Player Matchup

Nike
Nike
 
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Frm Casanova
Aphrodite
Level 107
God Stats
30W - 24L
1,489 SR
Queue Stats
758W - 765L
1,578 Elo+
Solo
Shiva
Shiva
dragonmode142
Shiva
Level 64
God Stats
11W - 3L
1,792 SR
Queue Stats
269W - 138L
1,606 Elo+
Solo
Chiron
Chiron
randomperson170
Chiron
Level 147
God Stats
55W - 48L
1,667 SR
Queue Stats
1,275W - 1,248L
1,559 Elo+
Solo
Ix Chel
Ix Chel
xAzureVoidx
Ix Chel
Level 158
God Stats
7W - 2L
1,865 SR
Queue Stats
21W - 18L
1,538 Elo+
Solo
Team Averages
Level 116
1,662 SR
1,556 Elo+

VS

Team Averages
Level 112
1,686 SR
1,508 Elo+
Da Ji
Da Ji
Alextoribruhh
Da Ji
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
DrDooms Doombot
Gilgamesh
Level 146
God Stats
4W - 7L
1,498 SR
Queue Stats
359W - 370L
1,540 Elo+
Solo
Discordia
Discordia
Lilzan
Discordia
Level 105
God Stats
3W - 3L
1,791 SR
Queue Stats
33W - 46L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tako6392676
Kumbhakarna
Level 112
God Stats
7W - 4L
1,933 SR
Queue Stats
325W - 315L
1,527 Elo+
Party 1
Artemis
Artemis
qp WIIISE qp
Artemis
Level 55
God Stats
3W - 3L
1,707 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
3 / 1 / 12
12,014
1,092
12,938
13,708
13,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Frm Casanova
Aphrodite
17
3 / 0 / 10
11,460
1,042
13,708
12,018
10,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 8
12,117
1,102
19,290
14,612
10,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 1 / 8
11,114
1,010
12,202
6,944
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ix Chel
xAzureVoidx
Ix Chel
18
6 / 2 / 7
12,576
1,143
18,319
10,468
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

258

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,901
991
11,728
17,054
6,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DrDooms Doombot
Gilgamesh
16
1 / 0 / 2
10,318
938
10,708
17,525
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Lilzan
Discordia
16
2 / 4 / 2
11,378
1,034
11,589
9,923
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Tako6392676
Kumbhakarna
16
0 / 3 / 3
10,355
941
7,212
18,645
23,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
qp WIIISE qp
Artemis
16
0 / 6 / 3
10,428
948
11,049
18,073
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
20
Kills
5
5
Deaths
20
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
12
9
L
2
7
2
0.43
L
Gilgamesh
DrDooms Doombot
Gilgamesh
1
0
2
2
W
Aphrodite
Frm Casanova
Aphrodite
3
0
10
8
L
Discordia
Lilzan
Discordia
2
4
2
0.75
L
Kumbhakarna
Tako6392676
Kumbhakarna
0
3
3
0.5
W
7
1
8
11
L
Artemis
qp WIIISE qp
Artemis
0
6
3
0.25
W
1
1
8
5
W
Ix Chel
xAzureVoidx
Ix Chel
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,457
Damage
52,286
57,750
Taken
81,220
43,532
Mitigated
58,312
19,893
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,938
1,589
0
974
13,708
13,878
0
4,886
8,360
0
32,064
L
11,728
1,653
0
189
17,054
6,916
0
8,422
8,632
0
26,238
L
Gilgamesh
DrDooms Doombot
Gilgamesh
10,708
2,553
0
3,471
17,525
16,951
0
6,800
10,725
0
19,252
W
Aphrodite
Frm Casanova
Aphrodite
13,708
760
5,635
6,738
12,018
10,462
0
4,174
7,706
24,494
0
L
Discordia
Lilzan
Discordia
11,589
36
0
73
9,923
3,972
0
4,219
5,704
51,735
0
L
Kumbhakarna
Tako6392676
Kumbhakarna
7,212
514
241
3,979
18,645
23,357
0
7,406
11,239
17,803
0
W
19,290
4,557
243
2,028
14,612
10,856
0
4,098
10,202
0
35,761
L
Artemis
qp WIIISE qp
Artemis
11,049
5,489
0
1,450
18,073
7,116
0
5,180
12,893
0
31,433
W
12,202
5,117
992
931
6,944
3,139
0
1,851
4,962
0
39,270
W
Ix Chel
xAzureVoidx
Ix Chel
18,319
1,687
1,222
1,130
10,468
5,197
0
3,792
6,544
44,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,281
Gold Earned
53,380
251
Minions Killed
210
8
Camps Cleared
10
1,101,878
Distance Traveled
1,054,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,014
1,092
59
5
1
241,673
0
L
Da Ji
10,901
991
23
2
5
218,668
0
L
Gilgamesh
10,318
938
15
1
1
211,937
0
W
Aphrodite
11,460
1,042
29
3
3
237,531
0
L
Discordia
11,378
1,034
101
9
0
212,344
0
L
Kumbhakarna
10,355
941
24
2
1
219,903
0
W
Shiva
12,117
1,102
34
3
3
182,072
0
L
Artemis
10,428
948
47
4
3
191,503
0
W
Chiron
11,114
1,010
81
7
0
211,334
0
W
Ix Chel
12,576
1,143
48
4
1
229,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role