Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ClutchPlays11
Kukulkan
Level 125
God Stats
32W - 24L
1,533 SR
Queue Stats
74W - 57L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
M_D_Ace212
Ne Zha
Level 149
God Stats
22W - 30L
1,513 SR
Queue Stats
557W - 588L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
ShoddyCash
Sun Wukong
Level 108
God Stats
11W - 5L
1,346 SR
Queue Stats
21W - 19L
1,287 Elo+
Party 1
Yemoja
Yemoja
SmokeAsh2011
Yemoja
Level 62
God Stats
13W - 16L
1,500 SR
Queue Stats
168W - 148L
1,442 Elo+
Solo
Team Averages
Level 114
1,479 SR
1,462 Elo+

VS

Team Averages
Level 103
1,360 SR
1,389 Elo+
Skadi
Skadi
Fantastopia
Skadi
Level 154
God Stats
29W - 27L
1,465 SR
Queue Stats
203W - 217L
1,455 Elo+
Party 2
Sol
Sol
Kavio_oo5
Sol
Level 119
God Stats
1W - 3L
1,332 SR
Queue Stats
90W - 94L
1,518 Elo+
Solo
Bacchus
Bacchus
MARVO_1111
Bacchus
Level 44
God Stats
0W - 3L
1,205 SR
Queue Stats
50W - 74L
1,321 Elo+
Solo
Hercules
Hercules
OxbowBridge260
Hercules
Level 31
God Stats
1W - 2L
1,240 SR
Queue Stats
72W - 88L
1,155 Elo+
Solo
Mercury
Mercury
de_mary_
Mercury
Level 167
God Stats
0W - 1L
1,561 SR
Queue Stats
88W - 98L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 2
5,153
515
3,925
3,867
1,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ClutchPlays11
Kukulkan
11
1 / 0 / 2
6,205
621
4,138
3,440
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
M_D_Ace212
Ne Zha
10
6 / 0 / 2
6,426
643
5,874
6,190
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ShoddyCash
Sun Wukong
11
0 / 0 / 0
6,051
605
4,207
5,777
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
1 / 0 / 2
5,497
550
2,459
5,542
3,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,840
484
3,081
5,815
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,276
528
2,916
6,709
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MARVO_1111
Bacchus
8
0 / 3 / 0
5,083
508
2,938
7,890
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
9
0 / 0 / 0
5,117
512
2,356
7,272
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
de_mary_
Mercury
9
0 / 2 / 0
4,980
498
2,335
8,298
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Kukulkan
ClutchPlays11
Kukulkan
1
0
2
2
L
0
2
0
0
L
0
2
0
0
L
Bacchus
MARVO_1111
Bacchus
0
3
0
0
W
Ne Zha
M_D_Ace212
Ne Zha
6
0
2
7
L
Hercules
0
0
0
0
W
Sun Wukong
ShoddyCash
Sun Wukong
0
0
0
0
W
Yemoja
1
0
2
2
L
Mercury
de_mary_
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
13,626
24,816
Taken
35,984
11,150
Mitigated
18,803
8,324
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,925
1,722
0
1,584
3,867
1,363
0
1,449
2,418
0
36,314
W
Kukulkan
ClutchPlays11
Kukulkan
4,138
283
0
750
3,440
1,234
0
2,155
1,285
43,983
0
L
3,081
378
0
500
5,815
1,374
0
995
4,820
0
42,159
L
2,916
675
0
2,565
6,709
1,980
0
2,936
3,739
36,773
0
L
Bacchus
MARVO_1111
Bacchus
2,938
255
67
2,584
7,890
7,269
0
1,464
6,426
13,238
0
W
Ne Zha
M_D_Ace212
Ne Zha
5,874
2,407
0
1,210
6,190
2,090
0
1,110
5,080
0
42,376
L
Hercules
2,356
518
0
1,526
7,272
5,558
0
0
7,272
0
29,006
W
Sun Wukong
ShoddyCash
Sun Wukong
4,207
844
0
914
5,777
3,425
0
0
5,777
0
45,129
W
Yemoja
2,459
487
1,921
1,945
5,542
3,038
0
1,140
4,402
17,066
0
L
Mercury
de_mary_
Mercury
2,335
1,122
0
989
8,298
2,622
0
1,158
7,130
0
34,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
25,296
277
Minions Killed
272
0
Camps Cleared
0
997,141
Distance Traveled
968,740
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,153
515
62
6
0
186,604
0
W
Kukulkan
6,205
621
70
7
0
203,665
2
L
Skadi
4,840
484
78
8
0
170,857
3
L
Sol
5,276
528
65
7
0
181,124
4
L
Bacchus
5,083
508
10
1
0
208,993
0
W
Ne Zha
6,426
643
61
6
0
225,458
0
L
Hercules
5,117
512
60
6
0
172,841
0
W
Sun Wukong
6,051
605
67
7
0
213,142
0
W
Yemoja
5,497
550
17
2
0
168,272
1
L
Mercury
4,980
498
59
6
0
234,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role