Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NotReallyHyper
Artemis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 180L
1,651 Elo+
Party 1
Bastet
Bastet
hunger_arno
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
isherman
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 320L
1,421 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,499 Elo+

VS

Team Averages
Level 92
1,385 SR
1,492 Elo+
Ymir
Ymir
AndreoAndruo
Ymir
Level 100
God Stats
2W - 1L
1,457 SR
Queue Stats
143W - 128L
1,490 Elo+
Solo
Izanami
Izanami
LonelyWalker
Izanami
Level 69
God Stats
1W - 1L
1,306 SR
Queue Stats
95W - 87L
1,415 Elo+
Solo
Neith
Neith
Machshort88
Neith
Level 96
God Stats
3W - 4L
1,575 SR
Queue Stats
430W - 456L
1,534 Elo+
Solo
Poseidon
Poseidon
oEvoLuTioNzo
Poseidon
Level 128
God Stats
4W - 2L
1,435 SR
Queue Stats
342W - 351L
1,508 Elo+
Solo
Artemis
Artemis
p0wrnflakes
Artemis
Level 68
God Stats
2W - 2L
1,154 SR
Queue Stats
137W - 154L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 5 / 11
9,652
804
8,259
21,535
29,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
 
Agni
17
2 / 5 / 15
9,454
788
19,353
15,163
13,702
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 5 / 5
10,132
844
22,868
14,591
8,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
1
0 / 1 / 0
3,200
267
0
666
170
Ah Muzen Cab
isherman
Ah Muzen Cab
17
3 / 4 / 7
8,899
742
7,296
12,593
6,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,996
750
3,196
17,759
20,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
LonelyWalker
Izanami
16
2 / 4 / 6
9,337
778
7,741
12,402
6,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 8
9,283
774
10,247
11,884
5,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
oEvoLuTioNzo
Poseidon
17
2 / 3 / 7
10,000
833
11,449
10,921
5,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
p0wrnflakes
Artemis
20
12 / 5 / 4
11,812
984
22,670
14,898
8,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
19
Kills
19
20
Deaths
19
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
11
1.7
L
Agni
 
Agni
2
5
15
1.9
W
1
4
7
1.13
W
Izanami
LonelyWalker
Izanami
2
4
6
1.25
W
2
3
8
2
L
11
5
5
2.7
L
Bastet
0
1
0
0
L
Ah Muzen Cab
isherman
Ah Muzen Cab
3
4
7
1.63
W
Poseidon
oEvoLuTioNzo
Poseidon
2
3
7
1.83
W
Artemis
p0wrnflakes
Artemis
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,776
Damage
55,303
64,548
Taken
67,864
59,053
Mitigated
47,201
14,540
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,259
938
786
2,867
21,535
29,625
0
4,929
16,606
0
20,020
L
Agni
 
Agni
19,353
1,679
1,620
2,931
15,163
13,702
329
4,143
11,020
35,513
0
W
3,196
245
2,446
2,939
17,759
20,274
224
4,921
12,838
7,194
0
W
Izanami
LonelyWalker
Izanami
7,741
4,482
740
2,026
12,402
6,686
2,592
2,991
9,411
0
19,510
W
10,247
2,594
884
4,057
11,884
5,938
2,358
4,422
7,462
0
19,426
L
22,868
11,943
755
3,061
14,591
8,668
713
2,517
12,074
0
31,349
L
Bastet
0
0
0
0
666
170
0
0
666
0
0
L
Ah Muzen Cab
isherman
Ah Muzen Cab
7,296
4,025
910
1,610
12,593
6,888
477
3,056
9,537
0
18,316
W
Poseidon
oEvoLuTioNzo
Poseidon
11,449
1,463
593
1,777
10,921
5,647
2,186
2,841
8,080
29,591
0
W
Artemis
p0wrnflakes
Artemis
22,670
14,662
497
3,895
14,898
8,656
165
4,178
10,720
0
42,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
49,428
106
Minions Killed
141
0
Camps Cleared
0
734,692
Distance Traveled
978,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,652
804
20
2
0
181,991
0
L
Agni
9,454
788
37
3
0
179,859
0
W
Ymir
8,996
750
5
0
0
191,897
0
W
Izanami
9,337
778
35
3
0
181,387
0
W
Neith
9,283
774
10
1
0
190,248
0
L
Artemis
10,132
844
23
2
0
170,948
0
L
Bastet
3,200
267
0
0
0
0
0
L
Ah Muzen Cab
8,899
742
26
2
0
201,894
0
W
Poseidon
10,000
833
54
5
0
227,206
0
W
Artemis
11,812
984
37
3
0
188,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role