Player Matchup

Hel
Hel
Silver I
NoMercyxRambo
Hel
Silver I
Level 145
God Stats
7W - 7L
1,559 SR
Queue Stats
101W - 111L
1,194 MMR
Party 1
Hercules
Hercules
Gold V
PaCa NaGa
Hercules
Gold V
Level 103
God Stats
7W - 11L
1,556 SR
Queue Stats
63W - 73L
1,458 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
PaCaShadowJR
Amaterasu
Gold IV
Level 130
God Stats
19W - 8L
1,713 SR
Queue Stats
73W - 70L
1,545 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,609 SR
1,399 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,641 SR
1,367 MMR
Ra
Ra
Platinum II
BestAlly
Ra
Platinum II
Level 158
God Stats
15W - 17L
1,662 SR
Queue Stats
668W - 617L
1,508 MMR
Solo
Ares
Ares
Silver II
SuppYourseIf
Ares
Silver II
Level 62
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 10L
1,376 MMR
Solo
Tyr
Tyr
Silver I
joaokk8
Tyr
Silver I
Level 195
God Stats
15W - 23L
1,540 SR
Queue Stats
436W - 516L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,117
618
17,345
16,199
9,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
PaCa NaGa
Hercules
17
2 / 4 / 2
11,262
626
11,618
24,688
28,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amaterasu
PaCaShadowJR
Amaterasu
18
2 / 2 / 3
11,228
624
14,218
23,947
29,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangNe ZhaAtlasAchillesBastet

VS

Bans
AphroditeMartichorasShivaVamanaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 1
13,952
775
24,539
14,153
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 6
13,067
726
17,693
21,389
32,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
17
1 / 3 / 7
11,577
643
14,496
22,845
26,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
9
9
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
1
3
4
1
L
Hercules
PaCa NaGa
Hercules
2
4
2
0.75
L
Amaterasu
PaCaShadowJR
Amaterasu
2
2
3
1.75
W
1
2
6
2
W
Tyr
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
56,728
64,834
Taken
58,387
67,729
Mitigated
68,084
29,337
Healing
25,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,539
1,847
8,100
7,803
14,153
9,425
2,005
3,267
10,259
135,275
0
L
17,345
1,435
7,420
7,993
16,199
9,442
0
9,980
6,102
73,507
0
L
Hercules
PaCa NaGa
Hercules
11,618
2,503
0
5,206
24,688
28,870
0
17,186
7,453
0
36,747
L
Amaterasu
PaCaShadowJR
Amaterasu
14,218
5,628
270
8,448
23,947
29,417
0
15,675
8,272
0
42,611
W
17,693
1,899
0
3,978
21,389
32,359
509
6,798
13,066
28,137
0
W
Tyr
14,496
948
0
5,798
22,845
26,300
400
7,355
14,287
1,459
33,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
38,596
207
Minions Killed
264
0
Camps Cleared
0
1,059,104
Distance Traveled
1,098,972
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,952
775
212
12
0
366,969
0
L
Hel
11,117
618
97
5
0
328,869
0
L
Hercules
11,262
626
54
3
0
338,828
0
L
Amaterasu
11,228
624
56
3
0
391,407
0
W
Ares
13,067
726
14
1
0
345,374
0
W
Tyr
11,577
643
38
2
0
386,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role