Player Matchup

Merlin
Merlin
Mmuki13
Merlin
Level 124
God Stats
0W - 1L
1,723 SR
Queue Stats
30W - 36L
1,523 Elo+
Party 2
Vamana
Vamana
SnprMonkey
Vamana
Level 147
God Stats
0W - 3L
1,219 SR
Queue Stats
51W - 61L
1,506 Elo+
Party 2
Khepri
Khepri
YoRHaHuntz
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,472 Elo+
Party 2
Skadi
Skadi
bowser57__
Skadi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 207L
1,538 Elo+
Solo
Fenrir
Fenrir
denkiski
Fenrir
Level 109
God Stats
0W - 1L
1,290 SR
Queue Stats
21W - 17L
1,546 Elo+
Party 2
Team Averages
Level 132
1,446 SR
1,517 Elo+

VS

Team Averages
Level 125
1,534 SR
1,537 Elo+
Susano
Susano
I Munke I
Susano
Level 148
God Stats
8W - 5L
1,662 SR
Queue Stats
439W - 409L
1,496 Elo+
Solo
Hel
Hel
LOONEY LEW 357
Hel
Level 126
God Stats
16W - 11L
1,399 SR
Queue Stats
76W - 41L
1,589 Elo+
Party 1
Loki
Loki
MrDizzyWoo
Loki
Level 157
God Stats
3W - 0L
1,594 SR
Queue Stats
225W - 171L
1,606 Elo+
Party 1
Ares
Ares
Star_RoyalPePiTo
Ares
Level 56
God Stats
3W - 1L
1,280 SR
Queue Stats
259W - 261L
1,506 Elo+
Solo
Neith
Neith
teshime
Neith
Level 136
God Stats
20W - 13L
1,738 SR
Queue Stats
125W - 128L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mmuki13
Merlin
12
0 / 4 / 0
6,960
535
4,403
8,522
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SnprMonkey
Vamana
13
1 / 2 / 0
8,148
627
5,117
11,099
8,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
YoRHaHuntz
Khepri
9
0 / 2 / 2
6,399
492
2,236
7,450
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
12
4 / 4 / 0
7,375
567
9,645
10,861
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
denkiski
Fenrir
10
0 / 4 / 1
6,367
490
2,965
12,002
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
I Munke I
Susano
13
2 / 1 / 1
7,053
543
6,764
9,106
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 4
8,628
664
10,069
7,564
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 4
8,794
676
8,493
10,433
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 7
6,887
530
3,094
10,484
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
teshime
Neith
13
2 / 1 / 4
7,480
575
7,585
8,243
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
16
16
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
I Munke I
Susano
2
1
1
2.5
W
5
0
4
7
L
Merlin
Mmuki13
Merlin
0
4
0
0
W
7
1
4
9
L
Vamana
SnprMonkey
Vamana
1
2
0
0.5
W
0
2
7
1.75
L
Khepri
YoRHaHuntz
Khepri
0
2
2
0.5
L
Skadi
4
4
0
1
L
Fenrir
denkiski
Fenrir
0
4
1
0.13
W
Neith
teshime
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
36,005
49,934
Taken
45,830
25,521
Mitigated
22,493
10,130
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
I Munke I
Susano
6,764
1,295
0
2,867
9,106
3,767
272
40
8,591
0
50,224
W
10,069
967
2,668
5,993
7,564
3,045
615
2,627
4,937
74,363
0
L
Merlin
Mmuki13
Merlin
4,403
334
0
250
8,522
3,510
0
3,523
4,999
58,164
0
W
8,493
4,075
0
4,359
10,433
3,643
528
1,347
9,086
0
63,902
L
Vamana
SnprMonkey
Vamana
5,117
1,415
0
2,795
11,099
8,082
104
1,855
9,244
0
69,539
W
3,094
397
0
1,638
10,484
8,622
82
977
9,459
21,339
0
L
Khepri
YoRHaHuntz
Khepri
2,236
368
1,423
1,456
7,450
4,798
0
1,783
5,667
17,747
0
L
Skadi
9,645
4,450
0
928
10,861
4,356
0
2,407
8,454
0
55,492
L
Fenrir
denkiski
Fenrir
2,965
726
0
3,278
12,002
4,775
0
3,595
8,407
0
34,960
W
Neith
teshime
Neith
7,585
2,504
0
2,116
8,243
3,416
0
1,648
6,595
0
54,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
38,842
422
Minions Killed
421
0
Camps Cleared
0
1,363,914
Distance Traveled
1,487,860
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,053
543
65
5
0
294,979
1
W
Hel
8,628
664
134
10
0
280,900
0
L
Merlin
6,960
535
107
8
0
261,434
0
W
Loki
8,794
676
89
7
0
341,360
4
L
Vamana
8,148
627
121
9
0
267,063
2
W
Ares
6,887
530
28
2
0
300,831
4
L
Khepri
6,399
492
22
2
0
304,325
0
L
Skadi
7,375
567
102
8
0
235,673
0
L
Fenrir
6,367
490
70
5
0
295,419
2
W
Neith
7,480
575
105
8
0
269,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role