Player Matchup

Cu Chulainn
Cu Chulainn
CBK Moee
Cu Chulainn
Level 172
God Stats
19W - 12L
1,384 SR
Queue Stats
802W - 779L
1,552 Elo+
Party 1
Izanami
Izanami
FLEA BAG 3000
Izanami
Level 23
God Stats
3W - 1L
1,723 SR
Queue Stats
5W - 3L
1,741 Elo+
Party 1
Freya
Freya
LimpWombRaider
Freya
Level 35
God Stats
8W - 20L
1,343 SR
Queue Stats
9W - 25L
1,277 Elo+
Solo
Pele
Pele
The-gon-pecan
Pele
Level 46
God Stats
9W - 9L
1,500 SR
Queue Stats
253W - 251L
1,406 Elo+
Solo
Yemoja
Yemoja
yeahbuddysureok
Yemoja
Level 41
God Stats
28W - 24L
1,500 SR
Queue Stats
76W - 93L
1,365 Elo+
Solo
Team Averages
Level 63
1,490 SR
1,468 Elo+

VS

Team Averages
Level 80
1,588 SR
1,445 Elo+
Susano
Susano
 
Susano
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Az Hellhounds
Discordia
Level 155
God Stats
2W - 1L
1,955 SR
Queue Stats
79W - 72L
1,506 Elo+
Solo
Vamana
Vamana
Piece of D
Vamana
Level 108
God Stats
15W - 15L
1,715 SR
Queue Stats
378W - 351L
1,500 Elo+
Solo
Ganesha
Ganesha
WhatHisLifeLike
Ganesha
Level 60
God Stats
1W - 3L
1,268 SR
Queue Stats
17W - 30L
1,420 Elo+
Solo
Thor
Thor
xi_MisTeRiOuS_i
Thor
Level 37
God Stats
5W - 7L
1,500 SR
Queue Stats
91W - 107L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CBK Moee
Cu Chulainn
13
0 / 0 / 0
7,454
621
4,963
10,589
7,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
13
3 / 1 / 0
7,313
609
6,188
9,190
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
1 / 1 / 1
5,788
482
2,492
7,148
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 1
6,443
537
3,969
9,028
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 2
6,026
502
1,976
7,169
4,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 2 / 1
5,561
463
2,078
7,874
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Az Hellhounds
Discordia
13
1 / 0 / 0
7,137
595
6,876
3,054
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Piece of D
Vamana
10
1 / 3 / 1
5,968
497
7,085
9,493
6,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 0
6,117
510
3,414
7,606
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
4,843
404
2,283
7,231
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
1
0.75
L
Discordia
Az Hellhounds
Discordia
1
0
0
1
W
Cu Chulainn
CBK Moee
Cu Chulainn
0
0
0
0
W
Izanami
3
1
0
3
W
1
1
1
1.5
L
Vamana
Piece of D
Vamana
1
3
1
0.5
W
2
0
1
2.5
L
0
0
0
0
L
0
1
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
21,736
43,124
Taken
35,258
22,825
Mitigated
20,084
11,777
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,078
445
0
500
7,874
2,432
390
1,160
6,562
0
31,134
L
Discordia
Az Hellhounds
Discordia
6,876
333
0
250
3,054
972
45
554
2,348
64,670
0
W
Cu Chulainn
CBK Moee
Cu Chulainn
4,963
827
0
2,156
10,589
7,811
114
2,958
7,175
0
62,664
W
Izanami
6,188
3,973
0
3,160
9,190
3,619
724
0
9,190
0
69,480
W
2,492
721
0
2,399
7,148
3,035
0
3,838
3,237
30,343
0
L
Vamana
Piece of D
Vamana
7,085
4,907
0
1,720
9,493
6,919
0
1,931
7,518
0
35,037
W
3,969
1,226
0
873
9,028
3,514
0
1,932
7,062
0
44,544
L
3,414
240
0
2,436
7,606
7,780
0
0
7,606
37,292
0
L
2,283
601
0
2,350
7,231
1,981
0
443
6,756
0
17,355
W
1,976
357
1,685
1,504
7,169
4,846
23
939
6,170
15,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
29,626
375
Minions Killed
308
0
Camps Cleared
0
1,117,265
Distance Traveled
1,235,618
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,561
463
50
4
0
272,467
1
L
Discordia
7,137
595
109
9
0
210,267
0
W
Cu Chulainn
7,454
621
103
9
0
209,034
0
W
Izanami
7,313
609
124
10
0
220,097
0
W
Freya
5,788
482
64
5
0
215,797
0
L
Vamana
5,968
497
54
5
0
245,848
0
W
Pele
6,443
537
70
6
0
258,753
0
L
Ganesha
6,117
510
70
6
0
230,183
1
L
Thor
4,843
404
25
2
0
276,853
0
W
Yemoja
6,026
502
14
1
0
213,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role