Player Matchup

Loki
Loki
Larsi_NnT
Loki
Level 181
God Stats
81W - 61L
1,614 SR
Queue Stats
491W - 445L
1,590 Elo+
Solo
Shiva
Shiva
SnakeSam69
Shiva
Level 157
God Stats
45W - 45L
1,494 SR
Queue Stats
950W - 1,020L
1,414 Elo+
Solo
Sobek
Sobek
TheGreatBluesy
Sobek
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 208L
1,380 Elo+
Solo
Team Averages
Level 146
1,536 SR
1,462 Elo+

VS

Team Averages
Level 124
1,533 SR
1,392 Elo+
Serqet
Serqet
GurtTheGirthy
Serqet
Level 134
God Stats
1W - 1L
1,386 SR
Queue Stats
47W - 59L
1,437 Elo+
Solo
Chang'e
Chang'e
Im_Perfect_EL
Chang'e
Level 169
God Stats
28W - 13L
1,713 SR
Queue Stats
404W - 395L
1,523 Elo+
Solo
Atlas
Atlas
kandindis
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 3 / 0
5,934
593
2,369
6,460
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
12
0 / 1 / 0
6,275
628
4,094
7,018
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 0
5,700
570
2,124
8,202
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,939
794
4,968
3,885
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
14
2 / 0 / 5
7,762
776
9,043
6,360
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
kandindis
Atlas
11
0 / 0 / 3
6,493
649
2,790
4,313
3,164
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Chang'e
2
0
5
4.5
L
Loki
0
3
0
0
L
Shiva
0
1
0
0
L
0
3
0
0
W
Atlas
kandindis
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,587
Damage
16,801
21,680
Taken
14,558
10,882
Mitigated
8,554
1,330
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,968
1,142
0
356
3,885
2,725
0
658
3,227
1,726
29,501
W
Chang'e
9,043
296
1,732
4,072
6,360
2,665
522
648
5,712
39,902
0
L
Loki
2,369
0
0
0
6,460
2,343
0
3,415
2,719
0
15,498
L
Shiva
4,094
993
0
0
7,018
4,156
0
3,549
3,261
0
31,508
L
2,124
75
0
1,330
8,202
4,383
0
4,498
3,014
7,739
782
W
Atlas
kandindis
Atlas
2,790
771
0
1,176
4,313
3,164
0
868
3,445
10,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,909
Gold Earned
22,194
96
Minions Killed
141
0
Camps Cleared
0
471,925
Distance Traveled
569,534
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,939
794
50
5
0
214,227
5
W
Chang'e
7,762
776
75
8
0
182,744
0
L
Loki
5,934
593
29
3
0
171,066
0
L
Shiva
6,275
628
53
5
0
153,233
0
L
Sobek
5,700
570
14
1
0
147,626
0
W
Atlas
6,493
649
16
2
0
172,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role