Player Matchup

Yemoja
Yemoja
Blazer_Crusader
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 143L
725 Elo+
Party 1
Baron Samedi
Baron Samedi
GreyHaze893
Baron Samedi
Level 82
God Stats
2W - 5L
1,133 SR
Queue Stats
58W - 180L
709 Elo+
Party 1
Thanatos
Thanatos
accursed_demon87
Thanatos
Level 7
God Stats
1W - 6L
1,071 SR
Queue Stats
56W - 167L
709 Elo+
Party 1
Team Averages
Level 32
1,235 SR
715 Elo+

VS

Team Averages
Level 37
1,277 SR
1,229 Elo+
Fenrir
Fenrir
Tscogs
Fenrir
Level 45
God Stats
2W - 9L
1,142 SR
Queue Stats
4W - 10L
1,140 Elo+
Solo
Bellona
Bellona
meewzr
Bellona
Level 6
God Stats
27W - 19L
1,220 SR
Queue Stats
70W - 76L
1,236 Elo+
Party 2
Zhong Kui
Zhong Kui
youremoms_man247
Zhong Kui
Level 61
God Stats
15W - 15L
1,470 SR
Queue Stats
193W - 207L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,721
672
903
7,811
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
GreyHaze893
Baron Samedi
11
1 / 6 / 1
6,581
658
4,128
9,179
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 1
6,669
667
2,972
9,935
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tscogs
Fenrir
13
3 / 2 / 10
8,020
802
5,338
7,909
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
meewzr
Bellona
13
6 / 0 / 7
8,524
852
5,990
6,638
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
14
6 / 1 / 9
8,983
898
11,241
6,892
5,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Baron Samedi
GreyHaze893
Baron Samedi
1
6
1
0.25
W
Fenrir
Tscogs
Fenrir
3
2
10
4
L
1
5
1
0.3
W
Bellona
meewzr
Bellona
6
0
7
9.5
W
Zhong Kui
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,003
Damage
22,569
26,925
Taken
21,439
14,793
Mitigated
15,735
4,679
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
903
534
540
1,351
7,811
5,762
10
2,080
5,519
3,092
0
L
Baron Samedi
GreyHaze893
Baron Samedi
4,128
437
188
1,210
9,179
4,816
0
4,265
4,798
18,065
0
W
Fenrir
Tscogs
Fenrir
5,338
1,213
104
1,915
7,909
4,488
308
1,813
6,065
0
23,668
L
2,972
400
0
1,390
9,935
4,215
0
4,896
5,001
0
13,094
W
Bellona
meewzr
Bellona
5,990
1,275
0
1,771
6,638
5,712
645
2,070
4,568
0
25,838
W
Zhong Kui
11,241
1,552
0
3,679
6,892
5,535
1,669
1,986
4,854
38,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,971
Gold Earned
25,527
52
Minions Killed
130
0
Camps Cleared
0
460,843
Distance Traveled
581,598
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,721
672
3
0
0
120,425
0
L
Baron Samedi
6,581
658
29
3
0
156,252
3
W
Fenrir
8,020
802
36
4
0
198,841
0
L
Thanatos
6,669
667
20
2
0
184,166
0
W
Bellona
8,524
852
32
3
0
197,993
0
W
Zhong Kui
8,983
898
62
6
0
184,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role