Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BitterLemonKiss
Rama
Level 106
God Stats
47W - 37L
1,481 SR
Queue Stats
440W - 460L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Goggelkopf
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 37L
1,604 Elo+
Solo
Geb
Geb
norico
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 250L
1,479 Elo+
Solo
Merlin
Merlin
vidmo933
Merlin
Level 123
God Stats
13W - 20L
1,378 SR
Queue Stats
43W - 54L
1,496 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,510 Elo+

VS

Team Averages
Level 113
1,646 SR
1,530 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AlmostKnown
Eset
Level 125
God Stats
2W - 1L
1,741 SR
Queue Stats
201W - 185L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CGUL
Morgan Le Fay
Level 154
God Stats
3W - 2L
1,625 SR
Queue Stats
17W - 12L
1,616 Elo+
Solo
Geb
Geb
Oscarrr
Geb
Level 126
God Stats
49W - 40L
1,571 SR
Queue Stats
657W - 674L
1,507 Elo+
Solo
Bellona
Bellona
Sinerig
Bellona
Level 112
God Stats
5W - 1L
1,795 SR
Queue Stats
77W - 73L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 4 / 0
7,569
1,081
1,502
10,635
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 0
6,997
1,000
5,422
3,629
1,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Goggelkopf
Hou Yi
12
0 / 4 / 0
6,864
981
2,481
7,349
2,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
norico
Geb
12
0 / 1 / 0
7,756
1,108
4,171
9,214
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
vidmo933
Merlin
12
0 / 1 / 0
7,148
1,021
5,975
3,558
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

293

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 0 / 6
7,775
1,111
7,559
2,937
1,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 5
7,930
1,133
5,293
3,307
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
CGUL
Morgan Le Fay
13
4 / 0 / 2
8,248
1,178
8,751
3,791
1,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
14
0 / 0 / 10
8,539
1,220
5,542
4,646
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Sinerig
Bellona
13
4 / 0 / 4
8,243
1,178
5,404
8,331
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
10
10
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
W
Artemis
 
Artemis
1
0
6
4
W
1
0
5
3.5
L
0
0
0
0
W
Morgan Le Fay
CGUL
Morgan Le Fay
4
0
2
5
L
Hou Yi
Goggelkopf
Hou Yi
0
4
0
0
W
Geb
0
0
10
5
W
Bellona
Sinerig
Bellona
4
0
4
6
L
Geb
norico
Geb
0
1
0
0
L
Merlin
vidmo933
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
32,549
34,385
Taken
23,012
20,414
Mitigated
17,157
7,438
Healing
1,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,502
85
2,927
3,039
10,635
4,845
0
5,722
4,750
27,130
0
W
Artemis
 
Artemis
7,559
2,613
0
0
2,937
1,447
0
1,482
1,455
0
16,720
W
5,293
631
0
128
3,307
1,515
0
1,797
1,510
36,027
0
L
5,422
4,991
0
619
3,629
1,703
0
1,243
2,298
0
10,084
W
Morgan Le Fay
CGUL
Morgan Le Fay
8,751
612
0
87
3,791
1,910
0
2,017
1,774
22,120
0
L
Hou Yi
Goggelkopf
Hou Yi
2,481
890
0
148
7,349
2,674
0
5,129
2,173
0
7,208
W
Geb
5,542
106
0
695
4,646
4,111
0
1,616
3,030
7,508
0
W
Bellona
Sinerig
Bellona
5,404
1,908
0
450
8,331
8,174
0
4,736
3,447
0
11,735
L
Geb
norico
Geb
4,171
157
0
705
9,214
9,882
0
5,136
4,001
10,443
0
L
Merlin
vidmo933
Merlin
5,975
166
0
0
3,558
1,310
0
2,356
1,161
22,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
40,735
152
Minions Killed
154
6
Camps Cleared
6
650,829
Distance Traveled
770,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,569
1,081
73
10
2
151,286
0
W
Artemis
7,775
1,111
21
3
0
136,660
0
W
Eset
7,930
1,133
89
13
1
158,204
0
L
Rama
6,997
1,000
16
2
1
141,708
0
W
Morgan Le Fay
8,248
1,178
31
4
3
152,150
0
L
Hou Yi
6,864
981
10
1
1
97,221
0
W
Geb
8,539
1,220
4
1
1
146,422
0
W
Bellona
8,243
1,178
9
1
1
176,842
0
L
Geb
7,756
1,108
12
2
1
140,707
0
L
Merlin
7,148
1,021
41
6
1
119,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role