Player Matchup

Bellona
Bellona
Dno-vegeta
Bellona
Level 13
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 8L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
Tigi1
Nu Wa
Level 108
God Stats
0W - 4L
1,109 SR
Queue Stats
51W - 72L
1,353 Elo+
Solo
Awilix
Awilix
VirTuaL-_AquAniX
Awilix
Level 49
God Stats
0W - 4L
1,273 SR
Queue Stats
1W - 10L
1,254 Elo+
Party 1
Chaac
Chaac
X__papaours__X
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,254 Elo+
Party 1
Anubis
Anubis
xX0-JoKe-0Xx
Anubis
Level 29
God Stats
0W - 2L
1,171 SR
Queue Stats
1W - 10L
1,254 Elo+
Party 1
Team Averages
Level 44
1,265 SR
1,274 Elo+

VS

Team Averages
Level 69
1,564 SR
1,439 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CarolusAllMighty
Sobek
Level 80
God Stats
21W - 31L
1,425 SR
Queue Stats
426W - 432L
1,451 Elo+
Solo
Rama
Rama
EnolMenendez
Rama
Level 64
God Stats
3W - 2L
1,719 SR
Queue Stats
21W - 23L
1,373 Elo+
Solo
Thanatos
Thanatos
LinieUhrband130
Thanatos
Level 49
God Stats
20W - 10L
1,721 SR
Queue Stats
116W - 106L
1,418 Elo+
Solo
Agni
Agni
SMFC770
Agni
Level 65
God Stats
9W - 10L
1,456 SR
Queue Stats
491W - 529L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dno-vegeta
Bellona
7
2 / 5 / 2
5,212
474
1,863
7,494
4,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Tigi1
Nu Wa
8
2 / 4 / 1
5,190
472
4,685
7,023
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 3 / 1
6,421
584
6,850
9,514
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 3
4,794
436
2,287
5,646
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
7
1 / 7 / 1
5,063
460
4,069
7,504
2,552

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
5 / 1 / 3
6,998
636
4,869
7,641
5,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
6 / 1 / 3
6,120
556
2,833
9,841
7,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 3 / 6
6,110
555
3,878
6,780
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
10
8 / 1 / 6
6,730
612
10,014
8,694
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
SMFC770
Agni
10
1 / 3 / 4
5,923
538
3,784
5,277
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
22
22
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
3
6.5
W
6
1
3
7.5
L
Bellona
Dno-vegeta
Bellona
2
5
2
0.6
W
2
3
6
1.67
W
Thanatos
8
1
6
11
W
Agni
SMFC770
Agni
1
3
4
1
L
Nu Wa
Tigi1
Nu Wa
2
4
1
0.63
L
4
3
1
1.5
L
0
3
3
0.5
L
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
25,378
37,181
Taken
38,233
14,346
Mitigated
19,019
3,963
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,869
897
259
2,722
7,641
5,061
0
604
6,913
0
41,303
W
2,833
688
0
1,530
9,841
7,519
250
2,459
7,302
16,756
0
L
Bellona
Dno-vegeta
Bellona
1,863
782
0
256
7,494
4,435
0
781
6,713
0
13,886
W
3,878
2,797
0
1,056
6,780
2,015
1,430
1,390
5,320
0
37,374
W
Thanatos
10,014
2,255
0
5,170
8,694
2,740
23
3,017
5,557
0
28,331
W
Agni
SMFC770
Agni
3,784
428
0
500
5,277
1,684
50
1,885
3,234
36,258
0
L
Nu Wa
Tigi1
Nu Wa
4,685
1,752
101
1,761
7,023
1,620
12
1,506
5,517
22,673
0
L
6,850
3,473
0
500
9,514
3,325
0
833
8,681
0
40,530
L
2,287
361
0
570
5,646
2,414
0
1,761
3,885
0
14,805
L
Anubis
4,069
436
0
775
7,504
2,552
0
1,736
5,768
19,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
31,881
158
Minions Killed
213
0
Camps Cleared
0
1,008,901
Distance Traveled
1,015,106
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,998
636
55
5
0
194,531
2
W
Sobek
6,120
556
12
1
0
201,785
0
L
Bellona
5,212
474
31
3
0
209,216
0
W
Rama
6,110
555
55
5
0
186,879
2
W
Thanatos
6,730
612
26
2
0
235,839
1
W
Agni
5,923
538
65
6
0
196,072
0
L
Nu Wa
5,190
472
26
2
0
192,316
2
L
Awilix
6,421
584
57
5
0
224,642
0
L
Chaac
4,794
436
23
2
0
198,447
0
L
Anubis
5,063
460
21
2
0
184,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role