Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Pig Hands
Jormungandr
Level 142
God Stats
227W - 203L
1,489 SR
Queue Stats
419W - 409L
1,443 Elo+
Solo
Susano
Susano
TheMAGICALJFK
Susano
Level 180
God Stats
20W - 20L
1,524 SR
Queue Stats
310W - 303L
1,458 Elo+
Party 2
Yu Huang
Yu Huang
denyse860
Yu Huang
Level 118
God Stats
2W - 2L
1,517 SR
Queue Stats
251W - 234L
1,486 Elo+
Party 2
Hercules
Hercules
g-green-forest
Hercules
Level 139
God Stats
15W - 12L
1,655 SR
Queue Stats
511W - 492L
1,555 Elo+
Party 3
Team Averages
Level 147
1,537 SR
1,488 Elo+

VS

Team Averages
Level 123
1,505 SR
1,497 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HERECOMEBIGDADDY
Guan Yu
Level 115
God Stats
1W - 1L
1,286 SR
Queue Stats
28W - 31L
1,466 Elo+
Party 1
Bacchus
Bacchus
Paralyzingfreakk
Bacchus
Level 97
God Stats
26W - 28L
1,606 SR
Queue Stats
317W - 307L
1,462 Elo+
Party 1
Vulcan
Vulcan
TNTpwnage1
Vulcan
Level 147
God Stats
27W - 27L
1,575 SR
Queue Stats
184W - 162L
1,588 Elo+
Solo
Izanami
Izanami
TransparentDucc
Izanami
Level 99
God Stats
4W - 4L
1,559 SR
Queue Stats
102W - 88L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 0 / 0
7,976
570
4,421
7,974
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Pig Hands
Jormungandr
4
0 / 1 / 0
4,716
337
1,233
3,364
1,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 1 / 3
8,094
578
9,174
10,716
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
denyse860
Yu Huang
12
4 / 5 / 4
7,597
543
5,688
9,079
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
0 / 1 / 0
7,323
523
1,329
10,991
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 7 / 3
7,655
547
8,360
11,394
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 2
7,960
569
6,196
11,035
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
4,782
342
288
547
361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
TNTpwnage1
Vulcan
14
2 / 2 / 1
8,649
618
5,281
6,978
4,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 0
8,288
592
4,878
9,697
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
8
8
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Ix Chel
 
Ix Chel
1
7
3
0.36
W
4
1
2
5
W
0
0
0
0
L
Jormungandr
Pig Hands
Jormungandr
0
1
0
0
W
Vulcan
TNTpwnage1
Vulcan
2
2
1
1.25
L
7
1
3
8.5
W
1
1
0
1
L
Yu Huang
denyse860
Yu Huang
4
5
4
1.2
L
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
25,003
42,124
Taken
39,651
20,460
Mitigated
18,150
9,852
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,421
2,761
0
3,659
7,974
3,287
353
104
7,870
0
79,753
W
Ix Chel
 
Ix Chel
8,360
718
288
1,987
11,394
3,978
0
3,682
7,712
54,025
0
W
6,196
1,129
484
2,579
11,035
5,752
0
1,742
9,257
0
51,124
W
288
0
0
192
547
361
0
0
547
1,777
0
L
Jormungandr
Pig Hands
Jormungandr
1,233
531
0
1,136
3,364
1,632
0
2,018
1,346
11,054
0
W
Vulcan
TNTpwnage1
Vulcan
5,281
2,276
0
2,085
6,978
4,509
644
1,359
5,517
68,700
0
L
9,174
3,105
0
1,090
10,716
3,611
0
1,399
9,317
0
50,221
W
4,878
2,816
0
3,294
9,697
3,550
630
0
9,697
0
68,087
L
Yu Huang
denyse860
Yu Huang
5,688
41
0
500
9,079
3,441
0
6,325
2,754
39,472
0
L
Hercules
1,329
265
0
3,467
10,991
8,489
0
4,083
6,908
0
39,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
37,334
353
Minions Killed
387
0
Camps Cleared
0
1,133,729
Distance Traveled
1,131,126
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,976
570
141
10
0
262,499
3
W
Ix Chel
7,655
547
89
6
0
249,033
0
W
Guan Yu
7,960
569
79
6
0
304,715
0
W
Bacchus
4,782
342
2
0
0
29,411
1
L
Jormungandr
4,716
337
15
1
0
75,319
1
W
Vulcan
8,649
618
109
8
0
254,729
5
L
Susano
8,094
578
69
5
0
287,533
0
W
Izanami
8,288
592
108
8
0
293,238
0
L
Yu Huang
7,597
543
62
4
0
241,053
0
L
Hercules
7,323
523
66
5
0
267,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role