Player Matchup

Horus
Horus
Diamond I
 
Horus
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Masters
Persephonyan
Achilles
Masters
Level 48
God Stats
18W - 1L
2,097 SR
Queue Stats
198W - 25L
2,818 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond II
nekoonosu
Baron Samedi
Diamond II
Level 108
God Stats
7W - 0L
2,117 SR
Queue Stats
73W - 2L
2,507 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 73
1,905 SR
2,275 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,614 SR
1,913 MMR
Hercules
Hercules
Gold II
Breesus68
Hercules
Gold II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,913 MMR
Party 1
Jormungandr
Jormungandr
Gold II
MOB4
Jormungandr
Gold II
Level 129
God Stats
2W - 1L
1,843 SR
Queue Stats
14W - 10L
1,913 MMR
Party 1
He Bo
He Bo
Gold II
ScubaDaSurfa
He Bo
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 9
8,098
900
5,281
15,643
14,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Persephonyan
Achilles
12
0 / 2 / 10
6,918
769
9,132
13,746
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
nekoonosu
Baron Samedi
14
9 / 0 / 2
8,757
973
16,004
9,065
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaShivaAphroditeVamanaAo Kuang

VS

Bans
CthulhuGuan YuMartichorasOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Breesus68
Hercules
9
0 / 3 / 1
5,779
642
9,496
12,445
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
MOB4
Jormungandr
11
1 / 3 / 1
6,127
681
8,658
11,621
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 5 / 1
6,291
699
5,969
9,248
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
9
6.5
L
Hercules
Breesus68
Hercules
0
3
1
0.17
L
Jormungandr
MOB4
Jormungandr
1
3
1
0.5
W
Achilles
Persephonyan
Achilles
0
2
10
2.5
L
1
5
1
0.3
W
Baron Samedi
nekoonosu
Baron Samedi
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
24,123
38,454
Taken
33,314
34,229
Mitigated
22,257
23,525
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,281
2,537
6,206
7,522
15,643
14,133
430
4,927
9,844
0
15,666
L
Hercules
Breesus68
Hercules
9,496
2,156
0
1,754
12,445
8,810
0
5,645
6,281
0
16,419
L
Jormungandr
MOB4
Jormungandr
8,658
2,086
0
804
11,621
10,433
0
6,439
4,844
19,715
0
W
Achilles
Persephonyan
Achilles
9,132
2,457
0
4,071
13,746
14,830
664
5,220
8,115
0
18,374
L
5,969
269
0
820
9,248
3,014
0
3,932
5,073
26,529
0
W
Baron Samedi
nekoonosu
Baron Samedi
16,004
2,244
2,540
3,186
9,065
5,266
1,484
3,809
4,988
55,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
18,197
119
Minions Killed
94
0
Camps Cleared
0
577,750
Distance Traveled
470,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,098
900
17
2
0
198,594
0
L
Hercules
5,779
642
22
2
0
169,198
0
L
Jormungandr
6,127
681
26
3
0
149,212
0
W
Achilles
6,918
769
17
2
0
196,661
0
L
He Bo
6,291
699
46
5
0
151,809
0
W
Baron Samedi
8,757
973
85
9
0
182,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role