Player Matchup

Ix Chel
Ix Chel
BA Antipathy
Ix Chel
Level 176
God Stats
22W - 43L
1,419 SR
Queue Stats
63W - 108L
1,457 Elo+
Solo
Merlin
Merlin
JetSetRhet
Merlin
Level 105
God Stats
0W - 2L
1,275 SR
Queue Stats
88W - 78L
1,521 Elo+
Solo
Ishtar
Ishtar
Kiony-
Ishtar
Level 76
God Stats
1W - 1L
1,648 SR
Queue Stats
41W - 34L
1,613 Elo+
Party 2
Thanatos
Thanatos
Odinzero15
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,865 Elo+
Party 2
Bacchus
Bacchus
joseteee_333
Bacchus
Level 55
God Stats
11W - 7L
1,703 SR
Queue Stats
297W - 290L
1,439 Elo+
Solo
Team Averages
Level 88
1,509 SR
1,579 Elo+

VS

Team Averages
Level 130
1,524 SR
1,517 Elo+
Zeus
Zeus
Cadzbah
Zeus
Level 112
God Stats
139W - 112L
1,575 SR
Queue Stats
237W - 235L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hunterbull360
Kumbhakarna
Level 133
God Stats
4W - 4L
1,394 SR
Queue Stats
264W - 379L
1,517 Elo+
Party 1
King Arthur
King Arthur
IBedwyr
King Arthur
Level 158
God Stats
22W - 22L
1,652 SR
Queue Stats
644W - 786L
1,550 Elo+
Party 1
Martichoras
Martichoras
LoyalVenus91843
Martichoras
Level 89
God Stats
22W - 19L
1,586 SR
Queue Stats
589W - 680L
1,562 Elo+
Party 1
Thanatos
Thanatos
za3h1
Thanatos
Level 158
God Stats
21W - 27L
1,413 SR
Queue Stats
637W - 744L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BA Antipathy
Ix Chel
14
0 / 0 / 1
7,649
546
4,825
9,787
11,148
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
JetSetRhet
Merlin
11
0 / 8 / 1
6,346
453
3,968
12,814
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Kiony-
Ishtar
13
0 / 0 / 1
7,171
512
7,166
6,590
2,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Odinzero15
Thanatos
12
2 / 1 / 0
6,769
484
4,065
12,637
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
joseteee_333
Bacchus
11
1 / 3 / 0
6,761
483
3,733
10,584
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cadzbah
Zeus
13
3 / 1 / 6
8,400
600
9,305
6,563
1,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Hunterbull360
Kumbhakarna
10
1 / 0 / 4
6,732
481
3,057
7,677
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
IBedwyr
King Arthur
14
0 / 1 / 0
8,232
588
6,170
9,317
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
LoyalVenus91843
Martichoras
12
0 / 1 / 0
6,911
494
5,608
8,954
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
za3h1
Thanatos
14
7 / 0 / 3
8,633
617
10,445
9,070
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BA Antipathy
Ix Chel
0
0
1
0.5
W
Zeus
Cadzbah
Zeus
3
1
6
6
W
Kumbhakarna
Hunterbull360
Kumbhakarna
1
0
4
3
W
King Arthur
IBedwyr
King Arthur
0
1
0
0
L
Merlin
JetSetRhet
Merlin
0
8
1
0.06
L
Ishtar
Kiony-
Ishtar
0
0
1
0.5
W
Martichoras
LoyalVenus91843
Martichoras
0
1
0
0
L
Thanatos
Odinzero15
Thanatos
2
1
0
2
L
Bacchus
joseteee_333
Bacchus
1
3
0
0.33
W
Thanatos
za3h1
Thanatos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
34,585
52,412
Taken
41,581
32,419
Mitigated
23,528
20,671
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BA Antipathy
Ix Chel
4,825
701
120
5,426
9,787
11,148
0
752
9,035
61,809
490
W
Zeus
Cadzbah
Zeus
9,305
416
48
2,950
6,563
1,853
1,105
2,023
4,272
62,583
0
W
Kumbhakarna
Hunterbull360
Kumbhakarna
3,057
464
0
2,320
7,677
6,487
0
2,279
5,296
10,611
0
W
King Arthur
IBedwyr
King Arthur
6,170
517
0
2,539
9,317
7,128
0
4,419
4,898
0
71,545
L
Merlin
JetSetRhet
Merlin
3,968
362
0
1,678
12,814
3,865
0
4,566
8,248
39,542
0
L
Ishtar
Kiony-
Ishtar
7,166
5,191
0
3,563
6,590
2,840
0
619
5,971
0
71,575
W
Martichoras
LoyalVenus91843
Martichoras
5,608
2,519
0
2,798
8,954
4,354
0
1,327
7,627
0
68,005
L
Thanatos
Odinzero15
Thanatos
4,065
955
0
7,956
12,637
4,420
0
2,305
10,332
0
45,275
L
Bacchus
joseteee_333
Bacchus
3,733
250
0
1,928
10,584
10,146
0
4,120
6,464
20,067
0
W
Thanatos
za3h1
Thanatos
10,445
3,500
0
9,414
9,070
3,706
53
1,496
7,452
0
66,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
38,908
443
Minions Killed
460
0
Camps Cleared
0
1,349,619
Distance Traveled
1,374,866
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,649
546
125
9
0
253,520
4
W
Zeus
8,400
600
100
7
0
232,753
0
W
Kumbhakarna
6,732
481
11
1
0
261,616
1
W
King Arthur
8,232
588
125
9
0
278,844
2
L
Merlin
6,346
453
78
6
0
223,056
0
L
Ishtar
7,171
512
145
10
0
262,060
1
W
Martichoras
6,911
494
125
9
0
275,971
0
L
Thanatos
6,769
484
81
6
0
325,292
0
L
Bacchus
6,761
483
14
1
0
285,691
2
W
Thanatos
8,633
617
99
7
0
325,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role