Player Matchup

Anubis
Anubis
BigSeedyNut
Anubis
Level 129
God Stats
2W - 3L
1,280 SR
Queue Stats
253W - 212L
1,531 Elo+
Solo
Rama
Rama
DeadlySinWrathh
Rama
Level 47
God Stats
4W - 3L
1,332 SR
Queue Stats
206W - 211L
1,442 Elo+
Solo
Ne Zha
Ne Zha
LazyP3rs0n14
Ne Zha
Level 128
God Stats
16W - 20L
1,423 SR
Queue Stats
356W - 352L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
The CheddarMann
Gilgamesh
Level 149
God Stats
3W - 1L
1,627 SR
Queue Stats
295W - 283L
1,534 Elo+
Solo
Bacchus
Bacchus
toastables
Bacchus
Level 122
God Stats
2W - 1L
1,439 SR
Queue Stats
53W - 27L
1,685 Elo+
Solo
Team Averages
Level 115
1,420 SR
1,540 Elo+

VS

Team Averages
Level 117
1,605 SR
1,539 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Milito88
Hou Yi
Level 127
God Stats
0W - 1L
1,762 SR
Queue Stats
56W - 45L
1,558 Elo+
Solo
Agni
Agni
X0ra
Agni
Level 97
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 1L
1,737 Elo+
Solo
Danzaburou
Danzaburou
ZACK CROWDER 99
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,447 Elo+
Solo
Ymir
Ymir
santy_jon131
Ymir
Level 17
God Stats
2W - 3L
1,514 SR
Queue Stats
73W - 107L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 1 / 7
8,386
839
10,292
7,347
4,093
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 3
7,106
711
3,025
2,266
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
15
2 / 1 / 10
7,970
797
11,045
6,806
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
The CheddarMann
Gilgamesh
14
1 / 3 / 5
7,230
723
5,627
10,800
8,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
toastables
Bacchus
15
3 / 2 / 9
7,762
776
7,376
10,378
9,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 3 / 3
7,699
770
6,920
8,305
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Milito88
Hou Yi
12
1 / 0 / 1
6,680
668
2,267
2,231
696
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
X0ra
Agni
13
1 / 4 / 4
7,000
700
6,749
8,862
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ZACK CROWDER 99
Danzaburou
14
2 / 3 / 4
7,449
745
7,758
10,639
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 5
6,643
664
3,869
13,520
8,763
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
13
Kills
7
7
Deaths
13
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
3
1.5
W
Anubis
6
1
7
9.5
W
1
0
3
2.5
W
Ne Zha
2
1
10
7
L
Hou Yi
Milito88
Hou Yi
1
0
1
1.5
W
Gilgamesh
The CheddarMann
Gilgamesh
1
3
5
1.17
L
Agni
X0ra
Agni
1
4
4
0.75
L
Danzaburou
ZACK CROWDER 99
Danzaburou
2
3
4
1.33
L
0
3
5
0.83
W
Bacchus
toastables
Bacchus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
27,563
37,597
Taken
43,557
26,882
Mitigated
18,734
10,154
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,920
572
0
1,018
8,305
3,138
0
3,882
4,336
24,144
0
W
Anubis
10,292
110
0
3,210
7,347
4,093
677
4,065
3,243
31,581
0
W
3,025
2,605
0
896
2,266
910
955
460
1,806
0
13,552
W
Ne Zha
11,045
1,120
0
2,072
6,806
3,773
491
3,545
3,234
0
35,903
L
Hou Yi
Milito88
Hou Yi
2,267
573
0
1,091
2,231
696
0
265
1,931
0
11,258
W
Gilgamesh
The CheddarMann
Gilgamesh
5,627
1,089
0
1,754
10,800
8,812
180
5,594
5,166
0
17,440
L
Agni
X0ra
Agni
6,749
846
0
601
8,862
2,455
16
2,498
6,329
22,431
0
L
Danzaburou
ZACK CROWDER 99
Danzaburou
7,758
4,000
0
750
10,639
3,682
0
4,204
6,274
0
29,337
L
3,869
84
234
1,620
13,520
8,763
0
6,819
6,610
8,673
0
W
Bacchus
toastables
Bacchus
7,376
877
0
2,222
10,378
9,294
298
3,728
6,610
22,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
35,471
182
Minions Killed
183
0
Camps Cleared
0
1,008,853
Distance Traveled
873,666
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,699
770
44
4
0
207,696
4
W
Anubis
8,386
839
51
5
0
205,765
0
W
Rama
7,106
711
24
2
0
107,811
0
W
Ne Zha
7,970
797
51
5
0
245,237
0
L
Hou Yi
6,680
668
29
3
0
91,912
0
W
Gilgamesh
7,230
723
22
2
0
211,382
0
L
Agni
7,000
700
35
4
0
187,871
0
L
Danzaburou
7,449
745
62
6
0
182,586
0
L
Ymir
6,643
664
13
1
0
203,601
3
W
Bacchus
7,762
776
34
3
0
238,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role