Player Matchup

Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Aimboot_10
Agni
Silver I
Level 128
God Stats
19W - 25L
1,468 SR
Queue Stats
97W - 109L
1,245 MMR
Party 2
Rama
Rama
Silver I
Athanatos8
Rama
Silver I
Level 145
God Stats
10W - 13L
1,547 SR
Queue Stats
201W - 209L
1,249 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
MarckR18
Cu Chulainn
Silver II
Level 126
God Stats
1W - 4L
1,311 SR
Queue Stats
196W - 206L
1,118 MMR
Party 2
Ne Zha
Ne Zha
Gold V
S3rusia
Ne Zha
Gold V
Level 156
God Stats
40W - 31L
1,667 SR
Queue Stats
196W - 187L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,499 SR
1,265 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,384 SR
1,205 MMR
Bacchus
Bacchus
Silver III
Lyrica97
Bacchus
Silver III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,210 MMR
Solo
Guan Yu
Guan Yu
Silver I
SugarBabyTutas
Guan Yu
Silver I
Level 119
God Stats
1W - 0L
1,174 SR
Queue Stats
115W - 107L
1,236 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
jasperse
Tsukuyomi
Silver I
Level 88
God Stats
2W - 1L
1,475 SR
Queue Stats
377W - 379L
1,173 MMR
Party 1
Charybdis
Charybdis
Silver I
maluula
Charybdis
Silver I
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
480W - 473L
1,173 MMR
Party 1
Poseidon
Poseidon
Silver I
mrciervo15
Poseidon
Silver I
Level 127
God Stats
1W - 1L
1,270 SR
Queue Stats
23W - 42L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 2 / 1
6,312
486
2,911
10,875
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
7 / 2 / 0
8,675
667
10,752
6,482
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,554
504
7,337
9,124
3,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
MarckR18
Cu Chulainn
10
0 / 6 / 1
6,207
477
6,090
13,933
8,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
S3rusia
Ne Zha
2
0 / 1 / 0
4,258
328
0
783
151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AphroditeAo KuangAnubisVamanaHe Bo

VS

Bans
ThanatosVulcanHerculesCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lyrica97
Bacchus
10
0 / 1 / 2
6,531
502
3,891
10,115
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 2
8,309
639
11,185
12,078
15,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
jasperse
Tsukuyomi
12
4 / 2 / 2
7,479
575
4,011
9,840
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
maluula
Charybdis
12
3 / 0 / 1
7,157
551
6,716
8,463
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
mrciervo15
Poseidon
10
1 / 4 / 0
6,285
483
2,626
6,931
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
8
Kills
13
14
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
1
0.25
L
7
2
0
3.5
L
1
3
0
0.33
W
Bacchus
Lyrica97
Bacchus
0
1
2
1
L
Cu Chulainn
MarckR18
Cu Chulainn
0
6
1
0.08
L
Ne Zha
S3rusia
Ne Zha
0
1
0
0
W
5
1
2
6
W
Tsukuyomi
jasperse
Tsukuyomi
4
2
2
2.5
W
Charybdis
maluula
Charybdis
3
0
1
3.5
W
Poseidon
mrciervo15
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
28,429
41,197
Taken
47,427
23,132
Mitigated
35,045
11,150
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,911
1,001
0
3,986
10,875
9,347
0
1,489
9,304
404
29,498
L
10,752
271
0
676
6,482
2,487
820
3,457
2,721
68,229
0
L
7,337
6,699
0
3,865
9,124
3,015
0
1,185
7,939
0
52,843
W
Bacchus
Lyrica97
Bacchus
3,891
591
262
4,527
10,115
10,125
0
3,644
6,471
24,878
0
L
Cu Chulainn
MarckR18
Cu Chulainn
6,090
1,596
0
2,573
13,933
8,132
0
0
13,933
0
47,541
L
Ne Zha
S3rusia
Ne Zha
0
0
0
50
783
151
0
0
783
0
1,857
W
11,185
1,705
34
3,514
12,078
15,397
0
480
11,598
0
66,059
W
Tsukuyomi
jasperse
Tsukuyomi
4,011
868
0
867
9,840
3,949
0
1,230
8,610
0
54,745
W
Charybdis
maluula
Charybdis
6,716
4,212
0
4,675
8,463
3,083
1,100
20
8,443
0
60,993
W
Poseidon
mrciervo15
Poseidon
2,626
148
0
805
6,931
2,491
160
5,457
1,474
35,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
35,761
320
Minions Killed
419
0
Camps Cleared
0
1,006,040
Distance Traveled
1,286,030
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,312
486
30
2
0
267,678
2
L
Agni
8,675
667
117
9
0
257,693
0
L
Rama
6,554
504
93
7
0
231,904
2
W
Bacchus
6,531
502
31
2
0
279,076
0
L
Cu Chulainn
6,207
477
76
6
0
237,181
0
L
Ne Zha
4,258
328
4
0
0
11,584
0
W
Guan Yu
8,309
639
113
9
0
269,720
8
W
Tsukuyomi
7,479
575
82
6
0
296,221
0
W
Charybdis
7,157
551
116
9
0
226,514
0
W
Poseidon
6,285
483
77
6
0
214,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role