Player Matchup

Hera
Hera
ComPiQ
Hera
Level 156
God Stats
3W - 4L
1,331 SR
Queue Stats
398W - 403L
1,430 Elo+
Solo
Camazotz
Camazotz
Paewsen
Camazotz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,532 Elo+
Solo
Hachiman
Hachiman
Smitney77
Hachiman
Level 145
God Stats
1W - 2L
1,274 SR
Queue Stats
126W - 122L
1,452 Elo+
Solo
Chaac
Chaac
SnacksZero
Chaac
Level 105
God Stats
2W - 2L
1,362 SR
Queue Stats
63W - 73L
1,437 Elo+
Solo
Hades
Hades
VeryPoxyi
Hades
Level 103
God Stats
9W - 5L
1,635 SR
Queue Stats
382W - 394L
1,471 Elo+
Solo
Team Averages
Level 126
1,420 SR
1,464 Elo+

VS

Team Averages
Level 115
1,420 SR
1,464 Elo+
Merlin
Merlin
Améthyste
Merlin
Level 122
God Stats
0W - 3L
1,178 SR
Queue Stats
84W - 99L
1,467 Elo+
Solo
Bellona
Bellona
Hambara123
Bellona
Level 127
God Stats
3W - 3L
1,609 SR
Queue Stats
173W - 187L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
I Am Loki Doki
Ratatoskr
Level 201
God Stats
2W - 6L
1,417 SR
Queue Stats
405W - 427L
1,491 Elo+
Solo
Hun Batz
Hun Batz
ImTheLoopka
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,356 Elo+
Solo
Tyr
Tyr
hattan2021
Tyr
Level 100
God Stats
5W - 8L
1,397 SR
Queue Stats
1,053W - 1,056L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ComPiQ
Hera
16
6 / 3 / 15
9,975
907
12,032
6,828
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Paewsen
Camazotz
15
4 / 2 / 13
8,862
806
9,137
11,863
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Smitney77
Hachiman
15
2 / 6 / 10
9,039
822
8,168
10,912
4,295
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
16
6 / 3 / 11
9,540
867
9,839
13,453
12,898
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
VeryPoxyi
Hades
17
7 / 3 / 12
10,589
963
11,778
13,247
14,547
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Améthyste
Merlin
17
6 / 4 / 7
9,970
906
16,873
9,107
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Hambara123
Bellona
15
3 / 4 / 7
8,910
810
7,863
15,579
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
I Am Loki Doki
Ratatoskr
12
3 / 6 / 5
7,860
715
6,466
9,236
3,652
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
ImTheLoopka
Hun Batz
13
2 / 8 / 8
8,218
747
5,815
12,807
5,295
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 11
8,805
800
8,509
10,574
16,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
25
Kills
17
17
Deaths
25
61
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
Améthyste
Merlin
6
4
7
2.38
W
Hera
ComPiQ
Hera
6
3
15
4.5
L
Bellona
Hambara123
Bellona
3
4
7
1.63
L
Ratatoskr
I Am Loki Doki
Ratatoskr
3
6
5
0.92
L
Hun Batz
ImTheLoopka
Hun Batz
2
8
8
0.75
W
Camazotz
Paewsen
Camazotz
4
2
13
5.25
W
Hachiman
Smitney77
Hachiman
2
6
10
1.17
W
Chaac
6
3
11
3.83
W
Hades
VeryPoxyi
Hades
7
3
12
4.33
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,954
Damage
45,526
56,303
Taken
57,303
41,940
Mitigated
44,538
19,928
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Améthyste
Merlin
16,873
984
622
1,642
9,107
3,994
461
5,497
3,610
45,236
0
W
Hera
ComPiQ
Hera
12,032
3,061
1,023
824
6,828
2,863
1,648
1,582
5,246
19,256
0
L
Bellona
Hambara123
Bellona
7,863
1,550
1,449
3,205
15,579
14,729
0
6,392
9,187
3,826
10,459
L
Ratatoskr
I Am Loki Doki
Ratatoskr
6,466
873
64
809
9,236
3,652
0
2,077
7,159
0
8,535
L
Hun Batz
ImTheLoopka
Hun Batz
5,815
733
271
772
12,807
5,295
213
5,718
7,089
0
10,691
W
Camazotz
Paewsen
Camazotz
9,137
1,660
544
4,111
11,863
7,337
1,528
3,029
8,834
0
13,333
W
Hachiman
Smitney77
Hachiman
8,168
3,995
962
878
10,912
4,295
0
3,279
7,633
0
18,982
W
Chaac
9,839
786
995
4,346
13,453
12,898
259
5,992
7,461
0
20,309
W
Hades
VeryPoxyi
Hades
11,778
1,196
1,746
4,499
13,247
14,547
1,039
6,917
6,330
29,057
1,147
L
8,509
605
705
2,703
10,574
16,868
168
2,979
7,595
4,459
9,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
43,763
119
Minions Killed
105
0
Camps Cleared
0
1,065,365
Distance Traveled
941,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,970
906
63
6
0
187,437
0
W
Hera
9,975
907
25
2
0
215,941
0
L
Bellona
8,910
810
12
1
0
223,180
0
L
Ratatoskr
7,860
715
4
0
0
160,320
0
L
Hun Batz
8,218
747
17
2
0
164,348
0
W
Camazotz
8,862
806
3
0
0
237,511
0
W
Hachiman
9,039
822
31
3
0
173,555
0
W
Chaac
9,540
867
11
1
0
228,813
0
W
Hades
10,589
963
49
4
0
209,545
0
L
Tyr
8,805
800
9
1
0
206,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role