Player Matchup

Vamana
Vamana
GooptaHorse
Vamana
Level 153
God Stats
2W - 2L
1,659 SR
Queue Stats
91W - 45L
1,701 Elo+
Party 1
Serqet
Serqet
KindaQuirky69
Serqet
Level 87
God Stats
3W - 3L
1,583 SR
Queue Stats
313W - 122L
1,760 Elo+
Party 1
Baron Samedi
Baron Samedi
Relixers
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,657 Elo+
Party 1
Hou Yi
Hou Yi
RomanMythology
Hou Yi
Level 156
God Stats
21W - 17L
1,624 SR
Queue Stats
734W - 481L
1,598 Elo+
Party 1
Ix Chel
Ix Chel
mar_charr8106
Ix Chel
Level 67
God Stats
1W - 1L
1,392 SR
Queue Stats
26W - 43L
1,270 Elo+
Solo
Team Averages
Level 98
1,552 SR
1,597 Elo+

VS

Team Averages
Level 176
1,518 SR
1,487 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Juicykill91
Heimdallr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 301L
1,377 Elo+
Solo
Xing Tian
Xing Tian
LeftStarfish386
Xing Tian
Level 128
God Stats
6W - 10L
1,384 SR
Queue Stats
112W - 112L
1,526 Elo+
Solo
Hades
Hades
Stalone62
Hades
Level 245
God Stats
33W - 23L
1,660 SR
Queue Stats
481W - 489L
1,439 Elo+
Solo
Ix Chel
Ix Chel
あああは
Ix Chel
Level 200
God Stats
2W - 3L
1,546 SR
Queue Stats
77W - 66L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
6 / 0 / 0
6,521
652
6,184
6,967
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 7
5,540
554
3,720
8,727
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Relixers
Baron Samedi
10
1 / 1 / 2
5,381
538
2,842
4,222
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 3
6,960
696
7,487
3,956
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
8
0 / 4 / 0
4,738
474
1,005
5,322
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
3 / 2 / 0
5,701
570
2,175
7,735
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Juicykill91
Heimdallr
7
0 / 4 / 0
4,540
454
2,294
8,667
3,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
LeftStarfish386
Xing Tian
7
0 / 4 / 1
4,837
484
2,176
10,496
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Stalone62
Hades
11
2 / 0 / 1
6,536
654
3,524
2,549
1,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
あああは
Ix Chel
10
0 / 3 / 2
5,401
540
4,709
4,768
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
2
0
1.5
W
Vamana
6
0
0
6
L
Heimdallr
Juicykill91
Heimdallr
0
4
0
0
W
0
1
7
3.5
L
Xing Tian
LeftStarfish386
Xing Tian
0
4
1
0.13
W
Baron Samedi
Relixers
Baron Samedi
1
1
2
2
W
6
0
3
7.5
L
Hades
Stalone62
Hades
2
0
1
2.5
W
Ix Chel
0
4
0
0
L
Ix Chel
あああは
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
14,878
29,194
Taken
34,215
14,501
Mitigated
18,726
7,929
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,175
731
0
775
7,735
3,931
0
1,327
6,408
0
40,035
W
Vamana
6,184
3,464
0
1,385
6,967
3,391
23
1,536
5,431
0
45,722
L
Heimdallr
Juicykill91
Heimdallr
2,294
1,121
0
2,304
8,667
3,113
0
0
8,599
0
31,856
W
3,720
912
0
2,999
8,727
6,336
0
2,694
6,033
0
15,613
L
Xing Tian
LeftStarfish386
Xing Tian
2,176
339
0
2,195
10,496
8,309
0
730
9,596
13,962
0
W
Baron Samedi
Relixers
Baron Samedi
2,842
209
220
963
4,222
1,603
0
2,104
2,118
31,946
0
W
7,487
4,997
0
1,340
3,956
1,367
0
551
3,405
0
50,753
L
Hades
Stalone62
Hades
3,524
267
0
2,043
2,549
1,690
41
1,005
1,544
47,602
0
W
Ix Chel
1,005
370
50
972
5,322
1,804
0
3,524
1,798
21,410
0
L
Ix Chel
あああは
Ix Chel
4,709
726
143
1,042
4,768
1,683
37
785
3,898
37,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
27,015
262
Minions Killed
280
0
Camps Cleared
0
1,007,838
Distance Traveled
982,105
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,701
570
66
7
0
235,152
1
W
Vamana
6,521
652
77
8
0
242,497
0
L
Heimdallr
4,540
454
47
5
0
183,058
1
W
Serqet
5,540
554
11
1
0
221,723
1
L
Xing Tian
4,837
484
17
2
0
216,805
0
W
Baron Samedi
5,381
538
58
6
0
194,875
2
W
Hou Yi
6,960
696
80
8
0
182,062
0
L
Hades
6,536
654
80
8
0
146,304
0
W
Ix Chel
4,738
474
36
4
0
166,681
0
L
Ix Chel
5,401
540
70
7
0
200,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role