Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DestroyF
Charybdis
Level 187
God Stats
79W - 85L
1,536 SR
Queue Stats
432W - 439L
1,552 Elo+
Solo
Hades
Hades
Violent_Princee
Hades
Level 127
God Stats
7W - 3L
1,609 SR
Queue Stats
102W - 105L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zhurong06
Kumbhakarna
Level 176
God Stats
4W - 1L
1,759 SR
Queue Stats
195W - 185L
1,454 Elo+
Solo
Anubis
Anubis
萤火之烛安敢与日月争辉
Anubis
Level 87
God Stats
1W - 1L
1,835 SR
Queue Stats
53W - 34L
1,245 Elo+
Solo
Team Averages
Level 141
1,648 SR
1,439 Elo+

VS

Team Averages
Level 31
1,417 SR
1,178 Elo+
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kiz69
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,109 Elo+
Party 1
Cthulhu
Cthulhu
YoungPotash
Cthulhu
Level 13
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 14L
1,175 Elo+
Party 1
Hou Yi
Hou Yi
chknugg3t
Hou Yi
Level 5
God Stats
0W - 4L
1,292 SR
Queue Stats
7W - 19L
1,054 Elo+
Party 1
Ymir
Ymir
zuletalb
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 1 / 2
7,062
642
945
5,043
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
DestroyF
Charybdis
16
1 / 3 / 7
8,716
792
8,005
13,182
5,098
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 2 / 8
8,841
804
10,370
12,076
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Zhurong06
Kumbhakarna
15
2 / 2 / 7
8,730
794
4,034
9,027
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
14 / 1 / 4
10,461
951
30,041
10,264
6,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
5 / 1 / 2
9,274
843
13,551
11,507
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kiz69
Kukulkan
14
0 / 7 / 0
7,335
667
3,257
11,104
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
YoungPotash
Cthulhu
13
0 / 4 / 3
7,265
660
6,054
12,403
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
chknugg3t
Hou Yi
14
2 / 2 / 1
7,898
718
5,516
11,127
4,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
0 / 7 / 0
7,156
651
4,392
14,868
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
7
9
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
2
1
L
Martichoras
 
Martichoras
5
1
2
6
W
Charybdis
DestroyF
Charybdis
1
3
7
1.5
L
Kukulkan
Kiz69
Kukulkan
0
7
0
0
W
4
2
8
4
L
Cthulhu
YoungPotash
Cthulhu
0
4
3
0.38
W
Kumbhakarna
Zhurong06
Kumbhakarna
2
2
7
2.75
L
Hou Yi
chknugg3t
Hou Yi
2
2
1
1.25
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,395
Damage
32,770
49,592
Taken
61,009
29,319
Mitigated
29,538
12,413
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
945
0
0
0
5,043
2,248
1,289
619
4,379
0
7,591
L
Martichoras
 
Martichoras
13,551
3,734
0
1,696
11,507
4,858
58
5,628
5,879
0
45,257
W
Charybdis
DestroyF
Charybdis
8,005
5,450
0
4,147
13,182
5,098
1,063
2,478
9,374
0
40,591
L
Kukulkan
Kiz69
Kukulkan
3,257
393
0
30
11,104
3,285
344
8,994
2,110
18,615
0
W
10,370
668
76
3,332
12,076
7,008
216
2,941
7,706
30,227
0
L
Cthulhu
YoungPotash
Cthulhu
6,054
493
221
1,194
12,403
7,420
0
9,929
2,474
12,759
0
W
Kumbhakarna
Zhurong06
Kumbhakarna
4,034
105
0
559
9,027
8,845
0
2,835
6,100
13,282
0
L
Hou Yi
chknugg3t
Hou Yi
5,516
3,335
0
1,779
11,127
4,172
780
7,265
3,862
0
32,529
L
Ymir
4,392
1,470
0
541
14,868
9,803
162
12,629
2,239
9,991
0
W
30,041
2,305
0
4,299
10,264
6,120
439
4,003
5,932
57,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,810
Gold Earned
38,928
236
Minions Killed
186
0
Camps Cleared
0
1,041,889
Distance Traveled
1,040,723
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,062
642
15
1
0
136,599
0
L
Martichoras
9,274
843
71
6
0
207,962
0
W
Charybdis
8,716
792
80
7
0
215,818
3
L
Kukulkan
7,335
667
36
3
0
196,464
0
W
Hades
8,841
804
50
5
0
223,531
0
L
Cthulhu
7,265
660
17
2
0
222,030
0
W
Kumbhakarna
8,730
794
19
2
0
228,733
0
L
Hou Yi
7,898
718
46
4
0
213,805
0
L
Ymir
7,156
651
16
1
0
200,462
0
W
Anubis
10,461
951
72
7
0
237,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role