Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jordanqt11
Danzaburou
Level 125
God Stats
15W - 14L
1,559 SR
Queue Stats
60W - 66L
1,501 Elo+
Solo
Chiron
Chiron
WolfThorstein
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,299 Elo+
Solo
Ne Zha
Ne Zha
xXBlack63FrXx
Ne Zha
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 56L
1,425 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,445 Elo+

VS

Team Averages
Level 136
1,418 SR
1,496 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Justindanillo
Sobek
Level 122
God Stats
12W - 11L
1,282 SR
Queue Stats
207W - 191L
1,523 Elo+
Solo
Horus
Horus
Payl
Horus
Level 159
God Stats
1W - 0L
1,290 SR
Queue Stats
27W - 27L
1,443 Elo+
Solo
Anubis
Anubis
SpartaCity134
Anubis
Level 148
God Stats
1W - 0L
1,611 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
sparow101
Neith
Level 172
God Stats
6W - 12L
1,409 SR
Queue Stats
435W - 440L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 1 / 0
3,550
710
212
1,766
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
 
Ao Kuang
1
0 / 0 / 0
2,433
487
0
0
0
Danzaburou
Jordanqt11
Danzaburou
6
1 / 2 / 0
3,675
735
2,165
5,268
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 2 / 0
3,033
607
3,227
3,895
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 1
2,947
589
873
4,125
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 0 / 0
3,535
707
190
2,423
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
3 / 0 / 1
3,978
796
1,816
4,094
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
Payl
Horus
7
2 / 1 / 0
4,292
858
3,871
3,993
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
1 / 0 / 0
3,748
750
708
1,180
436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
sparow101
Neith
6
1 / 1 / 3
3,800
760
3,421
2,868
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
8
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Hun Batz
 
Hun Batz
0
0
0
0
L
Danzaburou
Jordanqt11
Danzaburou
1
2
0
0.5
W
3
0
1
3.5
W
Horus
Payl
Horus
2
1
0
2
W
1
0
0
1
L
1
2
0
0.5
W
Neith
sparow101
Neith
1
1
3
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,477
Damage
10,006
15,054
Taken
14,558
4,357
Mitigated
6,498
3,716
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
212
0
0
492
1,766
412
0
708
1,058
18,654
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
 
Hun Batz
190
108
0
0
2,423
733
0
122
2,301
0
20,209
L
Danzaburou
Jordanqt11
Danzaburou
2,165
1,019
0
1,298
5,268
1,419
0
154
5,114
0
15,919
W
1,816
340
0
2,506
4,094
2,640
0
0
4,094
8,595
0
W
Horus
Payl
Horus
3,871
1,953
0
1,216
3,993
1,561
0
0
3,993
0
22,725
W
708
0
0
889
1,180
436
29
90
1,090
19,120
0
L
3,227
1,744
0
1,139
3,895
1,043
0
564
3,331
0
12,157
W
Neith
sparow101
Neith
3,421
1,749
0
1,480
2,868
1,128
0
0
2,868
0
22,496
L
873
84
0
787
4,125
1,483
0
1,098
3,027
0
6,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,638
Gold Earned
19,353
96
Minions Killed
154
0
Camps Cleared
0
379,079
Distance Traveled
505,066
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,550
710
42
8
0
90,565
2
L
Ao Kuang
2,433
487
0
0
0
0
0
W
Hun Batz
3,535
707
41
8
0
106,427
0
L
Danzaburou
3,675
735
31
6
0
87,613
0
W
Sobek
3,978
796
8
2
0
112,647
1
W
Horus
4,292
858
33
7
0
104,590
0
W
Anubis
3,748
750
37
7
0
84,868
0
L
Chiron
3,033
607
18
4
0
102,225
0
W
Neith
3,800
760
35
7
0
96,534
0
L
Ne Zha
2,947
589
5
1
0
98,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role