Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fendii XD
Danzaburou
Level 25
God Stats
0W - 1L
1,844 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Nemesis
Nemesis
Supplicity
Nemesis
Level 69
God Stats
4W - 3L
1,515 SR
Queue Stats
87W - 79L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xakuos
Morgan Le Fay
Level 11
God Stats
3W - 7L
1,312 SR
Queue Stats
5W - 9L
1,295 Elo+
Party 1
Team Averages
Level 69
1,534 SR
1,382 Elo+

VS

Team Averages
Level 90
1,469 SR
1,374 Elo+
Izanami
Izanami
Aquafina_Drip00
Izanami
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 177L
1,269 Elo+
Solo
Arachne
Arachne
Pariccidalis
Arachne
Level 106
God Stats
1W - 0L
1,301 SR
Queue Stats
9W - 9L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
SummerRobin6697
Sun Wukong
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 79L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
deathdooor1
Zhong Kui
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 210L
1,360 Elo+
Solo
Ganesha
Ganesha
sim_draco
Ganesha
Level 125
God Stats
5W - 5L
1,546 SR
Queue Stats
116W - 108L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 5 / 1
8,857
554
14,236
15,090
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
 
Anubis
8
0 / 1 / 0
6,239
390
817
5,008
2,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Fendii XD
Danzaburou
10
0 / 4 / 0
6,729
421
2,445
9,140
2,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Supplicity
Nemesis
13
2 / 3 / 2
8,005
500
7,773
12,088
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Xakuos
Morgan Le Fay
12
0 / 4 / 0
6,840
428
6,418
9,958
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 3
10,006
625
7,773
5,992
2,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Pariccidalis
Arachne
13
3 / 3 / 1
8,403
525
5,200
13,531
5,321
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SummerRobin6697
Sun Wukong
14
2 / 3 / 3
8,439
527
6,428
14,912
10,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Zhong Kui
deathdooor1
Zhong Kui
14
3 / 0 / 6
8,899
556
7,439
9,469
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
sim_draco
Ganesha
13
1 / 2 / 10
8,971
561
5,802
11,226
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
7
Kills
17
17
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
5
1
1.1
L
Anubis
 
Anubis
0
1
0
0
W
8
0
3
9.5
L
Danzaburou
Fendii XD
Danzaburou
0
4
0
0
W
Arachne
Pariccidalis
Arachne
3
3
1
1.17
W
Sun Wukong
SummerRobin6697
Sun Wukong
2
3
3
1.17
L
Nemesis
Supplicity
Nemesis
2
3
2
1
L
Morgan Le Fay
Xakuos
Morgan Le Fay
0
4
0
0
W
Zhong Kui
deathdooor1
Zhong Kui
3
0
6
6
W
Ganesha
sim_draco
Ganesha
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
32,642
51,284
Taken
55,130
29,070
Mitigated
38,259
7,587
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,236
948
70
1,744
15,090
15,264
0
2,029
13,061
67,079
0
L
Anubis
 
Anubis
817
76
0
3,039
5,008
2,151
0
682
4,326
32,309
0
W
7,773
6,019
0
4,118
5,992
2,444
308
573
5,235
0
91,959
L
Danzaburou
Fendii XD
Danzaburou
2,445
1,538
0
858
9,140
2,917
0
1,971
7,169
0
32,932
W
Arachne
Pariccidalis
Arachne
5,200
4,153
104
3,846
13,531
5,321
591
4,634
8,352
0
48,914
W
Sun Wukong
SummerRobin6697
Sun Wukong
6,428
1,383
0
3,256
14,912
10,359
331
6,784
7,103
0
58,309
L
Nemesis
Supplicity
Nemesis
7,773
4,525
0
750
12,088
4,754
521
3,342
8,746
0
55,554
L
Morgan Le Fay
Xakuos
Morgan Le Fay
6,418
327
0
1,126
9,958
3,984
503
5,217
4,741
44,250
0
W
Zhong Kui
deathdooor1
Zhong Kui
7,439
861
0
5,379
9,469
7,398
392
4,631
4,688
68,131
0
W
Ganesha
sim_draco
Ganesha
5,802
527
352
3,053
11,226
12,737
313
2,630
8,281
32,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
44,718
342
Minions Killed
472
0
Camps Cleared
0
1,427,667
Distance Traveled
1,659,770
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,857
554
99
6
0
287,598
0
L
Anubis
6,239
390
49
3
0
143,874
0
W
Izanami
10,006
625
168
11
0
326,603
0
L
Danzaburou
6,729
421
42
3
0
319,048
0
W
Arachne
8,403
525
54
3
0
357,074
0
W
Sun Wukong
8,439
527
117
7
0
334,493
2
L
Nemesis
8,005
500
92
6
0
369,435
3
L
Morgan Le Fay
6,840
428
60
4
0
307,712
2
W
Zhong Kui
8,899
556
123
8
0
298,328
1
W
Ganesha
8,971
561
10
1
0
343,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role