Player Matchup

Freya
Freya
BloodEvolver
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,197 Elo+
Solo
Mulan
Mulan
Feohektor11
Mulan
Level 140
God Stats
24W - 25L
1,498 SR
Queue Stats
1,150W - 1,170L
1,471 Elo+
Solo
Medusa
Medusa
bilaboom
Medusa
Level 72
God Stats
11W - 8L
1,496 SR
Queue Stats
274W - 313L
1,502 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,390 Elo+

VS

Team Averages
Level 93
1,523 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Merksman1
Horus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 195L
1,484 Elo+
Solo
Nemesis
Nemesis
mctpaxep96
Nemesis
Level 106
God Stats
40W - 40L
1,569 SR
Queue Stats
854W - 870L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,567
913
3,240
3,848
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 0
4,719
944
3,509
7,980
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
bilaboom
Medusa
3
0 / 0 / 0
3,606
721
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
5
0 / 0 / 0
3,835
767
388
275
72
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Merksman1
Horus
10
0 / 0 / 4
4,982
996
4,188
5,060
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
mctpaxep96
Nemesis
11
5 / 1 / 0
5,848
1,170
4,953
4,784
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
0
0
L
0
2
1
0.25
L
1
3
0
0.33
W
Horus
Merksman1
Horus
0
0
4
2
L
Medusa
bilaboom
Medusa
0
0
0
0
W
Nemesis
mctpaxep96
Nemesis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,749
Damage
9,529
11,828
Taken
10,119
7,303
Mitigated
5,907
2,513
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
388
0
0
0
275
72
0
37
200
3,256
0
L
3,240
777
0
1,058
3,848
1,143
0
20
3,625
14,243
0
L
3,509
486
0
1,455
7,980
6,160
0
430
7,265
0
9,425
W
Horus
Merksman1
Horus
4,188
1,510
360
2,570
5,060
3,676
0
1,590
3,022
0
16,766
L
Medusa
bilaboom
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
mctpaxep96
Nemesis
4,953
3,011
0
888
4,784
2,159
0
1,227
3,159
0
18,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,892
Gold Earned
14,665
51
Minions Killed
66
0
Camps Cleared
0
173,814
Distance Traveled
263,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,835
767
7
1
0
42,309
0
L
Freya
4,567
913
32
6
0
73,132
0
L
Mulan
4,719
944
19
4
0
100,682
0
W
Horus
4,982
996
24
5
0
116,453
0
L
Medusa
3,606
721
0
0
0
0
0
W
Nemesis
5,848
1,170
35
7
0
104,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role