Player Matchup

Nemesis
Nemesis
CleanSteve
Nemesis
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Extremely_Lemon
Danzaburou
Level 127
God Stats
1W - 2L
1,755 SR
Queue Stats
74W - 52L
1,461 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Setruth
Kumbhakarna
Level 146
God Stats
2W - 2L
1,484 SR
Queue Stats
106W - 110L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
TrashMammal116
Gilgamesh
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,480 Elo+
Party 2
Neith
Neith
kShane27
Neith
Level 23
God Stats
1W - 4L
1,599 SR
Queue Stats
16W - 25L
1,327 Elo+
Party 2
Team Averages
Level 99
1,568 SR
1,449 Elo+

VS

Team Averages
Level 111
1,474 SR
1,470 Elo+
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cattickler
Ravana
Level 109
God Stats
3W - 2L
1,515 SR
Queue Stats
142W - 136L
1,467 Elo+
Solo
Khepri
Khepri
LAARZY
Khepri
Level 89
God Stats
2W - 2L
1,484 SR
Queue Stats
112W - 109L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Tr3adz
Cernunnos
Level 100
God Stats
16W - 9L
1,372 SR
Queue Stats
114W - 111L
1,463 Elo+
Party 1
Anubis
Anubis
billybobjones667
Anubis
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 139L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CleanSteve
Nemesis
11
2 / 2 / 0
7,222
481
4,627
8,088
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Extremely_Lemon
Danzaburou
12
2 / 3 / 1
7,164
478
6,498
10,099
3,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Setruth
Kumbhakarna
11
0 / 2 / 2
6,906
460
1,605
13,267
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
TrashMammal116
Gilgamesh
13
0 / 0 / 1
7,344
490
5,285
12,796
12,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
kShane27
Neith
11
0 / 5 / 0
6,823
455
2,347
9,486
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 1 / 0
8,590
573
5,304
10,451
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
Cattickler
Ravana
15
2 / 1 / 4
9,104
607
7,315
7,264
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
LAARZY
Khepri
12
1 / 2 / 4
7,979
532
3,504
8,258
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Tr3adz
Cernunnos
14
3 / 0 / 1
8,100
540
9,794
7,359
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 2
9,661
644
8,937
7,025
3,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
W
Ravana
Cattickler
Ravana
2
1
4
4
L
Nemesis
CleanSteve
Nemesis
2
2
0
1
L
Danzaburou
Extremely_Lemon
Danzaburou
2
3
1
0.83
W
Khepri
LAARZY
Khepri
1
2
4
1.5
L
Kumbhakarna
Setruth
Kumbhakarna
0
2
2
0.5
W
Cernunnos
Tr3adz
Cernunnos
3
0
1
3.5
L
Gilgamesh
TrashMammal116
Gilgamesh
0
0
1
0.5
W
6
1
2
7
L
Neith
kShane27
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
34,854
53,736
Taken
40,357
32,726
Mitigated
27,457
10,252
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,304
1,857
0
3,011
10,451
9,693
618
0
10,451
0
64,222
W
Ravana
Cattickler
Ravana
7,315
2,165
0
975
7,264
3,672
0
1
7,263
0
86,740
L
Nemesis
CleanSteve
Nemesis
4,627
2,437
0
1,062
8,088
2,479
0
1,467
6,621
0
53,213
L
Danzaburou
Extremely_Lemon
Danzaburou
6,498
3,906
0
1,866
10,099
3,847
0
1,644
8,455
0
60,115
W
Khepri
LAARZY
Khepri
3,504
438
0
2,151
8,258
7,621
27
605
7,653
22,823
0
L
Kumbhakarna
Setruth
Kumbhakarna
1,605
285
0
3,153
13,267
12,106
0
2,394
10,873
11,325
0
W
Cernunnos
Tr3adz
Cernunnos
9,794
5,740
0
3,695
7,359
3,324
316
587
6,772
0
61,108
L
Gilgamesh
TrashMammal116
Gilgamesh
5,285
1,712
0
3,805
12,796
12,157
0
333
12,463
0
49,578
W
8,937
463
0
4,359
7,025
3,147
2,421
412
6,613
68,191
0
L
Neith
kShane27
Neith
2,347
1,026
0
366
9,486
2,137
0
6,603
2,883
0
35,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
43,434
380
Minions Killed
472
0
Camps Cleared
0
1,374,195
Distance Traveled
1,484,760
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,590
573
107
7
0
295,596
10
W
Ravana
9,104
607
117
8
0
359,327
4
L
Nemesis
7,222
481
94
6
0
255,012
0
L
Danzaburou
7,164
478
119
8
0
275,123
0
W
Khepri
7,979
532
15
1
0
299,342
5
L
Kumbhakarna
6,906
460
18
1
0
309,112
5
W
Cernunnos
8,100
540
104
7
0
257,278
0
L
Gilgamesh
7,344
490
96
6
0
280,039
0
W
Anubis
9,661
644
129
9
0
273,217
0
L
Neith
6,823
455
53
4
0
254,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role