Player Matchup

Da Ji
Da Ji
K1ng_jims
Da Ji
Level 40
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
King Arthur
King Arthur
Lacausedecycy
King Arthur
Level 65
God Stats
0W - 1L
1,769 SR
Queue Stats
0W - 4L
1,095 Elo+
Party 1
Hades
Hades
major-58-goku
Hades
Level 13
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,575 SR
1,244 Elo+

VS

Team Averages
Level 108
1,183 SR
1,374 Elo+
Chronos
Chronos
ModoDorico
Chronos
Level 63
God Stats
2W - 1L
1,288 SR
Queue Stats
35W - 44L
1,362 Elo+
Solo
Cerberus
Cerberus
VRA27Fr
Cerberus
Level 123
God Stats
3W - 3L
1,094 SR
Queue Stats
208W - 211L
1,384 Elo+
Solo
Neith
Neith
adgamon88
Neith
Level 137
God Stats
9W - 7L
1,167 SR
Queue Stats
196W - 206L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
K1ng_jims
Da Ji
13
1 / 4 / 1
8,368
598
3,879
14,329
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Lacausedecycy
King Arthur
15
2 / 2 / 1
9,281
663
11,883
16,310
17,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 1
8,314
594
5,292
11,173
6,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ModoDorico
Chronos
15
2 / 1 / 5
9,830
702
9,151
11,680
5,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
VRA27Fr
Cerberus
14
4 / 0 / 6
10,514
751
9,642
13,813
20,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
adgamon88
Neith
17
4 / 2 / 6
10,803
772
14,046
10,226
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
K1ng_jims
Da Ji
1
4
1
0.38
L
King Arthur
Lacausedecycy
King Arthur
2
2
1
1.25
W
Chronos
ModoDorico
Chronos
2
1
5
4.5
W
Cerberus
VRA27Fr
Cerberus
4
0
6
7
W
Neith
adgamon88
Neith
4
2
6
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
32,839
41,812
Taken
35,719
31,437
Mitigated
30,797
1,648
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
K1ng_jims
Da Ji
3,879
932
0
0
14,329
6,840
0
6,075
8,254
0
18,766
L
King Arthur
Lacausedecycy
King Arthur
11,883
715
0
500
16,310
17,759
0
7,452
8,858
0
46,687
W
Chronos
ModoDorico
Chronos
9,151
2,676
236
3,299
11,680
5,561
1,673
1,435
10,245
38,644
0
W
Cerberus
VRA27Fr
Cerberus
9,642
413
90
3,510
13,813
20,301
22
2,174
11,639
31,698
1,171
W
Neith
adgamon88
Neith
14,046
5,675
340
3,397
10,226
4,935
2,205
2,950
7,276
0
60,636
L
5,292
747
59
1,089
11,173
6,838
0
4,239
6,934
27,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
31,147
126
Minions Killed
189
0
Camps Cleared
0
698,350
Distance Traveled
719,839
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,368
598
32
2
0
248,848
0
L
King Arthur
9,281
663
44
3
0
272,000
0
W
Chronos
9,830
702
55
4
0
244,880
5
W
Cerberus
10,514
751
36
3
0
239,181
4
W
Neith
10,803
772
98
7
0
235,778
0
L
Hades
8,314
594
50
4
0
177,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role