Player Matchup

Gilgamesh
Gilgamesh
DGull
Gilgamesh
Level 142
God Stats
5W - 7L
1,570 SR
Queue Stats
178W - 191L
1,423 Elo+
Party 3
Ganesha
Ganesha
Konkrett
Ganesha
Level 145
God Stats
80W - 90L
1,492 SR
Queue Stats
942W - 1,075L
1,502 Elo+
Party 3
Jing Wei
Jing Wei
TerraNecro
Jing Wei
Level 66
God Stats
0W - 2L
1,272 SR
Queue Stats
36W - 34L
1,452 Elo+
Solo
Neith
Neith
UNDERHEAVEN
Neith
Level 69
God Stats
20W - 25L
1,616 SR
Queue Stats
32W - 35L
1,599 Elo+
Solo
Kukulkan
Kukulkan
faststar
Kukulkan
Level 117
God Stats
107W - 98L
1,531 SR
Queue Stats
316W - 317L
1,500 Elo+
Solo
Team Averages
Level 108
1,496 SR
1,495 Elo+

VS

Team Averages
Level 67
1,559 SR
1,524 Elo+
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
IRONTEER
Shiva
Level 84
God Stats
8W - 0L
1,626 SR
Queue Stats
68W - 20L
1,629 Elo+
Solo
Thanatos
Thanatos
ValKingHio
Thanatos
Level 122
God Stats
26W - 15L
1,794 SR
Queue Stats
94W - 74L
1,542 Elo+
Party 1
Medusa
Medusa
alcooverdoz
Medusa
Level 26
God Stats
8W - 10L
1,377 SR
Queue Stats
139W - 127L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
mTrunk
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DGull
Gilgamesh
9
0 / 0 / 0
3,960
660
0
0
0
Ganesha
Konkrett
Ganesha
11
0 / 3 / 2
6,512
1,085
5,803
8,333
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
TerraNecro
Jing Wei
11
1 / 0 / 1
6,255
1,043
2,518
3,452
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 1
6,540
1,090
6,031
6,487
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
faststar
Kukulkan
10
0 / 3 / 0
5,822
970
3,881
4,277
1,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

311

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 6
7,058
1,176
4,849
6,306
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
IRONTEER
Shiva
11
1 / 0 / 6
6,507
1,085
4,296
6,310
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ValKingHio
Thanatos
12
5 / 0 / 1
7,637
1,273
4,267
1,793
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
1 / 2 / 5
6,365
1,061
3,929
5,054
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
mTrunk
Kukulkan
11
0 / 0 / 6
6,369
1,062
4,192
2,119
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
8
8
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
L
Gilgamesh
DGull
Gilgamesh
0
0
0
0
W
Shiva
IRONTEER
Shiva
1
0
6
4
L
Ganesha
Konkrett
Ganesha
0
3
2
0.33
L
Jing Wei
TerraNecro
Jing Wei
1
0
1
1.5
L
1
2
1
0.75
W
Thanatos
ValKingHio
Thanatos
5
0
1
5.5
W
Medusa
1
2
5
1.75
L
Kukulkan
faststar
Kukulkan
0
3
0
0
W
Kukulkan
mTrunk
Kukulkan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,233
Damage
21,533
22,549
Taken
21,582
12,414
Mitigated
15,007
1,527
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,849
663
1,073
1,714
6,306
5,995
0
2,098
4,208
6,045
0
L
Gilgamesh
DGull
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
IRONTEER
Shiva
4,296
456
90
394
6,310
5,478
0
2,617
3,693
0
11,843
L
Ganesha
Konkrett
Ganesha
5,803
154
653
506
8,333
7,012
0
3,011
5,073
11,881
556
L
Jing Wei
TerraNecro
Jing Wei
2,518
2,153
0
247
3,452
1,394
0
2,112
1,302
0
7,781
L
6,031
2,948
0
121
6,487
2,493
0
2,706
3,698
0
22,643
W
Thanatos
ValKingHio
Thanatos
4,267
841
0
2,759
1,793
692
0
372
1,421
0
22,321
W
Medusa
3,929
1,310
0
183
5,054
2,046
0
2,856
2,198
0
11,531
L
Kukulkan
faststar
Kukulkan
3,881
167
0
0
4,277
1,515
0
1,212
3,029
13,950
0
W
Kukulkan
mTrunk
Kukulkan
4,192
493
0
100
2,119
796
0
1,185
934
19,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
33,936
88
Minions Killed
120
3
Camps Cleared
8
433,635
Distance Traveled
654,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,058
1,176
2
0
0
135,091
0
L
Gilgamesh
3,960
660
0
0
0
0
0
W
Shiva
6,507
1,085
12
2
1
135,910
0
L
Ganesha
6,512
1,085
0
0
0
103,590
0
L
Jing Wei
6,255
1,043
13
2
1
120,942
0
L
Neith
6,540
1,090
46
8
1
109,871
0
W
Thanatos
7,637
1,273
38
6
6
136,721
0
W
Medusa
6,365
1,061
18
3
0
126,209
0
L
Kukulkan
5,822
970
29
5
1
99,232
0
W
Kukulkan
6,369
1,062
50
8
1
120,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role