,809
524
98
8
0
293,682
1
L
Martichoras
6,211
478
75
6
0
234,035
2
W
Bacchus
7,237
557
20
2
0
266,695
1
L
Maui
6,490
499
31
2
0
263,674
0
L
Charybdis
7,008
539
102
8
0
231,208
3
W
Hun Batz
7,841
603
97
7
0
322,872
1
W
Janus
6,988
538
88
7
0
261,043
2
W
Cernunnos
8,369
644
99
8
0
243,400
0
W
Surtr
7,937
611
55
4
0
264,905
0
L
Thanatos
6,910
532
71
5
0
306,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role