Player Matchup

Nu Wa
Nu Wa
Holmatro
Nu Wa
Level 159
God Stats
15W - 21L
1,435 SR
Queue Stats
347W - 386L
1,437 Elo+
Solo
Mulan
Mulan
HooDoo20
Mulan
Level 144
God Stats
3W - 2L
1,333 SR
Queue Stats
242W - 241L
1,504 Elo+
Solo
Neith
Neith
RedPanda07
Neith
Level 29
God Stats
7W - 8L
1,646 SR
Queue Stats
27W - 56L
1,375 Elo+
Solo
Izanami
Izanami
Tizz Rizzz
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Jormungandr
Jormungandr
codeinemaster1
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,460 Elo+
Solo
Team Averages
Level 73
1,483 SR
1,389 Elo+

VS

Team Averages
Level 87
1,449 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
B1bek
Sol
Level 138
God Stats
2W - 2L
1,316 SR
Queue Stats
156W - 146L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Imperium1991
Nu Wa
Level 27
God Stats
6W - 5L
1,448 SR
Queue Stats
39W - 47L
1,433 Elo+
Solo
Ix Chel
Ix Chel
Schneegeist9
Ix Chel
Level 84
God Stats
2W - 3L
1,359 SR
Queue Stats
60W - 55L
1,538 Elo+
Solo
Cernunnos
Cernunnos
marcosarcofago
Cernunnos
Level 81
God Stats
4W - 0L
1,620 SR
Queue Stats
10W - 9L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Holmatro
Nu Wa
12
0 / 1 / 0
6,323
632
6,390
5,236
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
HooDoo20
Mulan
13
1 / 4 / 0
7,091
709
4,045
11,645
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
12
0 / 1 / 1
6,493
649
5,657
7,383
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tizz Rizzz
Izanami
11
0 / 9 / 0
6,125
613
2,344
11,873
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
codeinemaster1
Jormungandr
13
0 / 4 / 1
6,531
653
5,252
15,015
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 11
7,722
772
5,373
8,938
8,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
B1bek
Sol
16
7 / 1 / 6
8,735
874
10,056
9,310
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 7
7,620
762
14,557
5,097
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Schneegeist9
Ix Chel
15
4 / 0 / 11
8,072
807
10,971
5,007
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
marcosarcofago
Cernunnos
15
4 / 0 / 6
7,851
785
5,320
7,187
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
19
19
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
11
7.5
W
Sol
B1bek
Sol
7
1
6
10
L
Nu Wa
Holmatro
Nu Wa
0
1
0
0
L
Mulan
HooDoo20
Mulan
1
4
0
0.25
W
2
0
7
5.5
L
Neith
0
1
1
0.5
W
Ix Chel
Schneegeist9
Ix Chel
4
0
11
9.5
L
Izanami
Tizz Rizzz
Izanami
0
9
0
0
L
Jormungandr
codeinemaster1
Jormungandr
0
4
1
0.13
W
Cernunnos
marcosarcofago
Cernunnos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
46,277
51,152
Taken
35,539
30,590
Mitigated
19,240
7,087
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,373
589
0
500
8,938
8,964
0
2,454
6,222
0
18,220
W
Sol
B1bek
Sol
10,056
5,299
0
4,827
9,310
3,589
1,257
2,143
6,868
40,780
0
L
Nu Wa
Holmatro
Nu Wa
6,390
4,177
0
750
5,236
1,965
114
4,646
590
23,007
0
L
Mulan
HooDoo20
Mulan
4,045
272
0
1,653
11,645
8,234
0
5,989
5,656
0
21,644
W
14,557
4,594
0
498
5,097
1,840
780
1,337
3,576
38,877
0
L
Neith
5,657
1,907
421
3,401
7,383
2,566
144
6,112
1,271
0
19,535
W
Ix Chel
Schneegeist9
Ix Chel
10,971
1,034
1,385
965
5,007
1,875
862
2,094
2,790
33,161
0
L
Izanami
Tizz Rizzz
Izanami
2,344
1,840
0
266
11,873
4,782
0
9,764
2,109
0
12,029
L
Jormungandr
codeinemaster1
Jormungandr
5,252
731
0
596
15,015
13,043
0
9,073
5,942
23,250
0
W
Cernunnos
marcosarcofago
Cernunnos
5,320
2,758
0
2,429
7,187
2,972
3,165
2,969
4,069
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
40,000
178
Minions Killed
246
0
Camps Cleared
0
890,973
Distance Traveled
1,060,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,722
772
29
3
0
247,731
0
W
Sol
8,735
874
76
8
0
216,476
0
L
Nu Wa
6,323
632
32
3
0
148,603
0
L
Mulan
7,091
709
43
4
0
180,246
0
W
Nu Wa
7,620
762
61
6
0
184,299
0
L
Neith
6,493
649
37
4
0
189,029
0
W
Ix Chel
8,072
807
28
3
0
213,092
0
L
Izanami
6,125
613
28
3
0
177,957
0
L
Jormungandr
6,531
653
38
4
0
195,138
0
W
Cernunnos
7,851
785
52
5
0
198,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role