Player Matchup

Erlang Shen
Erlang Shen
ER44
Erlang Shen
Level 102
God Stats
14W - 17L
1,633 SR
Queue Stats
467W - 462L
1,530 Elo+
Party 1
Ganesha
Ganesha
IMDIAMONDSRN
Ganesha
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
284W - 280L
1,493 Elo+
Party 1
Chronos
Chronos
alxxn
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 186L
1,543 Elo+
Party 1
Awilix
Awilix
neonvilln
Awilix
Level 26
God Stats
10W - 13L
1,603 SR
Queue Stats
418W - 416L
1,518 Elo+
Solo
Danzaburou
Danzaburou
shamurijack
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,271 Elo+
Solo
Team Averages
Level 65
1,547 SR
1,471 Elo+

VS

Team Averages
Level 74
1,616 SR
1,509 Elo+
Maui
Maui
Dirath
Maui
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
327W - 302L
1,534 Elo+
Party 2
Anubis
Anubis
JustMyster
Anubis
Level 64
God Stats
4W - 0L
1,762 SR
Queue Stats
303W - 270L
1,505 Elo+
Party 2
Fenrir
Fenrir
Mortal-_-Torment
Fenrir
Level 155
God Stats
9W - 3L
1,576 SR
Queue Stats
227W - 231L
1,508 Elo+
Solo
Charybdis
Charybdis
choppychopzzz
Charybdis
Level 26
God Stats
3W - 3L
1,741 SR
Queue Stats
146W - 145L
1,457 Elo+
Party 2
Athena
Athena
crashdummy91
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ER44
Erlang Shen
17
7 / 6 / 8
10,691
764
16,245
15,334
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
IMDIAMONDSRN
Ganesha
17
0 / 3 / 13
9,856
704
7,973
11,773
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
alxxn
Chronos
17
2 / 5 / 9
9,777
698
12,849
12,240
4,679
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
neonvilln
Awilix
17
7 / 6 / 8
10,791
771
10,097
12,716
4,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
shamurijack
Danzaburou
14
2 / 9 / 12
9,044
646
10,174
16,085
6,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dirath
Maui
18
4 / 4 / 19
11,736
838
9,079
21,616
27,266
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
JustMyster
Anubis
20
11 / 4 / 14
12,649
904
20,238
14,097
9,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
12 / 4 / 12
12,144
867
16,221
16,897
12,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
choppychopzzz
Charybdis
17
1 / 2 / 20
10,446
746
12,013
10,298
5,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
16
0 / 4 / 19
9,729
695
4,320
21,060
23,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
18
Kills
28
29
Deaths
18
50
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Maui
Dirath
Maui
4
4
19
3.38
L
Erlang Shen
ER44
Erlang Shen
7
6
8
1.83
L
Ganesha
IMDIAMONDSRN
Ganesha
0
3
13
2.17
W
Anubis
JustMyster
Anubis
11
4
14
4.5
W
12
4
12
4.5
L
Chronos
alxxn
Chronos
2
5
9
1.3
W
Charybdis
choppychopzzz
Charybdis
1
2
20
5.5
W
Athena
0
4
19
2.38
L
Awilix
neonvilln
Awilix
7
6
8
1.83
L
Danzaburou
shamurijack
Danzaburou
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,338
Damage
61,871
68,148
Taken
83,968
45,871
Mitigated
78,193
12,984
Healing
26,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Dirath
Maui
9,079
1,751
3,473
4,157
21,616
27,266
452
3,963
17,418
12,448
0
L
Erlang Shen
ER44
Erlang Shen
16,245
6,362
1,072
4,165
15,334
11,561
0
6,330
9,004
0
25,547
L
Ganesha
IMDIAMONDSRN
Ganesha
7,973
377
979
2,422
11,773
18,862
329
4,130
7,643
13,283
0
W
Anubis
JustMyster
Anubis
20,238
536
1,108
3,888
14,097
9,667
2,445
3,552
10,322
53,334
0
W
16,221
3,257
1,303
2,704
16,897
12,719
159
3,780
12,922
0
23,937
L
Chronos
alxxn
Chronos
12,849
2,774
1,149
1,648
12,240
4,679
746
6,916
5,324
29,011
0
W
Charybdis
choppychopzzz
Charybdis
12,013
4,866
2,727
1,619
10,298
5,342
3,605
3,463
6,647
0
36,899
W
Athena
4,320
1,200
1,489
3,787
21,060
23,199
843
6,064
14,548
9,435
0
L
Awilix
neonvilln
Awilix
10,097
2,421
0
314
12,716
4,680
380
6,640
6,076
0
18,763
L
Danzaburou
shamurijack
Danzaburou
10,174
2,452
0
1,235
16,085
6,089
439
9,621
6,464
0
19,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
56,704
116
Minions Killed
159
0
Camps Cleared
0
1,055,995
Distance Traveled
1,316,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,736
838
13
1
0
261,161
0
L
Erlang Shen
10,691
764
29
2
0
201,572
0
L
Ganesha
9,856
704
0
0
0
200,469
0
W
Anubis
12,649
904
69
5
0
245,981
0
W
Fenrir
12,144
867
20
1
0
269,647
0
L
Chronos
9,777
698
47
3
0
194,786
0
W
Charybdis
10,446
746
44
3
0
263,659
0
W
Athena
9,729
695
13
1
0
276,120
0
L
Awilix
10,791
771
17
1
0
262,722
0
L
Danzaburou
9,044
646
23
2
0
196,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role