Player Matchup

Ymir
Ymir
Mantos0
Ymir
Level 27
God Stats
2W - 6L
1,492 SR
Queue Stats
7W - 13L
1,391 Elo+
Party 2
Bakasura
Bakasura
MasterHighFive19
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,441 Elo+
Party 1
Ra
Ra
MasterSnipFive
Ra
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
NoahDude12345
Jormungandr
Level 7
God Stats
2W - 2L
1,840 SR
Queue Stats
23W - 21L
1,269 Elo+
Party 1
Xbalanque
Xbalanque
SignalxLost
Xbalanque
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,457 Elo+
Party 2
Team Averages
Level 55
1,567 SR
1,412 Elo+

VS

Team Averages
Level 41
1,498 SR
1,491 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
AlexThyKing
Cernunnos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4
Nox
Nox
Fier1776
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,479 Elo+
Party 3
Thor
Thor
JohanLieberttt
Thor
Level 69
God Stats
17W - 12L
1,463 SR
Queue Stats
107W - 106L
1,454 Elo+
Party 4
Gilgamesh
Gilgamesh
Oooey
Gilgamesh
Level 41
God Stats
5W - 4L
1,526 SR
Queue Stats
92W - 74L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mantos0
Ymir
9
0 / 0 / 1
5,369
488
2,655
9,337
6,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 6 / 1
5,439
494
4,381
12,202
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 0
6,175
561
2,008
6,663
2,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NoahDude12345
Jormungandr
11
1 / 1 / 1
6,180
562
5,420
5,870
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SignalxLost
Xbalanque
10
1 / 2 / 0
5,448
495
4,507
6,425
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 1
6,172
561
3,653
6,830
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
AlexThyKing
Cernunnos
10
1 / 0 / 0
5,813
528
7,312
5,682
2,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 1 / 2
7,088
644
5,409
4,026
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 2 / 0
7,006
637
6,091
9,771
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Oooey
Gilgamesh
11
0 / 0 / 1
6,400
582
4,095
7,718
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
12
13
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Cernunnos
AlexThyKing
Cernunnos
1
0
0
1
W
4
1
2
5
W
6
2
0
3
L
Ymir
Mantos0
Ymir
0
0
1
0.5
L
0
6
1
0.08
L
1
4
0
0.25
L
Jormungandr
NoahDude12345
Jormungandr
1
1
1
1.5
W
Gilgamesh
Oooey
Gilgamesh
0
0
1
0.5
L
Xbalanque
SignalxLost
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
26,560
40,497
Taken
34,027
19,507
Mitigated
17,537
8,153
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,653
1,298
1,661
4,295
6,830
4,489
416
1,228
5,602
24,803
0
W
Cernunnos
AlexThyKing
Cernunnos
7,312
4,399
0
2,955
5,682
2,467
845
1,427
4,255
0
47,697
W
5,409
349
0
939
4,026
1,631
0
1,871
2,125
43,267
0
W
6,091
2,300
0
544
9,771
3,559
0
1,117
8,033
0
50,962
L
Ymir
Mantos0
Ymir
2,655
923
1,458
1,643
9,337
6,174
0
2,248
7,089
24,181
0
L
4,381
3,613
0
1,820
12,202
4,365
0
829
11,373
0
33,547
L
2,008
185
84
943
6,663
2,365
0
4,580
2,083
40,431
0
L
Jormungandr
NoahDude12345
Jormungandr
5,420
1,617
0
706
5,870
4,402
0
0
5,870
33,089
0
W
Gilgamesh
Oooey
Gilgamesh
4,095
1,030
0
2,580
7,718
5,391
0
3,653
3,224
0
38,384
L
Xbalanque
SignalxLost
Xbalanque
4,507
2,086
0
1,499
6,425
2,201
0
1,405
5,020
0
29,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
32,479
284
Minions Killed
338
0
Camps Cleared
0
1,067,487
Distance Traveled
1,089,095
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,172
561
34
3
0
201,467
0
W
Cernunnos
5,813
528
77
7
0
190,818
2
W
Nox
7,088
644
74
7
0
213,391
6
W
Thor
7,006
637
80
7
0
243,509
0
L
Ymir
5,369
488
29
3
0
204,581
0
L
Bakasura
5,439
494
74
7
0
238,967
0
L
Ra
6,175
561
63
6
0
199,987
0
L
Jormungandr
6,180
562
58
5
0
226,069
0
W
Gilgamesh
6,400
582
73
7
0
239,910
2
L
Xbalanque
5,448
495
60
5
0
197,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role