Player Matchup

Awilix
Awilix
Bursthead
Awilix
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,461 Elo+
Solo
Mercury
Mercury
ILoveRuriChan
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo
Chronos
Chronos
PinkFluffyMisery
Chronos
Level 137
God Stats
2W - 2L
1,508 SR
Queue Stats
180W - 185L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
finbilly
Gilgamesh
Level 118
God Stats
8W - 15L
1,348 SR
Queue Stats
915W - 928L
1,485 Elo+
Solo
Neith
Neith
nov3l
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 122
1,471 SR
1,431 Elo+

VS

Team Averages
Level 106
1,500 SR
1,519 Elo+
Danzaburou
Danzaburou
Doublehorror
Danzaburou
Level 128
God Stats
2W - 1L
1,759 SR
Queue Stats
215W - 108L
1,628 Elo+
Solo
Xbalanque
Xbalanque
FrenchMontana
Xbalanque
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 164L
1,559 Elo+
Solo
Atlas
Atlas
ImBxne
Atlas
Level 108
God Stats
4W - 3L
1,323 SR
Queue Stats
392W - 376L
1,577 Elo+
Solo
Ishtar
Ishtar
Kaliim
Ishtar
Level 155
God Stats
7W - 14L
1,419 SR
Queue Stats
520W - 531L
1,421 Elo+
Solo
Bacchus
Bacchus
Quaized
Bacchus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bursthead
Awilix
15
2 / 8 / 9
9,163
705
7,884
15,601
10,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
15
2 / 8 / 8
8,646
665
7,262
13,448
6,828
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 6 / 6
8,394
646
12,378
15,613
8,630
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
finbilly
Gilgamesh
16
6 / 8 / 9
9,869
759
14,437
22,729
34,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
nov3l
Neith
16
3 / 6 / 9
9,327
717
8,319
14,912
8,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doublehorror
Danzaburou
18
9 / 2 / 20
11,807
908
20,317
9,760
6,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
FrenchMontana
Xbalanque
15
9 / 7 / 15
10,501
808
17,386
14,246
7,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
ImBxne
Atlas
18
4 / 3 / 27
11,380
875
13,009
14,501
20,831
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Kaliim
Ishtar
19
10 / 2 / 17
11,945
919
17,293
11,531
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Quaized
Bacchus
17
4 / 3 / 23
11,244
865
7,488
16,760
26,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
138
14
Kills
36
36
Deaths
17
41
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bursthead
Awilix
2
8
9
0.81
W
Danzaburou
Doublehorror
Danzaburou
9
2
20
9.5
W
Xbalanque
FrenchMontana
Xbalanque
9
7
15
2.36
L
Mercury
2
8
8
0.75
W
Atlas
ImBxne
Atlas
4
3
27
5.83
W
Ishtar
Kaliim
Ishtar
10
2
17
9.25
L
1
6
6
0.67
W
Bacchus
Quaized
Bacchus
4
3
23
5.17
L
Gilgamesh
finbilly
Gilgamesh
6
8
9
1.31
L
Neith
nov3l
Neith
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,280
Damage
75,493
82,303
Taken
66,798
69,253
Mitigated
68,377
11,920
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bursthead
Awilix
7,884
2,376
128
2,218
15,601
10,412
0
2,803
12,798
0
13,555
W
Danzaburou
Doublehorror
Danzaburou
20,317
10,752
2,530
3,592
9,760
6,501
3,887
2,073
7,553
0
40,928
W
Xbalanque
FrenchMontana
Xbalanque
17,386
10,186
486
1,502
14,246
7,862
1,074
2,137
11,865
0
28,110
L
Mercury
7,262
1,632
216
904
13,448
6,828
0
3,860
9,588
0
15,296
W
Atlas
ImBxne
Atlas
13,009
4,370
1,067
3,269
14,501
20,831
466
3,540
10,701
22,625
0
W
Ishtar
Kaliim
Ishtar
17,293
7,732
1,925
3,329
11,531
7,127
2,726
1,561
9,564
0
37,813
L
12,378
4,182
354
2,551
15,613
8,630
168
3,052
12,561
26,509
0
W
Bacchus
Quaized
Bacchus
7,488
478
565
3,338
16,760
26,056
243
3,067
13,145
12,253
0
L
Gilgamesh
finbilly
Gilgamesh
14,437
2,868
304
1,617
22,729
34,436
0
6,521
16,208
0
19,320
L
Neith
nov3l
Neith
8,319
3,968
561
3,067
14,912
8,947
176
4,261
10,651
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,399
Gold Earned
56,877
110
Minions Killed
130
0
Camps Cleared
0
908,754
Distance Traveled
1,125,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,163
705
12
1
0
176,848
0
W
Danzaburou
11,807
908
38
3
0
217,694
0
W
Xbalanque
10,501
808
22
2
0
209,920
0
L
Mercury
8,646
665
17
1
0
210,367
0
W
Atlas
11,380
875
6
0
0
227,941
0
W
Ishtar
11,945
919
53
4
0
207,398
0
L
Chronos
8,394
646
34
3
0
156,242
0
W
Bacchus
11,244
865
11
1
0
262,273
0
L
Gilgamesh
9,869
759
12
1
0
191,666
0
L
Neith
9,327
717
35
3
0
173,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role