Player Matchup

Tyr
Tyr
Awsome Force1
Tyr
Level 105
God Stats
2W - 1L
1,209 SR
Queue Stats
67W - 70L
1,463 Elo+
Solo
Neith
Neith
TGDxEVILxANGEL
Neith
Level 34
God Stats
16W - 13L
1,378 SR
Queue Stats
51W - 68L
1,365 Elo+
Solo
Tiamat
Tiamat
Weezer34
Tiamat
Level 88
God Stats
2W - 0L
1,598 SR
Queue Stats
55W - 14L
1,714 Elo+
Solo
Team Averages
Level 76
1,395 SR
1,514 Elo+

VS

Team Averages
Level 70
1,478 SR
1,454 Elo+
Discordia
Discordia
Shark6927
Discordia
Level 41
God Stats
29W - 34L
1,402 SR
Queue Stats
113W - 128L
1,414 Elo+
Solo
Hera
Hera
ZacksHighAgain
Hera
Level 109
God Stats
10W - 7L
1,485 SR
Queue Stats
314W - 313L
1,475 Elo+
Solo
Hel
Hel
h8kayy
Hel
Level 61
God Stats
6W - 8L
1,547 SR
Queue Stats
16W - 13L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,519
655
9,046
15,054
15,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 3
8,919
686
8,090
10,367
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Weezer34
Tiamat
15
3 / 4 / 0
9,663
743
5,520
11,560
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Shark6927
Discordia
14
1 / 0 / 1
8,672
667
7,780
7,472
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 1 / 1
9,779
752
14,678
8,022
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
h8kayy
Hel
15
1 / 3 / 4
9,460
728
6,599
12,612
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
6
6
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Discordia
Shark6927
Discordia
1
0
1
1.5
W
1
1
3
2.5
W
Tiamat
Weezer34
Tiamat
3
4
0
0.75
L
4
1
1
4.5
L
Hel
h8kayy
Hel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
29,057
36,981
Taken
28,106
26,558
Mitigated
11,123
4,443
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,046
557
0
1,968
15,054
15,732
0
11,140
3,914
0
35,009
L
Discordia
Shark6927
Discordia
7,780
145
551
1,830
7,472
2,724
771
736
6,727
31,087
0
W
8,090
1,872
0
1,229
10,367
3,919
1,154
8,645
1,722
0
38,927
W
Tiamat
Weezer34
Tiamat
5,520
124
0
1,246
11,560
6,907
96
9,377
2,183
29,546
0
L
14,678
4,201
0
2,124
8,022
3,198
1,143
2,612
5,347
50,302
0
L
Hel
h8kayy
Hel
6,599
203
3,245
6,178
12,612
5,201
46
2,041
10,482
46,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
27,911
166
Minions Killed
195
0
Camps Cleared
0
777,744
Distance Traveled
737,120
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,519
655
36
3
0
295,541
0
L
Discordia
8,672
667
46
4
0
237,995
1
W
Neith
8,919
686
84
6
0
239,794
0
W
Tiamat
9,663
743
46
4
0
242,409
0
L
Hera
9,779
752
66
5
0
250,534
0
L
Hel
9,460
728
83
6
0
248,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role