Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MmeReborn47
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,230 Elo+
Solo
Hachiman
Hachiman
TubieGaymerJr
Hachiman
Level 129
God Stats
35W - 27L
1,723 SR
Queue Stats
218W - 189L
1,639 Elo+
Party 1
Team Averages
Level 100
1,574 SR
1,456 Elo+

VS

Team Averages
Level 90
1,534 SR
1,492 Elo+
Ullr
Ullr
CozendeySuperman
Ullr
Level 142
God Stats
0W - 1L
1,287 SR
Queue Stats
314W - 319L
1,355 Elo+
Party 2
Odin
Odin
LucasRichiter
Odin
Level 7
God Stats
25W - 24L
1,500 SR
Queue Stats
159W - 178L
1,500 Elo+
Party 2
Anubis
Anubis
UncreativeName
Anubis
Level 120
God Stats
7W - 6L
1,815 SR
Queue Stats
64W - 64L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 2 / 5
8,511
774
5,989
4,225
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 5
7,758
705
2,747
9,921
6,442
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
TubieGaymerJr
Hachiman
14
4 / 0 / 3
8,796
800
12,876
8,584
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,062
642
2,872
9,199
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 3
7,033
639
3,529
8,541
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 1
8,487
772
10,600
7,644
4,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
2
5
2.25
L
1
3
3
0.83
L
0
2
3
0.75
W
1
2
5
1.75
W
Hachiman
TubieGaymerJr
Hachiman
4
0
3
5.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
17,001
22,730
Taken
25,384
11,006
Mitigated
15,813
4,337
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,989
1,034
0
341
4,225
1,418
28
1,842
2,286
35,500
0
L
2,872
809
0
0
9,199
4,015
0
1,707
7,492
0
13,967
L
3,529
190
192
713
8,541
7,536
0
3,127
5,414
0
14,687
W
2,747
739
0
539
9,921
6,442
108
5,311
4,257
7,117
0
W
Hachiman
TubieGaymerJr
Hachiman
12,876
7,215
0
3,457
8,584
3,146
1,043
3,472
4,939
0
53,315
L
10,600
473
0
1,855
7,644
4,262
0
3,926
3,718
53,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
22,582
148
Minions Killed
121
0
Camps Cleared
0
648,717
Distance Traveled
578,355
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,511
774
59
5
0
212,165
1
L
Ullr
7,062
642
23
2
0
172,971
2
L
Odin
7,033
639
23
2
0
212,560
0
W
Ymir
7,758
705
12
1
0
208,276
0
W
Hachiman
8,796
800
77
7
0
228,276
0
L
Anubis
8,487
772
75
7
0
192,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role