Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
BastetWaifu
Vamana
Level 68
God Stats
3W - 1L
1,544 SR
Queue Stats
6W - 4L
1,524 Elo+
Party 3
Ishtar
Ishtar
I Sykotic l
Ishtar
Level 63
God Stats
4W - 10L
1,359 SR
Queue Stats
142W - 130L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
MXXSHUU
Nu Wa
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
55W - 96L
1,112 Elo+
Party 2
Loki
Loki
NovaPoiint
Loki
Level 21
God Stats
8W - 10L
1,503 SR
Queue Stats
97W - 121L
1,357 Elo+
Party 2
Team Averages
Level 62
1,481 SR
1,400 Elo+

VS

Team Averages
Level 100
1,506 SR
1,486 Elo+
Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AmusingTyler
Atlas
Level 105
God Stats
20W - 10L
1,814 SR
Queue Stats
189W - 175L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
Mr dogus5263
Kukulkan
Level 101
God Stats
1W - 1L
1,299 SR
Queue Stats
111W - 125L
1,390 Elo+
Solo
Chang'e
Chang'e
Skage-san
Chang'e
Level 103
God Stats
17W - 14L
1,448 SR
Queue Stats
208W - 194L
1,467 Elo+
Solo
Thanatos
Thanatos
The Napalm Bomb
Thanatos
Level 89
God Stats
9W - 13L
1,468 SR
Queue Stats
202W - 191L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 4
6,992
388
5,011
13,485
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
18
8 / 1 / 1
11,249
625
12,743
14,456
7,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
14
1 / 5 / 3
8,414
467
6,740
14,522
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
MXXSHUU
Nu Wa
7
0 / 6 / 0
6,273
349
6,411
9,393
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 1
7,474
415
5,231
8,107
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 2 / 1
9,460
526
8,534
11,631
4,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 6
9,069
504
6,263
15,449
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Mr dogus5263
Kukulkan
14
3 / 2 / 5
9,180
510
10,531
10,142
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Skage-san
Chang'e
16
2 / 3 / 3
10,259
570
5,514
10,980
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
15
10 / 1 / 2
10,543
586
10,811
12,266
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
17
17
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
W
Hachiman
 
Hachiman
2
2
1
1.25
W
0
3
6
1
L
Vamana
8
1
1
8.5
L
Ishtar
1
5
3
0.5
L
Nu Wa
MXXSHUU
Nu Wa
0
6
0
0
W
Kukulkan
Mr dogus5263
Kukulkan
3
2
5
2.75
L
2
3
1
0.83
W
Chang'e
Skage-san
Chang'e
2
3
3
1.17
W
Thanatos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,136
Damage
41,653
59,963
Taken
60,468
30,537
Mitigated
30,808
16,502
Healing
27,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,011
1,192
1,564
6,100
13,485
9,831
0
5,678
7,807
18,961
0
W
Hachiman
 
Hachiman
8,534
5,312
0
4,173
11,631
4,952
776
889
10,636
0
70,451
W
6,263
1,943
526
3,708
15,449
12,864
1,133
4,018
11,201
40,593
0
L
Vamana
12,743
6,743
0
2,147
14,456
7,761
0
3,925
10,531
0
117,685
L
Ishtar
6,740
3,646
0
5,753
14,522
6,109
0
1,241
13,281
0
66,850
L
Nu Wa
MXXSHUU
Nu Wa
6,411
1,474
0
123
9,393
3,808
0
6,245
3,148
19,381
0
W
Kukulkan
Mr dogus5263
Kukulkan
10,531
662
0
1,770
10,142
4,265
725
3,511
6,405
64,964
0
L
5,231
1,753
0
815
8,107
3,028
0
5,219
2,888
0
42,131
W
Chang'e
Skage-san
Chang'e
5,514
386
2,516
4,788
10,980
3,878
2,315
119
10,821
74,086
0
W
Thanatos
10,811
2,950
0
10,093
12,266
4,849
2,006
2,438
9,654
0
61,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
48,511
370
Minions Killed
475
0
Camps Cleared
0
1,454,118
Distance Traveled
1,813,665
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,992
388
22
1
0
276,611
0
W
Hachiman
9,460
526
108
6
0
325,688
0
W
Atlas
9,069
504
56
3
0
356,855
0
L
Vamana
11,249
625
163
9
0
396,494
0
L
Ishtar
8,414
467
108
6
0
304,074
6
L
Nu Wa
6,273
349
26
1
0
228,468
0
W
Kukulkan
9,180
510
121
7
0
345,258
2
L
Loki
7,474
415
51
3
0
248,471
0
W
Chang'e
10,259
570
127
7
0
358,734
4
W
Thanatos
10,543
586
63
4
0
427,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role