Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Cattickler
Chang'e
Level 109
God Stats
16W - 11L
1,468 SR
Queue Stats
142W - 136L
1,489 Elo+
Solo
Olorun
Olorun
MH-SOMBRIO-BR
Olorun
Level 146
God Stats
11W - 7L
1,443 SR
Queue Stats
281W - 266L
1,346 Elo+
Solo
Athena
Athena
No_salt_required
Athena
Level 153
God Stats
2W - 2L
1,307 SR
Queue Stats
34W - 42L
1,397 Elo+
Party 1
Cupid
Cupid
babytsukii
Cupid
Level 99
God Stats
3W - 1L
1,656 SR
Queue Stats
61W - 52L
1,485 Elo+
Solo
Team Averages
Level 132
1,475 SR
1,443 Elo+

VS

Team Averages
Level 108
1,489 SR
1,448 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DRUVAMPIRODRU
Ganesha
Level 48
God Stats
3W - 2L
1,700 SR
Queue Stats
69W - 65L
1,324 Elo+
Solo
Anhur
Anhur
Godking2557
Anhur
Level 93
God Stats
41W - 33L
1,528 SR
Queue Stats
41W - 33L
1,482 Elo+
Solo
Ne Zha
Ne Zha
ThundaClappa639
Ne Zha
Level 139
God Stats
11W - 12L
1,294 SR
Queue Stats
498W - 490L
1,370 Elo+
Solo
Chaac
Chaac
eleidrian
Chaac
Level 103
God Stats
3W - 6L
1,423 SR
Queue Stats
132W - 120L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 3
6,025
603
3,155
9,109
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Cattickler
Chang'e
10
2 / 2 / 2
5,947
595
5,750
5,747
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,893
489
1,814
5,268
1,483
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 1
4,777
478
4,046
8,108
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
9
2 / 0 / 1
5,410
541
3,177
4,571
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 3
5,759
576
3,196
4,498
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
1
0 / 0 / 0
3,391
339
0
0
0
10
1 / 1 / 0
5,756
576
3,063
6,551
2,278
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 3
5,398
540
5,217
10,195
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
eleidrian
Chaac
10
2 / 1 / 1
5,932
593
7,097
7,771
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
5
6
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
3
2.5
L
Ix Chel
 
Ix Chel
1
1
3
2.5
W
Chang'e
Cattickler
Chang'e
2
2
2
1.5
L
Ganesha
0
0
0
0
L
1
1
0
1
W
0
1
0
0
W
1
2
1
0.75
L
1
3
3
0.83
W
Cupid
2
0
1
2.5
L
Chaac
eleidrian
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
18,573
32,803
Taken
29,015
14,422
Mitigated
11,463
11,148
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,155
497
0
5,855
9,109
3,369
0
549
8,436
0
43,079
L
Ix Chel
 
Ix Chel
3,196
263
122
723
4,498
1,590
0
2,531
1,793
42,371
0
W
Chang'e
Cattickler
Chang'e
5,750
636
240
1,943
5,747
1,937
366
1,715
3,985
32,615
0
L
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
3,063
1,309
0
2,586
6,551
2,278
0
2,023
4,496
0
47,861
W
1,814
377
0
1,327
5,268
1,483
652
0
5,268
29,955
0
W
4,046
1,042
0
1,343
8,108
6,458
0
917
6,617
16,660
200
L
5,217
2,586
0
2,222
10,195
3,381
0
3,341
6,552
0
28,804
W
Cupid
3,177
1,759
53
387
4,571
1,175
833
0
4,571
0
24,884
L
Chaac
eleidrian
Chaac
7,097
1,086
0
3,745
7,771
4,214
0
2,513
4,764
0
38,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
26,236
224
Minions Killed
257
0
Camps Cleared
0
970,288
Distance Traveled
764,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,025
603
73
7
0
224,037
0
L
Ix Chel
5,759
576
77
8
0
205,086
0
W
Chang'e
5,947
595
56
6
0
198,278
0
L
Ganesha
3,391
339
0
0
0
0
0
L
Anhur
5,756
576
73
7
0
155,607
0
W
Olorun
4,893
489
50
5
0
180,624
0
W
Athena
4,777
478
16
2
0
182,821
0
L
Ne Zha
5,398
540
42
4
0
196,339
0
W
Cupid
5,410
541
29
3
0
184,528
0
L
Chaac
5,932
593
65
7
0
207,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role