Player Matchup

Jing Wei
Jing Wei
AzaMazdaa
Jing Wei
Level 101
God Stats
2W - 1L
1,391 SR
Queue Stats
93W - 97L
1,502 Elo+
Party 1
Maui
Maui
Bull x Lonzo
Maui
Level 72
God Stats
4W - 5L
1,611 SR
Queue Stats
132W - 154L
1,488 Elo+
Party 1
Janus
Janus
DeathTheKidN117
Janus
Level 129
God Stats
5W - 0L
1,719 SR
Queue Stats
126W - 94L
1,486 Elo+
Solo
Surtr
Surtr
Guardian of War
Surtr
Level 157
God Stats
8W - 11L
1,634 SR
Queue Stats
190W - 173L
1,454 Elo+
Solo
Ah Puch
Ah Puch
ShaqAtThe2
Ah Puch
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
487W - 479L
1,492 Elo+
Party 1
Team Averages
Level 114
1,571 SR
1,484 Elo+

VS

Team Averages
Level 99
1,520 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DBInsanity97
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 80L
1,426 Elo+
Party 2
Camazotz
Camazotz
OneWithCouch
Camazotz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 154L
1,422 Elo+
Party 2
Izanami
Izanami
ParaplegicBears
Izanami
Level 119
God Stats
2W - 3L
1,644 SR
Queue Stats
144W - 155L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
SumHungFu
Ix Chel
Level 123
God Stats
21W - 17L
1,454 SR
Queue Stats
323W - 292L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AzaMazdaa
Jing Wei
14
1 / 1 / 9
8,474
498
6,099
11,136
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 15
7,311
430
2,874
13,427
10,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 9
10,757
633
17,570
9,138
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
5 / 2 / 8
9,362
551
12,512
13,615
7,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ShaqAtThe2
Ah Puch
14
3 / 3 / 5
8,955
527
13,512
15,675
8,299
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 5 / 3
6,845
403
6,852
15,046
7,779
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
DBInsanity97
Achilles
11
1 / 1 / 1
7,013
413
6,184
13,967
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
OneWithCouch
Camazotz
12
3 / 5 / 1
7,779
458
7,268
20,052
9,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
7,998
470
6,360
12,683
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
SumHungFu
Ix Chel
16
2 / 5 / 1
8,936
526
7,733
14,375
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
19
Kills
7
7
Deaths
19
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
3
0.3
W
Jing Wei
AzaMazdaa
Jing Wei
1
1
9
5.5
W
1
1
15
8.5
L
Achilles
DBInsanity97
Achilles
1
1
1
1.5
W
9
0
9
13.5
W
5
2
8
4.5
L
Camazotz
OneWithCouch
Camazotz
3
5
1
0.7
L
1
3
1
0.5
W
Ah Puch
ShaqAtThe2
Ah Puch
3
3
5
1.83
L
Ix Chel
SumHungFu
Ix Chel
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,567
Damage
34,397
62,991
Taken
76,123
34,414
Mitigated
44,149
17,309
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,852
576
286
2,023
15,046
7,779
148
5,464
9,582
32,398
0
W
Jing Wei
AzaMazdaa
Jing Wei
6,099
4,435
0
4,866
11,136
4,261
2,197
3,575
7,516
0
57,563
W
2,874
187
0
893
13,427
10,277
80
2,351
10,987
14,445
0
L
Achilles
DBInsanity97
Achilles
6,184
1,227
0
1,877
13,967
15,369
0
8,832
5,135
257
30,426
W
17,570
1,534
0
972
9,138
4,327
780
2,655
6,303
87,837
0
W
12,512
4,707
251
3,379
13,615
7,250
920
3,014
10,516
1,395
70,350
L
Camazotz
OneWithCouch
Camazotz
7,268
2,268
0
6,686
20,052
9,797
0
8,288
11,764
0
60,830
L
6,360
4,157
0
4,352
12,683
5,116
850
4,169
8,514
0
64,168
W
Ah Puch
ShaqAtThe2
Ah Puch
13,512
1,037
0
6,948
15,675
8,299
117
3,947
11,166
69,716
0
L
Ix Chel
SumHungFu
Ix Chel
7,733
599
511
4,366
14,375
6,088
184
7,561
6,814
83,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,859
Gold Earned
38,571
421
Minions Killed
433
0
Camps Cleared
0
1,677,574
Distance Traveled
1,598,220
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,845
403
54
3
0
318,683
0
W
Jing Wei
8,474
498
85
5
0
338,404
0
W
Maui
7,311
430
27
2
0
338,927
3
L
Achilles
7,013
413
47
3
0
307,136
0
W
Janus
10,757
633
135
8
0
378,690
0
W
Surtr
9,362
551
85
5
0
339,809
0
L
Camazotz
7,779
458
88
5
0
371,349
0
L
Izanami
7,998
470
96
6
0
290,418
3
W
Ah Puch
8,955
527
89
5
0
281,744
0
L
Ix Chel
8,936
526
148
9
0
310,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role