Player Matchup

Jing Wei
Jing Wei
LuminousDeity
Jing Wei
Level 128
God Stats
5W - 8L
1,275 SR
Queue Stats
107W - 133L
1,409 Elo+
Solo
Cernunnos
Cernunnos
Reaper0614
Cernunnos
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 78L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Theeromanator
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,404 Elo+
Solo
Chang'e
Chang'e
UsurpingRogue05
Chang'e
Level 158
God Stats
2W - 4L
1,428 SR
Queue Stats
165W - 161L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Wi1son
Nu Wa
Level 128
God Stats
1W - 2L
1,223 SR
Queue Stats
45W - 63L
1,410 Elo+
Solo
Team Averages
Level 118
1,385 SR
1,416 Elo+

VS

Team Averages
Level 139
1,681 SR
1,479 Elo+
Hercules
Hercules
 
Hercules
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ceeeez
Amaterasu
Level 148
God Stats
1W - 1L
1,707 SR
Queue Stats
27W - 24L
1,511 Elo+
Party 1
Surtr
Surtr
FotDobs
Surtr
Level 105
God Stats
4W - 2L
1,958 SR
Queue Stats
160W - 160L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
ZuluTX
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,291 Elo+
Party 1
Guan Yu
Guan Yu
rhythmous
Guan Yu
Level 134
God Stats
4W - 2L
1,739 SR
Queue Stats
152W - 143L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LuminousDeity
Jing Wei
20
4 / 6 / 20
12,405
730
16,916
16,664
8,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Reaper0614
Cernunnos
19
5 / 5 / 14
11,839
696
15,851
15,371
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Theeromanator
Ah Muzen Cab
20
6 / 3 / 16
12,693
747
17,008
17,593
10,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 9 / 17
11,566
680
21,745
22,950
11,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Wi1son
Nu Wa
19
9 / 5 / 15
12,497
735
33,390
12,784
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
6 / 5 / 16
12,538
738
17,034
31,398
41,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Ceeeez
Amaterasu
16
4 / 9 / 15
11,076
652
15,409
23,232
21,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
FotDobs
Surtr
19
9 / 5 / 13
12,639
743
22,981
27,399
43,790
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ZuluTX
Danzaburou
20
8 / 5 / 13
12,750
750
14,764
16,654
9,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
rhythmous
Guan Yu
17
0 / 7 / 15
10,430
614
5,933
21,917
28,099
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
99
29
Kills
27
28
Deaths
31
82
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
5
16
2.8
L
Amaterasu
Ceeeez
Amaterasu
4
9
15
1.28
L
Surtr
FotDobs
Surtr
9
5
13
3.1
W
Jing Wei
LuminousDeity
Jing Wei
4
6
20
2.33
W
Cernunnos
Reaper0614
Cernunnos
5
5
14
2.4
W
Ah Muzen Cab
Theeromanator
Ah Muzen Cab
6
3
16
4.67
W
5
9
17
1.5
W
Nu Wa
Wi1son
Nu Wa
9
5
15
3.3
L
Danzaburou
ZuluTX
Danzaburou
8
5
13
2.9
L
Guan Yu
rhythmous
Guan Yu
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,910
Damage
76,121
85,362
Taken
120,600
46,112
Mitigated
144,717
27,158
Healing
43,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
17,034
3,209
2,644
8,743
31,398
41,970
0
11,529
19,869
0
33,062
L
Amaterasu
Ceeeez
Amaterasu
15,409
3,849
1,339
3,093
23,232
21,853
0
10,686
12,546
0
25,748
L
Surtr
FotDobs
Surtr
22,981
4,491
2,693
10,228
27,399
43,790
518
12,977
14,422
6,101
38,014
W
Jing Wei
LuminousDeity
Jing Wei
16,916
13,835
604
2,111
16,664
8,581
2,310
666
15,998
0
41,352
W
Cernunnos
Reaper0614
Cernunnos
15,851
7,041
298
2,228
15,371
8,702
2,415
1,210
14,161
0
36,242
W
Ah Muzen Cab
Theeromanator
Ah Muzen Cab
17,008
9,052
1,043
4,380
17,593
10,895
1,200
737
16,856
0
42,374
W
21,745
1,137
8,157
6,571
22,950
11,723
460
833
22,117
37,677
0
W
Nu Wa
Wi1son
Nu Wa
33,390
7,985
0
1,766
12,784
6,211
1,578
1,008
11,776
52,312
0
L
Danzaburou
ZuluTX
Danzaburou
14,764
4,155
339
2,401
16,654
9,005
3,655
8,542
8,112
0
32,257
L
Guan Yu
rhythmous
Guan Yu
5,933
0
7,388
4,750
21,917
28,099
0
11,401
10,516
0
15,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,000
Gold Earned
59,433
234
Minions Killed
153
0
Camps Cleared
0
1,372,737
Distance Traveled
1,501,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,538
738
31
2
0
284,545
0
L
Amaterasu
11,076
652
16
1
0
275,969
0
L
Surtr
12,639
743
46
3
0
321,648
0
W
Jing Wei
12,405
730
62
4
0
289,594
0
W
Cernunnos
11,839
696
39
2
0
267,141
0
W
Ah Muzen Cab
12,693
747
52
3
0
283,177
0
W
Chang'e
11,566
680
38
2
0
261,886
0
W
Nu Wa
12,497
735
43
3
0
270,939
0
L
Danzaburou
12,750
750
41
2
0
291,825
0
L
Guan Yu
10,430
614
19
1
0
327,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role