Player Matchup

Serqet
Serqet
Big-Bucky09
Serqet
Level 133
God Stats
3W - 2L
1,484 SR
Queue Stats
164W - 172L
1,393 Elo+
Party 1
King Arthur
King Arthur
GoldBarker
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,455 Elo+
Party 1
Atlas
Atlas
IronManSam HD
Atlas
Level 89
God Stats
26W - 9L
1,772 SR
Queue Stats
284W - 271L
1,442 Elo+
Solo
Martichoras
Martichoras
MASSIVE_WONGA
Martichoras
Level 62
God Stats
43W - 34L
1,547 SR
Queue Stats
119W - 126L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SNAKESKIN61
Morgan Le Fay
Level 143
God Stats
1W - 2L
1,437 SR
Queue Stats
64W - 75L
1,425 Elo+
Party 1
Team Averages
Level 115
1,548 SR
1,425 Elo+

VS

Team Averages
Level 96
1,525 SR
1,478 Elo+
Ishtar
Ishtar
Anventus
Ishtar
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 19L
1,412 Elo+
Solo
Bakasura
Bakasura
IFooJan
Bakasura
Level 170
God Stats
4W - 3L
1,645 SR
Queue Stats
343W - 326L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
LimppuBoss
Sylvanus
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
624W - 603L
1,465 Elo+
Solo
Janus
Janus
The-Moinux
Janus
Level 114
God Stats
5W - 8L
1,481 SR
Queue Stats
553W - 530L
1,426 Elo+
Solo
Bellona
Bellona
ZahnlueckenPeta
Bellona
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 85L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 0 / 3
7,465
574
4,987
7,591
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
GoldBarker
King Arthur
13
0 / 1 / 1
7,688
591
6,419
8,617
7,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 2
6,577
506
5,252
7,754
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
MASSIVE_WONGA
Martichoras
13
2 / 2 / 2
7,369
567
4,807
10,193
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SNAKESKIN61
Morgan Le Fay
13
2 / 0 / 1
7,648
588
5,142
6,043
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Anventus
Ishtar
7
0 / 3 / 0
5,037
387
3,474
7,558
2,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
IFooJan
Bakasura
13
2 / 2 / 0
7,430
572
3,827
11,905
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LimppuBoss
Sylvanus
9
0 / 0 / 0
6,142
472
4,048
9,927
6,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
11
0 / 1 / 0
6,650
512
6,090
4,498
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 0
7,504
577
4,569
11,189
12,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
3
3
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Anventus
Ishtar
0
3
0
0
W
Serqet
2
0
3
3.5
W
King Arthur
GoldBarker
King Arthur
0
1
1
0.5
L
Bakasura
IFooJan
Bakasura
2
2
0
1
W
1
0
2
2
L
Sylvanus
LimppuBoss
Sylvanus
0
0
0
0
W
Martichoras
MASSIVE_WONGA
Martichoras
2
2
2
1.5
W
Morgan Le Fay
SNAKESKIN61
Morgan Le Fay
2
0
1
2.5
L
Janus
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
22,008
40,198
Taken
45,077
23,626
Mitigated
28,026
11,000
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Anventus
Ishtar
3,474
2,159
0
885
7,558
2,332
0
1,595
5,801
0
22,990
W
Serqet
4,987
2,016
0
3,877
7,591
3,026
0
1,035
6,348
0
46,976
W
King Arthur
GoldBarker
King Arthur
6,419
1,190
0
1,538
8,617
7,806
302
0
8,617
0
64,521
L
Bakasura
IFooJan
Bakasura
3,827
2,812
0
3,058
11,905
4,751
0
187
11,285
0
62,096
W
5,252
2,232
0
1,492
7,754
5,669
0
3,781
3,782
23,652
0
L
Sylvanus
LimppuBoss
Sylvanus
4,048
1,745
2,893
4,425
9,927
6,977
0
4,882
5,045
21,520
0
W
Martichoras
MASSIVE_WONGA
Martichoras
4,807
2,698
0
3,566
10,193
4,535
594
1,221
8,274
0
60,282
W
Morgan Le Fay
SNAKESKIN61
Morgan Le Fay
5,142
76
0
527
6,043
2,590
0
3,534
2,239
69,436
0
L
Janus
6,090
0
0
542
4,498
1,942
0
2,640
1,858
60,833
0
L
4,569
2,326
0
4,225
11,189
12,024
0
1,090
10,099
0
63,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
32,763
470
Minions Killed
395
0
Camps Cleared
0
1,377,583
Distance Traveled
1,232,136
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,037
387
41
3
0
172,000
1
W
Serqet
7,465
574
81
6
0
328,626
0
W
King Arthur
7,688
591
121
9
0
261,017
1
L
Bakasura
7,430
572
108
8
0
293,220
1
W
Atlas
6,577
506
33
3
0
268,371
0
L
Sylvanus
6,142
472
18
1
0
248,123
2
W
Martichoras
7,369
567
104
8
0
235,450
3
W
Morgan Le Fay
7,648
588
131
10
0
284,119
1
L
Janus
6,650
512
114
9
0
259,773
1
L
Bellona
7,504
577
114
9
0
259,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role