Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RichardBattyman
Baron Samedi
Level 92
God Stats
4W - 6L
1,291 SR
Queue Stats
380W - 349L
1,521 Elo+
Solo
Janus
Janus
SSeidzi
Janus
Level 129
God Stats
14W - 15L
1,753 SR
Queue Stats
341W - 343L
1,452 Elo+
Solo
Susano
Susano
shrisu
Susano
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 324L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
Δειmοs
Erlang Shen
Level 148
God Stats
77W - 79L
1,432 SR
Queue Stats
320W - 309L
1,485 Elo+
Solo
Team Averages
Level 119
1,495 SR
1,494 Elo+

VS

Team Averages
Level 86
1,530 SR
1,515 Elo+
Hades
Hades
DinoDaColeira
Hades
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,492 Elo+
Solo
Anubis
Anubis
ExoGopher
Anubis
Level 56
God Stats
7W - 8L
1,543 SR
Queue Stats
20W - 17L
1,538 Elo+
Solo
Izanami
Izanami
HeyMilo
Izanami
Level 88
God Stats
25W - 9L
1,807 SR
Queue Stats
143W - 117L
1,604 Elo+
Solo
Terra
Terra
Hollow6ix9ine
Terra
Level 81
God Stats
19W - 15L
1,350 SR
Queue Stats
377W - 371L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
malcie
Ao Kuang
Level 129
God Stats
17W - 10L
1,449 SR
Queue Stats
46W - 43L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 0
6,999
500
7,562
12,583
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RichardBattyman
Baron Samedi
10
0 / 3 / 1
6,584
470
6,210
12,095
9,247
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
SSeidzi
Janus
12
2 / 6 / 1
7,402
529
8,479
8,181
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
shrisu
Susano
12
1 / 5 / 0
7,467
533
1,038
14,139
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Δειmοs
Erlang Shen
13
1 / 1 / 0
7,781
556
4,962
10,102
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,330
595
5,967
8,995
5,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
ExoGopher
Anubis
14
10 / 1 / 2
8,895
635
14,582
6,676
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
HeyMilo
Izanami
14
3 / 1 / 0
8,060
576
8,250
10,725
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 7
7,107
508
4,400
10,752
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
malcie
Ao Kuang
12
4 / 3 / 3
7,487
535
4,112
11,845
4,446
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
18
18
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
W
1
1
0
1
W
Anubis
ExoGopher
Anubis
10
1
2
11
W
Izanami
HeyMilo
Izanami
3
1
0
3
W
0
0
7
3.5
L
Baron Samedi
RichardBattyman
Baron Samedi
0
3
1
0.17
L
Janus
SSeidzi
Janus
2
6
1
0.42
W
Ao Kuang
malcie
Ao Kuang
4
3
3
1.83
L
Susano
shrisu
Susano
1
5
0
0.2
L
Erlang Shen
Δειmοs
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,251
Damage
37,311
57,100
Taken
48,993
26,503
Mitigated
26,577
11,045
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,562
6,606
0
3,849
12,583
4,647
128
1,514
11,059
0
52,080
W
5,967
1,014
0
4,862
8,995
5,018
0
0
8,995
59,932
0
W
Anubis
ExoGopher
Anubis
14,582
225
0
3,394
6,676
3,536
0
4,384
2,292
68,989
0
W
Izanami
HeyMilo
Izanami
8,250
4,978
0
2,870
10,725
4,680
99
1,130
9,595
0
70,774
W
4,400
1,266
552
2,966
10,752
8,897
0
5,451
5,301
16,593
0
L
Baron Samedi
RichardBattyman
Baron Samedi
6,210
417
674
3,624
12,095
9,247
0
8,826
3,076
23,942
0
L
Janus
SSeidzi
Janus
8,479
666
0
500
8,181
2,308
0
6,394
1,719
59,851
0
W
Ao Kuang
malcie
Ao Kuang
4,112
921
0
2,373
11,845
4,446
0
3,724
8,121
42,643
0
L
Susano
shrisu
Susano
1,038
100
0
593
14,139
4,876
0
5,995
8,050
0
54,687
L
Erlang Shen
Δειmοs
Erlang Shen
4,962
2,071
0
1,805
10,102
5,425
0
5,967
4,135
0
55,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
39,879
420
Minions Killed
411
0
Camps Cleared
0
1,380,064
Distance Traveled
1,394,936
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,999
500
96
7
0
252,987
2
W
Hades
8,330
595
116
8
0
227,475
0
W
Anubis
8,895
635
106
8
0
272,167
5
W
Izanami
8,060
576
115
8
0
276,353
6
W
Terra
7,107
508
24
2
0
310,400
12
L
Baron Samedi
6,584
470
23
2
0
283,882
4
L
Janus
7,402
529
103
7
0
258,572
4
W
Ao Kuang
7,487
535
50
4
0
308,541
5
L
Susano
7,467
533
92
7
0
294,854
0
L
Erlang Shen
7,781
556
106
8
0
289,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role