Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cloudefer
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,424 Elo+
Party 2
Hachiman
Hachiman
DanaDg
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 117L
1,609 Elo+
Party 1
Bastet
Bastet
LowdRaz
Bastet
Level 145
God Stats
1W - 6L
1,553 SR
Queue Stats
153W - 125L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
Natsu11
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,505 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,530 Elo+

VS

Team Averages
Level 77
1,607 SR
1,562 Elo+
Serqet
Serqet
BLIZARD QC
Serqet
Level 155
God Stats
121W - 107L
1,594 SR
Queue Stats
597W - 613L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
PapaTom92
Zhong Kui
Level 170
God Stats
12W - 11L
1,640 SR
Queue Stats
382W - 339L
1,569 Elo+
Solo
Kukulkan
Kukulkan
REDheaded_MOSIAH
Kukulkan
Level 27
God Stats
6W - 6L
1,170 SR
Queue Stats
33W - 52L
1,281 Elo+
Solo
Vamana
Vamana
Venоm
Vamana
Level 7
God Stats
9W - 1L
1,979 SR
Queue Stats
24W - 5L
1,808 Elo+
Party 3
Neith
Neith
iPapamelt
Neith
Level 25
God Stats
10W - 6L
1,650 SR
Queue Stats
811W - 582L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 6 / 7
9,512
679
8,486
16,596
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Cloudefer
Cu Chulainn
15
2 / 7 / 4
9,346
668
8,701
17,977
18,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
DanaDg
Hachiman
17
1 / 6 / 2
9,941
710
7,159
14,825
6,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
LowdRaz
Bastet
19
6 / 5 / 2
11,761
840
9,525
14,263
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Natsu11
Cthulhu
16
1 / 9 / 1
9,218
658
5,194
19,542
26,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BLIZARD QC
Serqet
18
6 / 1 / 10
11,314
808
6,783
9,301
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
PapaTom92
Zhong Kui
17
6 / 3 / 10
10,523
752
15,154
14,451
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 7
10,357
740
6,243
6,170
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Venоm
Vamana
19
13 / 4 / 5
11,511
822
26,247
20,251
28,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
iPapamelt
Neith
19
6 / 1 / 14
11,259
804
18,875
12,131
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
10
Kills
33
33
Deaths
10
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
7
0.58
W
Serqet
BLIZARD QC
Serqet
6
1
10
11
L
Cu Chulainn
Cloudefer
Cu Chulainn
2
7
4
0.57
L
Hachiman
DanaDg
Hachiman
1
6
2
0.33
L
Bastet
LowdRaz
Bastet
6
5
2
1.4
L
Cthulhu
Natsu11
Cthulhu
1
9
1
0.17
W
Zhong Kui
PapaTom92
Zhong Kui
6
3
10
3.67
W
2
1
7
5.5
W
Vamana
Venоm
Vamana
13
4
5
3.88
W
Neith
iPapamelt
Neith
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
73,302
83,203
Taken
62,304
65,292
Mitigated
51,487
11,154
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,486
299
2,769
4,411
16,596
7,222
0
3,831
12,765
34,437
0
W
Serqet
BLIZARD QC
Serqet
6,783
1,113
0
750
9,301
4,861
1,643
1,086
8,099
0
24,874
L
Cu Chulainn
Cloudefer
Cu Chulainn
8,701
1,597
0
0
17,977
18,834
0
7,449
10,528
0
22,393
L
Hachiman
DanaDg
Hachiman
7,159
4,348
0
2,249
14,825
6,837
0
2,592
12,133
0
36,974
L
Bastet
LowdRaz
Bastet
9,525
2,373
0
921
14,263
6,227
0
2,491
11,290
0
27,504
L
Cthulhu
Natsu11
Cthulhu
5,194
401
199
605
19,542
26,172
216
5,034
14,442
15,353
0
W
Zhong Kui
PapaTom92
Zhong Kui
15,154
727
0
2,774
14,451
9,843
1,359
3,176
11,090
39,584
0
W
6,243
454
0
1,008
6,170
2,983
706
776
5,297
40,529
0
W
Vamana
Venоm
Vamana
26,247
16,276
0
2,645
20,251
28,023
805
5,567
14,415
0
49,611
W
Neith
iPapamelt
Neith
18,875
5,506
0
4,572
12,131
5,777
681
2,221
9,723
0
46,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
54,964
228
Minions Killed
310
0
Camps Cleared
0
1,286,261
Distance Traveled
1,537,701
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,512
679
59
4
0
258,633
0
W
Serqet
11,314
808
54
4
0
312,082
0
L
Cu Chulainn
9,346
668
18
1
0
249,133
0
L
Hachiman
9,941
710
69
5
0
250,668
2
L
Bastet
11,761
840
56
4
0
286,157
0
L
Cthulhu
9,218
658
26
2
0
241,670
0
W
Zhong Kui
10,523
752
56
4
0
311,853
0
W
Kukulkan
10,357
740
75
5
0
329,329
0
W
Vamana
11,511
822
54
4
0
295,683
0
W
Neith
11,259
804
71
5
0
288,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role