Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mr_Kazuto1000
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,495 Elo+
Party 2
Nemesis
Nemesis
ds3meatweek
Nemesis
Level 147
God Stats
8W - 8L
1,424 SR
Queue Stats
99W - 96L
1,534 Elo+
Party 2
Chronos
Chronos
iKaiiee
Chronos
Level 104
God Stats
0W - 1L
1,336 SR
Queue Stats
7W - 5L
1,525 Elo+
Party 2
Team Averages
Level 140
1,452 SR
1,511 Elo+

VS

Team Averages
Level 122
1,593 SR
1,514 Elo+
Mercury
Mercury
AgentKenji
Mercury
Level 68
God Stats
50W - 51L
1,542 SR
Queue Stats
168W - 168L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
Devils_Enmity
Ix Chel
Level 157
God Stats
29W - 32L
1,354 SR
Queue Stats
370W - 340L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
I 808 Jedi I
Baron Samedi
Level 135
God Stats
10W - 6L
1,515 SR
Queue Stats
243W - 229L
1,589 Elo+
Solo
Bakasura
Bakasura
MightyxVo
Bakasura
Level 146
God Stats
27W - 7L
1,713 SR
Queue Stats
153W - 137L
1,547 Elo+
Solo
Xbalanque
Xbalanque
Yinquo
Xbalanque
Level 106
God Stats
1W - 0L
1,843 SR
Queue Stats
258W - 233L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 1 / 0
7,618
476
7,257
11,086
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
10
0 / 3 / 1
6,708
419
7,065
14,291
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Mr_Kazuto1000
Sylvanus
13
1 / 3 / 0
7,312
457
6,604
12,474
15,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
ds3meatweek
Nemesis
10
1 / 5 / 0
6,640
415
8,146
15,986
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
iKaiiee
Chronos
11
1 / 5 / 0
6,451
403
4,425
12,637
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgentKenji
Mercury
13
4 / 2 / 6
8,322
520
6,683
12,966
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
13
7 / 1 / 5
8,916
557
13,622
8,772
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
I 808 Jedi I
Baron Samedi
12
1 / 0 / 7
8,009
501
6,654
12,001
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
MightyxVo
Bakasura
15
1 / 0 / 2
8,795
550
6,209
15,706
9,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Yinquo
Xbalanque
15
4 / 1 / 3
9,484
593
12,266
13,516
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
17
17
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Atlas
 
Atlas
0
3
1
0.17
W
Mercury
AgentKenji
Mercury
4
2
6
3.5
W
Ix Chel
7
1
5
9.5
W
Baron Samedi
I 808 Jedi I
Baron Samedi
1
0
7
4.5
W
Bakasura
MightyxVo
Bakasura
1
0
2
2
L
Sylvanus
Mr_Kazuto1000
Sylvanus
1
3
0
0.33
W
Xbalanque
Yinquo
Xbalanque
4
1
3
5.5
L
Nemesis
ds3meatweek
Nemesis
1
5
0
0.2
L
Chronos
iKaiiee
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
45,434
66,474
Taken
62,961
43,524
Mitigated
34,085
18,536
Healing
31,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,257
4,551
0
5,602
11,086
4,314
0
1,925
8,754
0
69,543
L
Atlas
 
Atlas
7,065
2,245
124
3,393
14,291
11,520
0
5,803
8,318
30,000
0
W
Mercury
AgentKenji
Mercury
6,683
4,173
0
1,823
12,966
5,058
137
2,828
10,138
0
68,830
W
Ix Chel
13,622
1,516
1,932
4,110
8,772
3,880
634
4,482
4,290
58,809
0
W
Baron Samedi
I 808 Jedi I
Baron Samedi
6,654
891
1,645
4,874
12,001
10,135
63
3,316
8,685
33,184
0
W
Bakasura
MightyxVo
Bakasura
6,209
5,357
0
11,419
15,706
9,863
266
1,632
14,074
0
60,626
L
Sylvanus
Mr_Kazuto1000
Sylvanus
6,604
2,281
156
3,517
12,474
15,588
273
1,413
11,061
42,529
10,622
W
Xbalanque
Yinquo
Xbalanque
12,266
7,413
0
5,715
13,516
5,149
1,707
5,352
8,164
0
71,511
L
Nemesis
ds3meatweek
Nemesis
8,146
4,673
0
3,387
15,986
6,177
0
3,856
12,130
0
45,650
L
Chronos
iKaiiee
Chronos
4,425
522
0
2,357
12,637
5,925
0
7,279
5,358
31,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
43,526
348
Minions Killed
514
0
Camps Cleared
0
1,435,019
Distance Traveled
1,651,032
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,618
476
118
7
0
280,877
0
L
Atlas
6,708
419
37
2
0
296,107
0
W
Mercury
8,322
520
92
6
0
381,564
0
W
Ix Chel
8,916
557
97
6
0
298,857
4
W
Baron Samedi
8,009
501
51
3
0
284,360
4
W
Bakasura
8,795
550
150
9
0
381,878
0
L
Sylvanus
7,312
457
79
5
0
218,151
0
W
Xbalanque
9,484
593
124
8
0
304,373
3
L
Nemesis
6,640
415
62
4
0
342,409
0
L
Chronos
6,451
403
52
3
0
297,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role