Player Matchup

Loki
Loki
Hagen I10I
Loki
Level 129
God Stats
41W - 34L
1,515 SR
Queue Stats
234W - 278L
1,454 Elo+
Party 1
Izanami
Izanami
Hagen I24I
Izanami
Level 125
God Stats
11W - 5L
1,673 SR
Queue Stats
146W - 154L
1,481 Elo+
Party 1
Horus
Horus
Hagen I8I
Horus
Level 148
God Stats
3W - 9L
1,446 SR
Queue Stats
158W - 172L
1,447 Elo+
Party 1
Bacchus
Bacchus
Raalanovie
Bacchus
Level 98
God Stats
20W - 15L
1,570 SR
Queue Stats
307W - 291L
1,512 Elo+
Party 2
Janus
Janus
qSmugu
Janus
Level 107
God Stats
13W - 20L
1,402 SR
Queue Stats
506W - 500L
1,469 Elo+
Party 2
Team Averages
Level 121
1,521 SR
1,473 Elo+

VS

Team Averages
Level 106
1,417 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hubububu1222
Ao Kuang
Level 43
God Stats
0W - 2L
1,269 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo
Hades
Hades
NextCape6246946
Hades
Level 147
God Stats
9W - 8L
1,495 SR
Queue Stats
138W - 151L
1,449 Elo+
Solo
Aphrodite
Aphrodite
WaldDruide_
Aphrodite
Level 187
God Stats
0W - 3L
1,320 SR
Queue Stats
515W - 515L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
tgod1312
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 111L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,917
629
3,921
6,462
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Hagen I24I
Izanami
12
3 / 0 / 0
6,747
613
7,803
6,135
2,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Hagen I8I
Horus
9
1 / 0 / 2
6,017
547
1,570
6,907
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Raalanovie
Bacchus
10
2 / 2 / 4
6,413
583
4,680
7,551
6,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
qSmugu
Janus
12
1 / 1 / 3
6,669
606
5,672
4,084
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 0
4,999
454
5,830
8,620
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Hubububu1222
Ao Kuang
11
1 / 2 / 0
6,207
564
4,269
6,894
4,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 0
6,486
590
1,935
5,150
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
WaldDruide_
Aphrodite
8
0 / 1 / 1
5,642
513
3,856
8,072
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
tgod1312
Gilgamesh
8
0 / 5 / 0
4,909
446
1,681
8,863
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
4
0
4
6
W
Izanami
Hagen I24I
Izanami
3
0
0
3
W
Horus
Hagen I8I
Horus
1
0
2
2
L
Ao Kuang
Hubububu1222
Ao Kuang
1
2
0
0.5
L
1
0
0
1
W
Bacchus
Raalanovie
Bacchus
2
2
4
2
L
Aphrodite
WaldDruide_
Aphrodite
0
1
1
0.5
W
Janus
qSmugu
Janus
1
1
3
2.5
L
Gilgamesh
tgod1312
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
17,571
31,139
Taken
37,599
17,711
Mitigated
18,604
14,162
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,830
2,866
0
2,633
8,620
2,909
0
441
8,179
0
33,732
W
3,921
1,135
0
3,476
6,462
2,351
0
1,208
5,254
0
40,182
W
Izanami
Hagen I24I
Izanami
7,803
6,089
0
2,592
6,135
2,382
258
1,014
5,121
0
70,268
W
Horus
Hagen I8I
Horus
1,570
660
1,157
4,056
6,907
5,415
0
1,729
5,178
0
12,257
L
Ao Kuang
Hubububu1222
Ao Kuang
4,269
1,217
0
1,877
6,894
4,974
0
3,111
3,783
35,427
0
L
1,935
84
141
3,415
5,150
2,124
0
1,963
3,187
50,751
0
W
Bacchus
Raalanovie
Bacchus
4,680
584
0
1,907
7,551
6,071
0
4,162
3,389
34,202
0
L
Aphrodite
WaldDruide_
Aphrodite
3,856
534
1,725
4,411
8,072
5,314
0
1,275
6,797
24,620
0
W
Janus
qSmugu
Janus
5,672
247
0
974
4,084
1,492
0
1,947
2,137
57,230
0
L
Gilgamesh
tgod1312
Gilgamesh
1,681
744
0
174
8,863
3,283
0
3,562
5,301
0
21,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
28,243
387
Minions Killed
288
0
Camps Cleared
0
1,224,122
Distance Traveled
1,092,810
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,999
454
59
5
0
195,292
0
W
Loki
6,917
629
76
7
0
271,150
2
W
Izanami
6,747
613
129
12
0
200,436
4
W
Horus
6,017
547
18
2
0
249,557
2
L
Ao Kuang
6,207
564
61
6
0
217,141
0
L
Hades
6,486
590
102
9
0
227,299
0
W
Bacchus
6,413
583
57
5
0
259,305
0
L
Aphrodite
5,642
513
32
3
0
217,580
2
W
Janus
6,669
606
107
10
0
243,674
2
L
Gilgamesh
4,909
446
34
3
0
235,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role