Player Matchup

Vulcan
Vulcan
An1mAt10n
Vulcan
Level 127
God Stats
11W - 5L
1,819 SR
Queue Stats
206W - 194L
1,532 Elo+
Solo
Danzaburou
Danzaburou
GORDODELBARRIO1
Danzaburou
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 70L
1,480 Elo+
Solo
Hercules
Hercules
Samhawk
Hercules
Level 181
God Stats
12W - 4L
1,689 SR
Queue Stats
114W - 60L
1,751 Elo+
Solo
Discordia
Discordia
Zemore
Discordia
Level 109
God Stats
98W - 91L
1,525 SR
Queue Stats
128W - 118L
1,550 Elo+
Solo
Sobek
Sobek
pillowhead4
Sobek
Level 158
God Stats
17W - 6L
1,611 SR
Queue Stats
481W - 460L
1,528 Elo+
Solo
Team Averages
Level 131
1,629 SR
1,568 Elo+

VS

Team Averages
Level 143
1,555 SR
1,513 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Eegolo
Maui
Level 101
God Stats
1W - 2L
1,521 SR
Queue Stats
45W - 37L
1,556 Elo+
Party 1
Ra
Ra
Life
Ra
Level 158
God Stats
2W - 5L
1,441 SR
Queue Stats
131W - 125L
1,490 Elo+
Party 1
Achilles
Achilles
NaarasTervo
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 127L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
OXY-iDidiKz
Ao Kuang
Level 155
God Stats
41W - 41L
1,813 SR
Queue Stats
256W - 277L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
An1mAt10n
Vulcan
14
1 / 0 / 5
7,460
746
9,414
2,772
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
GORDODELBARRIO1
Danzaburou
14
0 / 0 / 5
7,490
749
5,819
4,229
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Samhawk
Hercules
16
9 / 0 / 1
9,012
901
11,254
8,361
9,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Zemore
Discordia
15
3 / 1 / 6
8,043
804
8,896
6,646
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 6
7,406
741
5,673
8,670
8,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 1
6,945
695
4,263
9,577
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Eegolo
Maui
12
0 / 1 / 1
6,860
686
2,321
8,813
7,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
Life
Ra
14
1 / 3 / 1
7,449
745
4,346
6,183
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
NaarasTervo
Achilles
12
0 / 3 / 1
6,314
631
5,327
11,702
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
OXY-iDidiKz
Ao Kuang
13
1 / 5 / 0
6,992
699
3,562
10,810
5,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Vulcan
An1mAt10n
Vulcan
1
0
5
3.5
L
Maui
Eegolo
Maui
0
1
1
0.5
W
Danzaburou
GORDODELBARRIO1
Danzaburou
0
0
5
2.5
L
Ra
Life
Ra
1
3
1
0.5
L
Achilles
NaarasTervo
Achilles
0
3
1
0.17
L
Ao Kuang
OXY-iDidiKz
Ao Kuang
1
5
0
0.2
W
Hercules
Samhawk
Hercules
9
0
1
9.5
W
Discordia
Zemore
Discordia
3
1
6
6
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
19,819
30,678
Taken
47,085
24,661
Mitigated
26,164
5,716
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,263
3,849
0
430
9,577
4,572
0
5,468
4,109
0
22,495
W
Vulcan
An1mAt10n
Vulcan
9,414
1,835
0
250
2,772
1,470
0
802
1,930
28,249
0
L
Maui
Eegolo
Maui
2,321
680
1,196
1,046
8,813
7,340
0
4,998
3,815
4,582
0
W
Danzaburou
GORDODELBARRIO1
Danzaburou
5,819
2,121
0
1,156
4,229
1,658
1,479
1,210
2,880
0
26,753
L
Ra
Life
Ra
4,346
309
1,689
1,924
6,183
2,903
0
3,382
2,801
28,636
0
L
Achilles
NaarasTervo
Achilles
5,327
792
0
1,530
11,702
5,787
0
5,999
5,703
0
11,071
L
Ao Kuang
OXY-iDidiKz
Ao Kuang
3,562
627
0
1,701
10,810
5,562
0
4,136
6,674
22,967
0
W
Hercules
Samhawk
Hercules
11,254
3,946
0
2,859
8,361
9,979
193
2,065
6,140
0
32,836
W
Discordia
Zemore
Discordia
8,896
321
0
83
6,646
2,770
126
1,861
4,739
39,021
0
W
5,673
341
0
1,368
8,670
8,784
0
3,786
4,760
16,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
34,560
222
Minions Killed
190
0
Camps Cleared
0
1,092,195
Distance Traveled
1,055,702
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,945
695
48
5
0
222,402
1
W
Vulcan
7,460
746
57
6
0
226,265
0
L
Maui
6,860
686
7
1
0
197,946
0
W
Danzaburou
7,490
749
47
5
0
195,704
1
L
Ra
7,449
745
78
8
0
222,137
0
L
Achilles
6,314
631
20
2
0
217,402
0
L
Ao Kuang
6,992
699
37
4
0
195,815
0
W
Hercules
9,012
901
50
5
0
239,409
0
W
Discordia
8,043
804
57
6
0
233,329
0
W
Sobek
7,406
741
11
1
0
197,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role